VHDL's Crown Jewel (sigasi.com)

138 points by cokernel_hacker 15 hours ago

e7h4nz 14 hours ago

The Delta Cycle logic is actually quite similar to functional reactive programming. It separates how a value changes from when a process responds to that change.

VHDL had this figured out as early as 1987. I spent many years writing Verilog test benches and chasing numerous race conditions; those types of bugs simply don't exist in VHDL.

The Verilog rules—using non-blocking assignments for sequential logic and blocking assignments for combinational logic—fail as soon as the scenario becomes slightly complex. Verilog is suitable when you already have the circuit in your head and just need to write it down quickly. In contrast, VHDL forces you to think about concurrent processes in the correct way. While the former is faster to write, the latter is the correct approach.

Even though SystemVerilog added some patches, the underlying execution model still has inherent race conditions.

tverbeure 14 hours ago

I used to be a huge VHDL proponent, talk about the delta cycle stuff, give VHDL classes at work to new college grads and such. And then I moved to the West Coast and was forced to start using Verilog.

And in the 21 years since, I’ve never once ran into an actual simulation determinism issues.

It’s not bad to have a strict simulation model, but if some very basic coding style rules are followed (which everybody does), it’s just not a problem.

I don’t agree at all with the statement that Verilog fails when things become too complex. The world’s most complex chips are built with it. If there were ever a slight chance that chips couldn’t be designed reliably with it, that could never be the case.

Anyway, not really relevant, but this all reminds me of the famous Verilog vs VHDL contest of 1997: https://danluu.com/verilog-vs-vhdl/

e7h4nz 14 hours ago

On a practical level, you're right, most of my team's work is done in Verilog.

That being said, I still have a preference for the VHDL simulation model. A design that builds correctness directly into the language structure is inherently more elegant than one that relies on coding conventions to constrain behavior.

tverbeure 13 hours ago

JoachimS 13 hours ago

formerly_proven 12 hours ago

This actually sounds a bit like a C/C++ argument. Roughly: Yes, you can easily write incorrect code but when some basic coding conventions are followed, UAF/double free/buffer overflows/... are just not a problem. After all, some of the world's most complex software is built with C / C++. If you couldn't write software reliably with C / C++, that could never be the case.

I.e. just because teams manage to do something with a tool does not mean the tool didn't impede (or vice versa, enable) the result. It just says that it's possible. A qualitative comparison with other tools cannot be established on that basis.

Joel_Mckay 10 hours ago

thesz 7 hours ago

  > The Delta Cycle logic is actually quite similar to functional reactive programming. It separates how a value changes from when a process responds to that change.
This is what I use when I play with hardware simulation in Haskell:

  type S a = [a]

  register :: a -> S a -> S a
  register a0 as = a0:as

  -- combinational logic can be represented as typical pure
  -- functions and then glued into "circuits" with register's
  -- and map/zip/unzip functions.
This thing also separates externally visible events recorded in the (infinite) list of values from externally unobservable pure (combinational) logic. But, one can test combinational logic separately, with property based testing, etc.

lifis 10 hours ago

I don't understand this: isn't the thing in the article only relevant for software simulations, while in hardware ordering is arbitrary like in Verilog, or at least dependent on wire lengths that are not specified in HDL? (unless you delay the effect to the next clock update, which it seems to me will work the same in all HDLs and targets).

And afaik HDLs are almost exclusively used for hardware synthesis, never seen any software written in those languages.

So it doesn't seem important at all. In fact, for software simulation of hardware you'd want the simulation to randomly choose anything possible in hardware, so the Verilog approach seems correct.

Taniwha 12 hours ago

I'm a long time verilog user (30+ years, a dozen or so tapeouts), even written a couple of compilers so I'm intimate with the gory details of event scheduling.

Used to be in the early days that some people depended on how the original verilog interpreter ordered events, it was a silly thing (models would only run on one simulator, cause of lots of angst).

'<=' assignment fixed a lot of these problems, using it correctly means that you can model synchronous logic without caring about event ordering (at the cost of an extra copy and an extra event which can be mostly optimised away by a compiler).

In combination 'always @(*)' and '=', and assign give you reliable combinatorial logic.

In real world logic a lot of event ordering is non deterministic - one signal can appear before/after another depending on temperature all in all it's best not to design depending it if you possibly can, do it right and you don't care about event ordering, let your combinatorial circuits waggle around as their inputs change and catch the result in flops synchronously.

