macOS Tahoe windows have different corner radiuses (lapcatsoftware.com)
184 points by robenkleene 4 days ago
pi-err a minute ago
This specific design decision makes so little sense, really curious on how it got approved. It's not an accident or a miss, since the variable radius got quite heavily promoted during WWDC.
Hopeful they don't wait 7 years to change stance.
postalcoder 4 hours ago
This one really bothers me. Whenever maximizing or tiling my windows (which is all the time), I see multiple layers of oddly rounded corners.
I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.
I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.
edit: On my screen, three layers' corners https://hcker.news/tahoe-corners.png
kace91 3 hours ago
There is so much of that in modern apple. Clear issues caused by a seemingly bright idea, but the idea still pushed forward no matter what.
One example that I hate on iOS: the notification/lockscreen curtain is supposed to cover the content as it slides down. That’s what a curtain does, this has been the language for years. Now the curtain is transparent, so it can’t cover the content behind. How does the content disappear then, as you slide the curtain down?
… it doesn’t. Icons do a buggy looking animation crashing toward the user and through the screen, and if it’s an app there is just no transition. You can check by sliding the curtain down slowly and then letting go.
merlindru 3 hours ago
> seemingly bright idea
i disagree about that one.
im not a UX expert by any means but my first impression at WWDC seeing liquid glass was "holy shit, they pulled that off? i know apple would never compromise on legibility, so... how? there are so many situations where this won't work, and they can't exactly control the content that the buttons are overlaid on top of"
cue my confusion when it was exactly that: an obviously problematic idea implemented with all the obvious flaws showing up
they have largely fixed it now, half a year later, but the liquid glass isn't very liquid anymore. it's frosted. which is fine, but obviously not the original idea they were going for
contrasty backgrounds are fundamentally incompatible with legibility
kace91 2 hours ago
chilmers 15 minutes ago
threatofrain 2 hours ago
hulitu 2 hours ago
s3p 2 hours ago
This one has always confused me. And then, to be even more confusing, if you start sliding up slowly, the background does not disappear. It stays this time around. Pull down slowly, no background, just the glass effect. Pull up slowly, still have the background, no glass effect. I guess I don't necessarily hate it, it's more of a neutral thing, but who is deciding these strange things??
coldtea 8 minutes ago
aucisson_masque 3 hours ago
Yeah I found that surprising too and assumed it was a bug.
I see this kind of trend with apple since big sur. It's not new but it's becoming more obvious with every release.
WillAdams 40 minutes ago
The thing which killed me is this is one of the things Windows 10 got _right_ (well, took the path of least resistance) with square corners which made screen grabs look good/work more easily --- I run a utility to get them back in Windows 11 (and have seriously contemplated investigating if removing the glass from my laptop screen and scraping away the paint which obscures the corners is an option to get those pixels back....)
Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.
unfunco an hour ago
Are the Apple-owned app windows inconsistent too? I see some inconsistencies but it's generally 3rd party apps mixed with Apple's apps.
isanengineer an hour ago
Yes, I noticed this shortly after the update. I forget the specifics, but Apple first party apps definitely have this issue.
coldtea 7 minutes ago
Some do, yes.
create-username 4 hours ago
“Calm down, Postalcoder. We can vent tonight on our blog”
ajkjk 2 hours ago
for the life of my I can't understand why y'all care so much about this. This is what bad software is? The corner radii are slightly off? Doesn't that seem a bit... particular?
otikik 2 hours ago
It's like getting invited to dinner at a friend's house and you notice that half of the knifes and forks they put on the table are a bit dirty.
If they have managed to fumble something so basic then one can't help but extrapolate what the state of the rest is.
coldtea 5 minutes ago
>for the life of my I can't understand why y'all care so much about this.
Because we fucking have to see it every day. And the sloppiness compounds and is indicative of further rot.
Of course the different radii also means different code paths were used, which points to a mess of APIs and frameworks underneath too.
And that's before we add the usability issues (like hard to read labels due to the glass effect and such, or bizare dragging boundaries, etc).
>Doesn't that seem a bit... particular?
Good software is about being particular.
If we wanted any random crap, we'd use any random crap.
