Want to Write a Compiler? Just Read These Two Papers (2008) (prog21.dadgum.com)

396 points by downbad_ 10 hours ago

jll29 9 hours ago

*Donald Knute -> Donald Ervin Knuth is the author of the book "The Art of Computer Programming" (in progress for a couple of decades, currently volume 4c is being written). It is quite advanced, and it will likely not cover compilers anymore (Addison-Wesley had commissioned a compiler book from Knuth when he was a doctoral candidate, now he is retired and has stated his goal for the series has changed).

I disagree with the author's point: the "Dragon book"'s ("Compilers: Principles, Techniques, and Tools" by Aho et al.) Chapter 2 is a self-sufficient introduction into compilers from end to end, and it can be read on its own, ignoring the rest of the excellent book.

Another fantastic intro to compiler writing is the short little book "Compilers" by Niklaus Wirth, which explains and contains the surprisingly short source code of a complete compiler (the whole book is highly understandable - pristine clarity, really) and all in <100 pages total (99).

(I learned enough from these two sources to write a compiler in high school.)

projektfu 7 hours ago

The dragon book almost convinced me never to try to write a compiler. I don't know why people recommend it. I guess you're a lot smarter than I am.

There are some excellent books out there. In its own way, the dragon book is excellent, but it is a terrible starting place.

Here are a bunch of references from the same vintage as OP. I recommend starting with a book that actually walks through the process of building a compiler and doesn't spend its time exclusively with theory.

https://news.ycombinator.com/item?id=136875

pjmlp 30 minutes ago

It was a product of its time I guess, much better ones from similar vintage,

The Tiger book (with C, Standard ML, and Java variants)

https://www.cs.princeton.edu/~appel/modern/

Compiler Design in C (freely available nowadays, beware this is between K&R C and C89)

https://holub.com/compiler/

lcc, A Retargetable Compiler for ANSI C

https://drh.github.io/lcc/

Or if one wants to go with more clever stuff,

Compiling with Continuations

Lisp in Small Pieces

drob518 a few seconds ago

rangerelf 4 hours ago

You're not the only one. In college I took a compilers course and we used the dragon book, to me it sucked the joy out of the magical concept of making a compiler.

Some years later I (re-) discovered Forth, and I thought "why not?" and built my own forth in 32-bit Intel assembly, _that_ brought back the wonder and "magical" feeling of compilers again. All in less than 4KB.

I guess I wasn't the right audience for the dragon book.

randomNumber7 4 hours ago

Imho the problem is the fixation on parser generators and BNF. It's just a lot easier to write a recursive descent parser than to figure out the correct BNF for anything other than a toy language with horrible syntax.

marcosdumay 3 hours ago

_false 2 hours ago

Great thread. If you have 1 hour to get started, I recommend opening Engineering a Compiler and studying Static Single-Assignment (SSA) from ch 9.3.

The book is famous for its SSA treatment. Chapters 1-8 are not required to understand SSA. This allows you to walk away with a clear win. Refer to 9.2 if you're struggling with dominance + liveness.

http://www.r-5.org/files/books/computers/compilers/writing/K...

wglb 6 hours ago

When I was professionally writing a compiler professionally (see https://ciex-software.com/intro-to-compilers.html) the Dragon book was the second book that I read. I found it very helpful. That was the first Dragon book. I got the second one later. I would have been ok to start with the Dragon book--the Compiler Generator book was a harder study.

saidnooneever 6 hours ago

the dragon book is how to write a production grade thing i guess. it has all the interesting concepts very elaborated on which is great but it dives quickly into things that can clutter a project if its just for fun..

emigre 2 hours ago

tovej 6 hours ago

I started with the dragon book, and I found it to be a good introductory text.

A lot of people say the dragon book is difficult, so I suppose there must be something there. But I don't see what it is, I thought it was quite accessible.

I'm curious, what parts/aspects of the dragon book make it difficult to start with?

hmry 6 hours ago

Findecanor 6 hours ago

The "Dragon Book" is big on parsing but I wouldn't recommend it if you want to make many optimisation passes or a back-end.