IMHO Verilog's main problems are that it: a) mixes flops and wires in a confusing way, and b) if you stay away from the synthesisable subset lets you do things that do depend on event ordering that can get you into trouble (but you need that sometimes to build test benches)

gsmecher an hour ago

I love that VHDL formalizes Verilog's pragmatic blundering, but emphasizing delta-cycle ordering is "inside baseball" and IMO bad marketing. VHDL's approach is conceptually clean, but from a practical perspective, this ordering doesn't (and shouldn't) matter.

Better to emphasize the type system, which make a durable and meaningful difference to users (both experienced and new). My go-to example is fixed-point arithmetic: for VHDL, this was an extension to the IEEE libraries, and didn't require a change to the underlying language (think of how c++'s std:: evolves somewhat separately from compilers). Verilog's type system is insufficiently expressive to add fixed-point types without changes to the language itself. This positions VHDL better for e.g. low-precision quantization for AI/ML.

In any case, the VHDL/Verilog language wars are over, and while VHDL "lost", it's clear the victory was partly Pyrrhic - RTL probably has a polyglot future, and everyone's waiting (with mixtures of resignation and hope, but very little held breath) for something better to come along.

zackmorris 2 hours ago

This is great!

I remember having this debate back in the late 1990s when I was in college for my electrical and computer engineering (ECE) degree. At the time as students, we didn't really know about nuances like delta cycles, so preferring Verilog or VHDL came down to matter of personal taste.

Knowing what I know now, I'm glad that they taught us VHDL. Also that's one of the reasons that it's worth trying to get into the best college that you can, because as long as you're learning stuff, you might as well learn the most rigorous way of doing it.

---

It's these sorts of nuances that make me skeptical of casual languages like Ruby and even PHP (my favorite despite its countless warts). I wish that we had this level of insight back during the PHP 4 to 5 transition, because so many easily avoidable mistakes were made in a design-by-committee fashion.

For example, PHP classes don't use copy-on-write like arrays, so we missed out on avoiding a whole host of footguns, as well as being able to use [] or -> interchangeably like in JavaScript. While we're at it, the "." operator to join arrays was a tragic choice (they should have used & or .. IMHO) because then we could have used "." for the object operator instead of -> (borrowed from C++), but I digress.

I often dream of writing a new language someday at the intersection of all of these lessons learned, so that we could write imperative-looking code that runs in a functional runtime. It would mostly encourage using higher-order methods strung together, but have a smart enough optimizer that it can handle loops and conditional logic by converting them to higher-order methods internally (since pure code has no side effects). Basically the intermediate code (i-code) would be a tree representation in the same form as Lisp or a spreadsheet, that could be transpiled to all of these other languages. But with special treatment of mutability (monadic behavior). The code would be pure-functional but suspend to read/write outside state in order to enforce the functional core, imperative shell pattern.

A language like that might let us write business logic that's automatically parallelized and could be synthesized in hardware unmodified. It would tend to execute many thousands of times faster than anything today on modifiable hardware like an FPGA. I'd actually prefer to run it on a transputer, but those fell out of fashion decades ago after monopoly forces took over.

SilverBirch 11 hours ago

Needs a [2010] tag. In almost all modern hardware development you'll have coding guidelines along the lines of "Always use blocking assignments for comb logic, always use non-blocking for sequential logic". You end up back at the same place as VHDL, by nature SystemVerilog is much weaker typed than VHDL. So you have to just have conventions in order to regain some level of safety.

buildbot 14 hours ago

Naively as a West Coast Verilog person, VHDL Delta cycles seem like a nice idea, but not what actual circuits are doing by default. The beauty and the terror of Verilog is the complete, unconstrained parallel nature of it’s default - it all evaluates at t=0 by default, until you add clocks and state via registers. VHDL seems easy to create latches and other abominations too easily. (I am probably wrong at least partially.)

((Shai-Hulud Desires the Verilog))

tverbeure 13 hours ago

AFAIK, creating latches is just as easy in Verilog as in VHDL. They use the same model to determine when to create one.

But with a solid design flow (which should include linting tools like Spyglass for both VHDL and Verilog), it’s not a major concern.

nickelpro 3 hours ago

SystemVerilog basically fixes this with always_comb vs always_latch.

There's no major implementation which doesn't handle warning or even failing the flow on accidental latch logic inside an always_comb.

hrmtst93837 12 hours ago

Verilog gives you enough rope. Once the design gets past toy size, you spend time chasing sim vs synthesis mismatches because the language leaves ordering loose in places where humans read intent into source order.

VHDL's delta cycles are weird, and there's edge cases there too, but the extra ceremony works more like a childproof cap than a crown jewel.

tverbeure 3 hours ago

> Once the design gets past toy size,

Do you consider 800+mm2 slabs of 3nm of silicon still toy size? Because there's a very high chance that those were written in Verilog, and I've never had to chase sim vs synthesis mismatches.