TheAngush an hour ago
I have to look at it all day, so no. What would you call bad software? Bad code? Electron? None of that has any meaningful effect on my day to day experience as a user. But no matter what apps I'm using, Apple's terrible design decisions are ever-present. It's like having dirty glasses.
Towaway69 an hour ago
There are people who have OCD and can’t help but seeing these things. It’s great for coding and seeing minor changes but its shit for real life - trust me.
The number of times auto update of some app has caused the thought process “but that wasn’t like that yesterday… or was it… hm… oh it was an update”. Just minor things, small mostly unnoticeable if don’t have an “eye for details”.
ileonichwiesz 2 minutes ago
tomovo an hour ago
The justification by Apple is that it keeps the concentricity between window corner and the red/green/yellow window controls. Which, as you may notice, it does.
It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.
WillAdams 39 minutes ago
Agreed.
A better solution would be to adjust the sizing/placement of the window controls (and allow the hit area to include the original placement maybe?).
lapcat 21 minutes ago
Here's a Finder window screenshot from Mac OS X 10.0 Cheetah: https://512pixels.net/wp-content/uploads/2018/08/10-0-Cheeta...
Notice two things:
1) The window chrome with traffic lights and title is entirely separate from the toolbar, not unified with the toolbar.
2) The top of the window is rounded, but the bottom of the window is not!
I think the old design was superior for several reasons, one of which is that it made the windows much easier to drag around the screen. In any case, though, even if there's an argument about concentricity and window controls, it makes no sense that the bottom of the window has the same corner radius as the top when the toolbar is only at the top.
nnwright 3 hours ago
Mac OS's UX design has been in free fall the last 5-10 years (ever since the "iOS-ify everything" zeitgeist took root). Sincerely hope that they one day revert back, because the current UX is just godawful for any usecase I can imagine.
bonesss 2 hours ago
In hindsight, 90s through 2000s, I think we were coming up in an era of consistent UX refinement and improvement that we took for granted, and that improvement got nailed by mobile transitions (first to phone then to pad and now to AR). MS missed the web, then missed the phone. Apple surpassed them on the desktop but they also made the golden goose (iPhone), pulling focus and consistency away.
I assume it’ll rectify in the vast future, but it’s weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps can’t walk and chew gum at the same time.
Reason077 3 hours ago
I really hope they roll back some of the more obnoxious and pointless aspects of "Liquid Glass" in macOS 27. And the super-rounded window corners are high up on my list. Looks childish, wastes screen space, causes so many little annoyances...
aucisson_masque 3 hours ago
I wish too but they can't just back up, that would be a very bad sign for investors.
Towaway69 an hour ago
blackhaz 2 hours ago
EdiX 2 hours ago
> ever since the "iOS-ify everything" zeitgeist took root
That started in 2010, a bit more than 5-10 years.
trymas 35 minutes ago
IMHO it started with iOS 7 [1] - year 2013.
Uber flat, you don't know what's a button, what's a text. I dunno if I just adjusted to it or it actually somewhat got better up to iOS/macOS 15. Though with iOS/macOS 26 - it's iOS 7 moment yet again.
NB: not sure about Liquid Glass - though I was recently (and weirdly) recommended to watch iOS 7 trailer on youtube[2]. Comments are overwhelmingly positive. Dunno if it's just people who were kids/teens looking through rose tinted glasses. Though I am not sure anymore, maybe people actually like such designs and it's just HN bubble complaining (IMHO complains here are 110% valid) about nothing. Maybe in 10+ years ordinary guy will praise iOS/macOS 26.
nnwright an hour ago
How dare you remind me how old I am ;)
marxisttemp 3 hours ago
What is godawful about it? Tahoe is great. Spotlight shortcuts, LLM actions. “Design is how it works.”
Ultimatt 3 hours ago
Because Spotlight now rarely finds your applications in search so you can't just quick launch anything.... from a launcher widget
andix 2 hours ago
prawn an hour ago
chedabob an hour ago
marxisttemp 3 hours ago
nnwright an hour ago
> What is godawful about it?