The first edition was my first CS textbook, back in the '90s and as a young programmer I learned a lot from it. A couple years ago, I started on a modern compiler back-end however, and found that I needed to update my knowledge with quite a lot.

The 2nd ed covers data-flow analysis, which is very important. However, modern compilers (GCC, LLVM, Cranelift, ...) are built around an intermediate representation in Static Single Assignment-form. The 2nd ed. has only a single page about SSA and you'd need to also learn a lot of theory about its properties to actually use it properly.

aldousd666 6 hours ago

Parsing is the front end to a compiler. Can't get semantics without first recognizing syntax. I have a hard time thinking about programming languages without seeing them as a parsing exercise first, every time.

gf000 5 hours ago

samus 4 hours ago

Hendrikto 8 hours ago

znpy 6 hours ago

i found the same file but that's only 44 pages long ?

This ( https://github.com/tpn/pdfs/blob/master/Compiler%20Construct... ) seems to be a previous version (2005) and it's 131 pages long

guenthert 4 hours ago

antiquark 8 hours ago

There is still hope for a compiler book. From Knuth's website:

> And after Volumes 1--5 are done, God willing, I plan to publish Volume 6 (the theory of context-free languages) and Volume 7 (Compiler techniques), but only if the things I want to say about those topics are still relevant and still haven't been said.

https://www-cs-faculty.stanford.edu/~knuth/taocp.html

jcranmer 7 hours ago

I don't think there is hope if you look at actuarial tables and Knuth's age. It's not clear to me if he'll be able to finish volume 4. The outline he has seems to have enough material to fill volumes 4C-4G to my eyes, and he isn't exactly cranking out the volumes.

Admittedly, volumes 5-7 wouldn't be as massive as volume 4 (it sort of turns out that almost all interesting algorithms ends up being categorized as being in volume 4), so you probably wouldn't have a half-dozen subvolumes per topic but, it's still too many books down the line, especially if he plans to revise volumes 1-3 before working on anything else.

gdwatson 7 hours ago

I hope that God is indeed willing, but the man is 88 years old and he’s not done with the third tome of volume four. It would require a minor miracle for him to finish volume 7 within this lifetime.

mghackerlady 6 hours ago

I really hope he ends up completing the whole series. I started volume one recently and it is excellent

LoganDark 4 hours ago

I'd never seen Knuth's middle name until your comment. I think it safely could be left out of an article.

soegaard 9 hours ago

An Incremental Approach to Compiler Construction

Abdulaziz Ghuloum

http://scheme2006.cs.uchicago.edu/11-ghuloum.pdf

Abstract

Compilers are perceived to be magical artifacts, carefully crafted by the wizards, and unfathomable by the mere mortals. Books on compilers are better described as wizard-talk: written by and for a clique of all-knowing practitioners. Real-life compilers are too complex to serve as an educational tool. And the gap between real-life compilers and the educational toy compilers is too wide. The novice compiler writer stands puzzled facing an impenetrable barrier, “better write an interpreter instead.”

The goal of this paper is to break that barrier. We show that building a compiler can be as easy as building an interpreter. The compiler we construct accepts a large subset of the Scheme programming language and produces assembly code for the Intel-x86 architecture, the dominant architecture of personal computing. The development of the compiler is broken into many small incremental steps. Every step yields a fully working compiler for a progressively expanding subset of Scheme. Every compiler step produces real assembly code that can be assembled then executed directly by the hardware. We assume that the reader is familiar with the basic computer architecture: its components and execution model. Detailed knowledge of the Intel-x86 architecture is not required.