> Verilog gives you enough rope.

Yes. If you don't know what you're doing and don't follow the industry standard practises.

buildbot 8 hours ago

That does sound like my experience…

latenode 4 hours ago

VHDL gets treated like a legacy language nobody wants to touch but the people who actually use it tend to be very serious about why they still do.

CorrectHorseBat 13 hours ago

The real question is, why do we even need this? Why don't VHDL and Verilog just simulate what hardware does? Real hardware doesn't have any delta cycles or determinism issues due to scheduling. Same thing with sensitivity lists (yes we have */all now so that's basically solved), but why design it so that it's easy to shoot in your own foot?

SilverBirch 12 hours ago

What do you mean by simulate? Do you want the language to be aware of the temperature of the silicon? Because I can build you circuits whose behaviour changes due to variation in the temperature of the silicon. Essentially all these languages are not timing aware. So you design your circuit with combinatorial logic and a clock, and then hope (pray) that your compiler makes it meet timing.

The fundamental problem is that we're trying to create a simulation model of real hardware that is (a) realistic enough to tell us something reasonable about how to expect the hardware to behave and (b) computationally efficient enough to tell us about a in a reasonable period of time.

ithkuil 9 hours ago

"All sensors are temperature sensors, some measure other things as well"

audunw 11 hours ago

The only way to simulate what real hardware does is to synthesise the design, get a net list and do a gate level simulation. This is incredibly slow, both to compile and to simulate.

You could, of course, simplify the timing model a lot. In the end you get down to “there is some time passing for the signal to get through this logic, we don’t know how much but we assume it’s less than any clock period”.. in which case we end up with delta cycles.

CorrectHorseBat 20 minutes ago

Real hardware has clock trees. Wouldn't all (most?) problems with delta cycles go away if the HDL understood the concept of clocks and clock balancing?

variadix 3 hours ago

I’m not exactly sure what you’re getting at, but I think I’ve had a similar question: why don’t HDLs have language elements more representative of what digital circuits are constructed from, namely synchronous and asynchronous circuits, rather than imperative input triggered blocks (processes IIRC, it’s been a while)?

I always thought it was confusing to design a circuit mentally (or on paper) out of things like muxes, encoders, flip flops, etc. and not have language-level elements to represent these things (without defining your own components obviously).

I remember looking this up, and I believe it’s because the languages were originally designed for simulation and verification, and there are things you might want to do in a simulation/verification language for testing that are outside of what the hardware can do. Mixing the two is confusing IMO, but clearly demarcating the hardware-realizable subset of the language would be better than the current state.

nickelpro 3 hours ago

Because it's both slow and terrible?

You generally do not want to simulate or describe raw gate-level netlists. Both languages are capable of that. Old school Verilog (not SystemVerilog) is still the defacto netlist exchange format for many tools.

It's just aggravatingly slow to sim and needlessly verbose. Feeding high-level RTL to Verilator to do basic cycle-accurate sim has exceptionally fast iteration speed these days.

CorrectHorseBat an hour ago

tverbeure 13 hours ago

> Why don't VHDL and Verilog just simulate what hardware does?

Real hardware has hold violations. If you get your delta cycles wrong, that's exactly what you get in VHDL...

They're both modeling languages. They can model high-level RTL or gate-level and they can behave very different if you're not careful. "just simulation what the hardware does" is itself an ambiguous statement. Sometimes you want one model, sometimes the other.

artemonster 13 hours ago

Draw yourself an SR latch and try simulating. Or a circuit what is known as „pulse generator“

hardolaf 5 hours ago

Both SystemVerilog and VHDL have AMS extensions for simulating analog circuits. They work pretty well but you also pay a pretty penny for the simulator licenses for them.

CorrectHorseBat 11 hours ago

Those are analog circuits, if you put them in your digital design you are doing something wrong.

kryptiskt 5 hours ago

artemonster 5 hours ago

jeffreygoesto 12 hours ago

Reminds me a lot of "Logical Execution Time" and the work of Edward Lee ("The Problem With Threads") for a software equivalent. Determinism needs sparation of computation from communication.

arianvanp 13 hours ago

Sounds like reachability problem in Petri nets to me?

artemonster 12 hours ago

Please stop bickering about verilog vs vhdl - if you use NBAs the scheduler works exactly the same in modern day simulators. There is no crown jewel in vhdl anymore. Also type system is annoying. Its just in your way, not helping at all.

alain94040 an hour ago

You're not wrong, but blocking assignments (and their equivalent in VHDL, variables), are useful as local variables to a process/always block. For instance to factor common sub-expressions and not repeat them. So using only non-blocking assignments everywhere would lead to more ugly code.