I'm specifically commenting on their UX decisions, and in that respect literally everything. Tahoe, like every major upgrade, is iterative. Very few things that bowl a person over. Somethings are good, some things are "meh". But Liquid Glass is an abomination.
franciscop 5 hours ago
This was one of the very few advantages of moving from Linux => MacOS, that at least most of the software was beautiful and consistent by default. I'm saddened to see that this is not true anymore. Been holding the Tahoe upgrade, and might just keep my macbook air m1 much longer than originally intended because of this.
mrcarrot 4 hours ago
I've started using Linux recently after not touching a desktop distro for 20-odd years, and I was surprised how good both Gnome and KDE look these days.
It certainly doesn't feel like there's a trillion-dollar-company difference between those two and Tahoe.
dagi3d 2 hours ago
I am in the same boat. I would like to buy a new m5, but being forced to keep Tahoe is preventing me to get it until they fix this clusterfuck
eastbound 3 hours ago
Beautiful, it’s nice, but the polished user experience was the ultimate argument.
- Raising the lid of the laptop and the base wouldn’t stick and fall off on the desk,
- A single-button click,
- A Cmd+C to copy and Ctrl+C for the interruption 7 in the terminal,
But now you have to configure that, yes, activate the right-click; yes, activate the three-finger click (wtf, 3 fingers); yes, activate the swipe-across-desktops on the magic mouse, all those items were selling points, so they should have studied the best behavior and implemented it by default on all deployments. But that requires studies, aesthetics, and a taste that only Steeve Jobs had, otherwise everything becomes an option. That’s right, I’m going to paraphrase Jobs’ argument against the 1990ies Microsoft:
The problem with Apple is they have no taste.
vbezhenar 2 hours ago
> - A Cmd+C to copy and Ctrl+C for the interruption 7 in the terminal,
I really miss that in Linux. That said, some terminals implement smart Ctrl+C which will interrupt if there's no text selected and copy otherwise. But terminal I use (Gnome Console) does not, so I have to press Ctrl+Shift+C to copy text and then I press that in browser and everything exploded because it opens developer tools. So annoying.
ant6n 3 hours ago
What I find confusing and unhelpful is how The Apple OS deals with windows. Say if you have 4 safari windows, 3 excel windows, 5 window word documents and a bunch of terminals spread across a bunch of desktops. To me, I have clearly conceptionalized different work streams into desktops.
Apple doesn’t understand and respect that.
Firstly, alt-tab doesn’t consider windows, it considers apps. So if you have multiple browser windows or word windows open, you can’t alt-tab between them. It’s totally confusing. So I install an app just to get the normal alt-tab behavior of other OSs, to alt-tab between windows (mine is called alt-tab, and it’s a bit buggy and slow, I think they all are)
Next, Apple does not respect the multiple desktop boundary. If I click on the safari icon in the dock, it will switch to some seemingly random safari window in some other desktop. If I close any window, it will also run off to some other window of the same app in some other desktop (who came up with that behavior?) when I dismiss an outlook notification, it will run of to another desktop to look at outlook (actually I think this one is Microsoft’s fault, but Apple could probably do something about this one).
The result is that while working, I have trouble staying on the desktop I’m working on, I constantly am getting sent off to some other random desktop, and have to find where I am and where I was.
There must be a better, more productive way to manage windows and desktops.
(Also what’s up with the autocorrect, I had to retype every instance of “I think” in this message, because it insists it should be “o think”)
marxisttemp 3 hours ago
blackhaz 2 hours ago
Apple is no longer about Jobs' "simplicity as the ultimate sophistication". It feels like a bunch of kids with no proper design education competing for the security of their salaries. Apple is dead without Steve. The company has no focal point. They're running solely on the inertia from Mac OS X and the first generations of the iPhone.
interpol_p 2 hours ago
That's a pretty extreme take. I've been using the Mac since about 2001. I like Tahoe and a well designed Tahoe app can look really nice on the platform. There are bugs, inconsistencies and other issues, but it doesn't feel that different than many previous macOS / OS X releases
stein1946 3 hours ago
It just seems to me that that Macbook Neo is basically them telling us that come next year they will unify iOS and MacOS and they are testing the waters at the moment.
All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.