The development of the compiler is described in detail in an extended tutorial. Supporting material for the tutorial such as an automated testing facility coupled with a comprehensive test suite are provided with the tutorial. It is our hope that current and future implementors of Scheme find in this paper the motivation for developing high-performance compilers and the means for achieving that goal.

will_byrd an hour ago

Nada Amin has a nice implementation of Aziz's approach, with tests:

https://github.com/namin/inc

asibahi 8 hours ago

Inspired by Ghuloum's book is this really nice book by Nora Sandler: Writing a C Compiler https://norasandler.com/book/

agency 4 hours ago

Another recent book inspired by Ghuloum is Essentials of Compilation: An Incremental Approach (which publishes Python and Racket versions) https://github.com/IUCompilerCourse/Essentials-of-Compilatio...

stupefy 8 hours ago

One nice piece of advice that I received is that books are like RAMs, you do not have to go through them sequentially, but can do random access to the parts of it you need. With this in mind I find it doable to get one the thick books and only read the part that I need for my task.

But, to also be fair, the above random access method does not work when you don't know what you don't know. So I understand why having a light, but good introduction to the topic is important, and I believe that's what the author is pointing out.

commandlinefan 6 hours ago

I've seen people suggest that throughout the years, but it's never worked out for me. To get anything meaningful out of a printed book, I've had to read them cover to cover. There used to be worthwhile reference books, but those have moved on to the internet.

elzbardico an hour ago

I like doing both. Skimming through the interesting parts first, them re-reading from start sequentially.

wglb 6 hours ago

A significant fraction of my technical library is used just this way--as a reference, checking out the parts to answer a specific question.

morphle 9 hours ago

Compiler writing has progressed a lot. Notably in meta compilers [1] written in a few hundred lines of code and adaptive compilation [3] and just in time compilers. Alan Kay's research group VPRi tackled the problems of complexity (in writing compilers) [4].

[1] Ometa https://tinlizzie.org/VPRIPapers/tr2007003_ometa.pdf

[2] Other ometa papers https://tinlizzie.org/IA/index.php/Papers_from_Viewpoints_Re...

[3] Adaptive compilation https://youtu.be/CfYnzVxdwZE?t=4575

the PhD thesis https://www.researchgate.net/publication/309254446_Adaptive_...

[4] Is it really "Complex"? Or did we just make it "Complicated"? Alan Kay https://youtu.be/ubaX1Smg6pY?t=3605

armchairhacker 10 hours ago

Nowadays I’ve heard recommended Crafting Interpreters. (https://craftinginterpreters.com)

The Nanopass paper link doesn’t work.

gobdovan 8 hours ago

Compilers are broad enough that when someone recommends a "compiler book", it's rarely exactly the slice you wanted.

So this made me do a runnable cheat sheet for Crafting Interpreters. I keep parsing demonstrative, and the AST is a little more Lisp-y than the book's.

Disclaimer: it's meant to convey the essence of what you'll learn, it is NOT by any means a replacement for the book. I'd also describe the book as more of an experience (including some things Nystrom clearly enjoyed, like the visitor pattern) than a compilers manual. If anyone's interested, I can do a separate visitor-pattern cheat sheet too, also in Python.

I turned it into a 'public-facing artifact' from private scripts with an AI agent.

[0] https://ouatu.ro/blog/crafting-interpreters-cheat-sheet/

orthoxerox 7 hours ago

Crafting Interpreters is great, I wish it had a companion book that covered:

  - types and typing
  - optimization passes
  - object files, executables, libraries and linking
Then two of them would be sufficient for writing a compiler.

gavinray 6 hours ago

To your last point, "Linkers and Loaders" has no equal despite being a bit dated

ux266478 6 hours ago

> types and typing

This would be like asking for a book on designing grammar. It's just too disjoint of a field to have any kind of reasonable baseline, and it's drop dead easy to grok a basic one together. With those two things being equal, just like with grammar, the answer to this is any resource about implementing the language you're trying to ape.

orthoxerox 6 hours ago

duped 6 hours ago

> types and typing

Types and Programming Languages, Benjamin C Pierce

> object files, executables, libraries and linking

Linkers and Loaders, John R Levine

orthoxerox 6 hours ago

tmountain 9 hours ago

Incredible book for self guided learning!

ramon156 9 hours ago

Awesome course! finished it while i was doing my final CS year because I had to wait on a bunch of classes (and frankly had no one to talk to before classes). I haven't tried nanopass, but there's other links that work, so I'll give it a go.

omcnoe 9 hours ago

Been working on a toy compiler for fun recently.

I have ignored all the stuff about parsing theory, parser generators, custom DSL's, formal grammers etc. and instead have just been using the wonderful Megaparsec parser combinator library. I can easily follow the parsing logic, it's unambiguous (only one successful parse is possible, even if it might not be what you intended), it's easy to compose and re-use parser functions (was particularly helpful for whitespace sensitive parsing/line-fold handling), and it removes the tedious lexer/parser split you get with traditional parsing approaches.

armchairhacker 7 hours ago

It seems to me LL and LR parser generators are overrated, and hand-written recursive descent is best in practice. I understand why academics teach them, but not why some spend so long on different parsing techniques, nor why hobbyists who just want to compile their toy language are directed to them.

I work in PL, and from my first compiler to today, have always found recursive descent easiest, most effective (less bugs, better error diagnostics, fast enough), and intuitive. Many popular language compilers use recursive descent: I know at least C# (Roslyn) and Rust, but I believe most except Haskell (GHC) and ocaml.

The LR algorithm was simple once I learned it, and yacc-like LR (and antlr-like LL) parser generators were straightforward once I learned how to resolve conflicts. But recursive descent (at least to me) is simpler and more straightforward.

LR being more expressive than LL has never mattered. A hand-written recursive descent parser is most expressive: it has unlimited lookahead, and can modify parsed AST nodes (e.g. reordering for precedence, converting if into if-else).

The only solution that comes close is tree-sitter, because it implements GLR, provides helpful conflict messages, and provides basic IDE support (e.g. syntax highlighting) almost for free. But it’s a build dependency, while recursive descent parsers can be written in most languages with zero dependencies and minimal boilerplate.

_old_dude_ 7 hours ago

Parser generators are great in Python (Lark for me) so you can iterate fast and get a runtime spec of your grammar.

A hand-written recursive descent parser is something you do later when you start to industrialize your code, to get better error messages, make the parser incremental, etc.

Bison/ANTLR are code generators, they do not fit well in that model.

wglb 5 hours ago

> It seems to me LL and LR parser generators are overrated, and hand-written recursive descent is best in practice

I would now agree with that. My compiler experience was on a team that happened to have a LALR expert, Jeanne Musinski PhD, a student of Jeffrey Ullman. She invented a better error recovery for the language. Recursive descent would have been perfectly suited to the task.

> LR being more expressive than LL has never mattered.

Quite agree. One might guess that a language that needs that might be hard to program in.

mrkeen 8 hours ago

I'll push back and say that the lexer/parser split is well worth it.

And the best thing about the parser combinator approach is that each is just a kind of parser, something like

  type Lexer = ParsecT e ByteString m [Token]

  type Parser = ParsecT e [Token] Expr
All the usual helper functions like many or sepBy work equally well in the lexing and parsing phases.

It really beats getting to the parentheses-interacting-with-ordering-of-division-operations stage and still having to think "have I already trimmed off the whitespace here or not?"

WalterBright 4 hours ago

What taught me how to write a compiler was the BYTE magazine 1978-08 .. 09 issues which had a listing for a Tiny Pascal compiler. Reading the listing was magical.

What taught me how to write an optimizer was a Stanford summer course taught by Ullman and Hennessy.

The code generator was my own concoction, and is apparently quite unlike any other one out there!

I have the Dragon Book, but have never actually read it. So sue me.

SilentM68 3 hours ago

You can find some of those magazines linked below:

https://archive.org/details/BYTE-MAGAZINE-COMPLETE

georgehm 3 hours ago

I have fond memories of implementing an optimizing compiler for the CS241 compiler course offered back then by Prof Michael Franz who was a student of Niklaus Wirth, probably the most exhilarating course during my time at UC Irvine. This was in 2009 so my memory is vague but I recall he provided a virtual machine for a simple architecture called DLX and the compiler was to generate byte code for it.