The errs of Tahoe are basically a result of the rush on that direction
merlindru 3 hours ago
i hope you're wrong. they certainly have seemed to test the waters on many other fronts. the $99/yr notarization fee is now basically required as running unnotarized apps is made hard and scary enough to turn off probably 97% of average users
they also briefly took away the ability to disable gatekeeper per terminal command (now back)
next they wanna launch a touchscreen macbook, presumably this fall
roysting an hour ago
I hope they don’t ever do a touchscreen MacBook. They already have every angle of that use case covered far better than the competition; either you get an iPad if you absolutely need to be pawing at a screen, or you have the excellent trackpads that are far and away par excellence. I don’t see how a touch screen on top of also the industry standard for screen quality will in any way improve by having greasy finger trails distorting the tiny pixels.
Maybe I’m missing something. How would a touchscreen MacBook improve on something?
That being said, based on what I’ve been seeing at Apple, I would not be surprised if they did go down that mediocrity route.
nashashmi 3 hours ago
I think they have the pathway to merge it right now. But it will cannibalize their sales so they dont want to do that.
revolvingthrow an hour ago
It is difficult to put into words how much I dislike macos 26. I held out on upgrading for a long time since there were so many horror stories, but to my surprise both iOS and ipadOS 26 aren’t really any different than 18. Maybe because you don’t really do any proper work on it? The graphical differences aren’t anything major when the apps fill the whole viewport anyway.
But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. I’m really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.
whywhywhywhy 38 minutes ago
I know a lot of people have brought up the corner radius but the left aligned title is such a weird step backwards.
nashashmi 3 hours ago
The rounded corners is such a key element of apple design. They patented rounded corners on the iphone for precisely this reason. They wanted to trademark this but got a design patent instead. And then samsung notoriously copied this one almost verbatim same radius which pissed off apple.
dchftcs 19 minutes ago
>one almost verbatim same radius which pissed off apple
So this is what they decided to do? Use so many different rounded radius variations that competitors don't know which one to copy?
hulitu 3 minutes ago
> The rounded corners is such a key element of apple design.
See Windows 11.
mohsen1 20 minutes ago
They missed some other type of windows like Activity Monitor graphs. Those are even sharper corners!
robthebrew 3 days ago
There is a work around if you don't mind lowering the Security settings: https://github.com/aspauldingcode/apple-sharpener
TheFuzzball 5 hours ago
It's annoying, sure, but it's not worth disabling SIP.
jacobsyc 3 hours ago
don't know why this bothers me but apple is losing attention to detail
douglee650 3 hours ago
Feels sloppy (is sloppy) but I think the idea is to prioritize OS unification for hardware reasons, and UX across product suite — devices can share data, apps, screens, everything.
iainmerrick an hour ago
I'm seeing a lot of comments here about macOS/iOS unification, but I think people are getting worked up about nothing.
What do macOS window styles have to do with iOS? iOS (mostly) doesn't have windows!
What does the MacBook Neo have to do with iOS, other than coincidentally using some of the same components? Maybe Apple decided to make a cheaper Mac because they thought people might want to buy a cheaper Mac.
They are trying to use a common design language across all their devices, sure. But you would hardly expect them to do the opposite! They might try to make a hybrid tablet/laptop or something at some point, sure, but none of their current moves point inevitably in that direction. Except maybe for software notarization, but that has nothing to do with window corners or cheaper laptops.
satGuess 4 hours ago
I hadn’t noticed this before, but now I can’t unsee it. UI inconsistencies like that tend to stand out once someone points them out.
iainmerrick 2 hours ago
I dislike Tahoe too, but this particular thing is not new.
I just did an image search for "classic macos" and one of the first hits was from https://www.versionmuseum.com/history-of/classic-mac-os. Look at those System 1 screenshots, from 42(!) years ago -- round corners on Puzzle and Calculator, square corners on Note Pad and Control Panel! No consistency at all, isn't it infuriating?
afandian 2 hours ago
Puzzle and Calculator were Desk Accessories (DAs), a special kind of app.
Some cool details here: https://en.wikipedia.org/wiki/Desk_accessory
Like Tahoe, it was deliberate and there's an explanation for the difference.
But I do wonder if people at the time felt the same way.
iainmerrick an hour ago
That led me to https://www.folklore.org/Desk_Ornaments.html which is a very fun read. Interesting to note that the UI style of the DAs is actually not consistent at all, some have round corners and some don't.
I particularly like this Bill Atkinson tidbit at the end:
Bill Atkinson complained to me that it was a mistake to allow users to specify their own desktop patterns, because it was harder to make a nice one than it looked, and led directly to ugly desktops. [...] So he made MacPaint allocate a window that was the size of the screen when it started up, and filled it with the standard 50% gray pattern, making his own desktop covering up the real one, thus protecting the poor users from their rash esthetic blunders, at least within the friendly confines of MacPaint.
(He was totally right, making your own desktop patterns was fun but the standard checkerbard was far and away the best choice.)
bestham 2 hours ago
“Well actually” in System 1 and later Classic macOS the puzzle and the calculator are ”Desk Accessories” that is applications that can run simultaneously as other apps, even though the operating system does not support multitasking. The rounded corners are there to distinguish them from the current running application.
iainmerrick 2 hours ago
Yep, I'm aware. Just like Tahoe, it's intentional and there's a rationale behind it. It may or may not be immediately obvious depending on the user, and people may or may not like the way it looks.
mkzet 3 hours ago
I will never upgrade from Sequoia and when I'll have no other options migrate to another laptop!
asimovDev 2 hours ago
I bought a 3k M3 Max mbp just a couple months away from the Tahoe and liquid glass announcement which I am a little miffed about, but it's still an awesome machine I enjoy using while it's on Sequoia. I am really hoping macOS 27 will be this decade's Snow Leopard
marxisttemp 3 hours ago
Wow, you’re leaving a lot of great features like Spotlight shortcut calling, Spotlight clipboard history, and LLM shortcuts on the table because of a couple UI inconsistencies. “Design is how it works.”
cpt_sobel an hour ago
Just get Raycast for what you mentioned, + much better (the bar is really low tbf) search
Nekorosu 2 hours ago
Design is much more than that.
Also, it’s almost as if you can’t imagine that other users might have needs and preferences different from yours.
bschwindHN 2 hours ago
Why are you shilling so hard for these features?
marxisttemp 2 hours ago
greenchair an hour ago
nikolay 4 days ago
It keeps annoying me, too. How can their developers not see this?!
galad87 5 hours ago
Because that's by design. The windows are meant to have different corner radius, they even explained it at WWDC. Then people forgot and rediscovered it again, like it was some new thing.
I am not saying that it's a good idea to have different corner radius, just that it's nothing new.
mikae1 5 hours ago
> they even explained it at WWDC
Did they explain the reasoning?
Zafira 4 hours ago
galad87 4 hours ago
riffraff 5 hours ago
I'm starting to suspect most people at Apple (and Microsoft) just spend time in a browser these days and so they don't notice how the desktop has gone shitty.
pjmlp 5 hours ago
I won't be public shaming, but on a .NET podcast I just heard of an internal Microsoft project that took 7 years (!), to become public, it was a plain single Assembly .NET library nothing special (1 DLL).
littlecranky67 4 hours ago
hurfdurf 3 hours ago
pjmlp 5 hours ago
Priorities on what tickets to work on, and Apple being proudly underresourced.
jiehong 4 hours ago
Yep, it’s just ugly IMO
mulmen 4 hours ago
Because they did it on purpose to demonstrate their utter contempt for their users and to show us how wrong we are.
ai-calcium 2 hours ago
Finally, the update we've all been waiting for
etchalon 4 hours ago
This feels like one of those "done for backwards compatibility and we tested not doing it and it was worse" things where everyone assumes incompetence over good-faith trade-offs being driven by release schedules.
jeroenhd 3 hours ago
It's by design. This isn't a bug or a skipped test case.
https://developer.apple.com/videos/play/wwdc2025/310/?time=4...
> Each element is designed with a curvature that sits neatly within the corner radius of its container, in this case the window itself. And this relationship goes both ways. In the new design system, windows now have a softer, more generous corner radius, which varies based on the style of window. Windows with toolbars now use a larger radius, which is designed to wrap concentrically around the glass toolbar elements, scaling to match the size of the toolbar. Titlebar-only windows retain a smaller corner radius, wrapping compactly around the window controls. These larger corners provide a softer feel and elegant concentricity to the window but they can also clip content that sits close to the edge of the window.
troupo 2 hours ago
Design for the sake of design. That entire paragraph reads like a post-hoc justification for a design decision they never thought through
iknowstuff 4 hours ago
Did the radius need changing
afandian 3 hours ago
Something needed changing! And the radius was something!
duskdozer 3 hours ago
zer0zzz 3 hours ago
I actually really like that certain windows have a different corner radius. It wraps around the chrome of the app properly.
If you made it this far, know I am totally messing with you. It really is unnerving.
wahnfrieden 4 hours ago
Why should the two window varieties have the same corner radius? There's no design analysis here, only conservatism.
ulbu 4 hours ago
read somewhere that maybe they’re preparing for OLED screens
ant6n 3 hours ago
How does that argument work?
defraudbah 3 hours ago
which will be even worse so you don't get that angry after years of bad design, lol
Y-bar 3 hours ago
All iPhones since the iPhone X (2017), and not the iPhone SE line, has an OLED display. iPad Pro also has OLED.
Reason077 3 hours ago
There's also been rumours of a new high-end OLED MacBook ("Ultra"?) in the works, possibly this year.
crote 3 hours ago
If it is that crucial, they should add a few pixels of margin around the entire desktop, and randomly shift everything around. Doing only corners and not straight edges, and doing it by a fixed per-app amount, seems a bit silly.
ulbu 37 minutes ago
is there a reason to downvote this?
MaxikCZ 4 hours ago
Im gonna go against the grain here, so hold your pitchforks please, but I think its better than if it were consistent. Let me explain:
The author notices that adding a toolbar changes the radius, and to me it makes sense. If theres a toolbar, I know how much I can cut the corners, because the icons in the toolbar are not gonna be in far corner. At the same time, when I am unsure about what type of content might get cut by the corner, I will reduce the cut slightly to give that content more space.
I couldnt care less that one radius is not the same as another, I guess my OCD levels are not that high (yet?).
And I say all of this as someone who dislikes the glass design, and especially hates the small, slowly fading in volume/brightness indicators in the corner replacing the mid screen beautiful instant indicator.
gattilorenz 4 hours ago
So… the moment the Interface Designer in XCode can identify the app only has a single button at the center of a window, the window should be a circle? :)
oniony 3 hours ago
No, because circles are not as cool as squircles.
donatj 3 hours ago
Containers with different contents look different?
I don't see the big deal. That seems like a reasonable design choice. Make nice rounded corners when content allows, but rectangle them up as needed?
Seems like a nice adaptive design choice.
Honestly making different apps slightly more visually identifiable in a sea of sameness doesn't seem like a big deal.
sgt 4 hours ago
Maybe this is intentional? Either way, doesn't look bad.
steve_adams_86 4 hours ago
I suppose that's subjective, because to me it looks distracting and tacky. I want the window chrome to be present, opinionated, yet consistent and plain. This is one of the many Tahoe-isms that violates the latter two. It's visual noise that detracts from one of the most basic utilities of the UI, which is to simply hold my applications in a regular, cohesive, predictable manner.
Maybe it shouldn't irritate me, but it's the first time I've encountered it in 30 years. I'm all for change and trying new things, but this doesn't feel like progress.
nnwright an hour ago
This 100%. I _like_ new features and new UX when it enhances things or makes them easier to work with. That used to be a huge selling point when purchasing a Mac vs PC, genuine thought and consideration had been given to every single interaction and user impact.
And then ... Apple lost its way. Now when I get a new Mac I spend the better part of a day turning off as much of the pointless eye candy as I can so that I can focus on the task I'm working on, not the distracting UX conventions.
I want a computer, not an iPad with a keyboard. That already exists, and there is a reason I don't have one.
wahnfrieden 4 hours ago
It is intentional - it was explained at WWDC. And it looks good.
altern8 3 hours ago
OK, Tim Cook, nice try but it looks awful.
unselect5917 5 hours ago
This is one of those stories that I read and I'm like, "Someone wrote an article about that? I am definitely among my people, but I smell a front end developer."