Google search points me to https://github.com/cesarghali/PL241-Compiler/blob/master/DLX... for a description of the architecture and possibly https://bernsteinbear.com/assets/img/linear-scan-ra-context-... for the register allocation algorithm

GCUMstlyHarmls 10 hours ago

Nanopass paper seems to be dead but can be found here at least https://stanleymiracle.github.io/blogs/compiler/docs/extra/n...

NordStreamYacht 8 hours ago

Also you could go to Andy Keep's site: https://nanopass.org/

blueybingo 7 hours ago

the article's framing around nanopass is undersold: the real insight isn't the number of passes but that each pass has an explicit input and output language, which forces you to think about what invariants hold at each stage. that discipline alone catches a suprising number of bugs before you even run the compiler. crenshaw is fantastic but this structural thinking is what separates toy compilers from ones you can actaully extend later.

itsmemattchung 10 hours ago

It's been about 4 years since I took a compilers course (from OMSCS, graduate program) and still shutter ... it was, hands down, the most difficult (yet rewarding) classes I've taken.

nirvdrum 10 hours ago

Based on another reply I can’t tell if there’s a clever window-based pun that I’m missing. If not, I think you want “shudder” and not “shutter” here. I’m sorry if I just ruined the joke.

bluedino 5 hours ago

I used to judge CS programs based on if they had compiler classes or not.

shepherdjerred 4 hours ago

I loved that course so much but it was incredibly difficult to do while also working

tjarjoura 9 hours ago

What did you find more painful about compilers than other forms of programming?

kuboble 8 hours ago

I think there is a million ways to make a compilers course.

The course I did was organized perfectly with big parts of compiler boiler plate already written, and I only had to implement parser/lexer rules and the translation of language structures into assembly instructions. Also it was a compiler for a language designed just for this course with the intention of it being specifically easy to write a compiler for it and not programming.

Without this I can imagine it being a painful experience

msla 10 hours ago

It made me drink myself Venetian blind.

Pay08 10 hours ago

I would like to agree with this comment, but I certainly didn't find it rewarding. It was pure pain.

kuboble 9 hours ago

10 years ago I took few coursera courses to fill the gaps in my computer science education.

One of them was a compilers course done by karpathy. It was pure joy and a great learning experience.

Also in my experience the joy of doing a course was much stronger correlated with the teacher's qualities rather than the subject itself.

jgwil2 6 hours ago

rahen an hour ago

I'm also writing a compiler and CS6120 from Cornell has helped me a lot: https://www.cs.cornell.edu/courses/cs6120/2025fa/self-guided...

khat 2 hours ago

The biggest issue with technical books is they spend the first 1-2 chapters vaguely describing some area and then follow up with but that's for a later more advanced discussion or we'll cover that in that last 1-2 chapters. Don't vaguely tell me about something you're not gonna go into detail about, because now all I'm thinking about reading the subsequent chapters is all the questions I have about that topic.

aldousd666 6 hours ago

I learned from the Dragon Book, decades ago. I already knew a lot of programming at that point, but I think most people writing compilers do. I'm curious if there really is an audience of people whose first introduction to programming is writing a compiler... I would think not, actually.

krtkush 10 hours ago

I wonder if it makes sense to do the nand2tetris course for an absolute beginner since it too has compiler creation in it.

wartywhoa23 9 hours ago

I highly recommend nand2tetris to everyone. For me, nothing ever explained the whole domain from logic gates and inner workings of a CPU to compilers better than this course.

atan2 7 hours ago

I think it's worth mentioning Gustavo Pezzi's lectures at pikuma.com. The one on "Digital Electronics" and the one on "Interpreters & Compilers" really helped me.

wartywhoa23 9 hours ago

On a side note, why is imrozim's comment dead? What in the world is wrong with it? It's perfectly fine IMO.

bmn__ 8 hours ago

bradley13 9 hours ago

Maybe I'm missing the point of this article? Writing a simple compiler is not difficult. It's not something for beginners, but towards the end of a serious CS degree program it is absolutely do-able. Parsing, transforming into some lower-level representation, even optimizations - it's all fun really not that difficult. I still have my copy of the "Dragon Book", which is where I originally learned about this stuff.

In fact, inventing new programming languages and writing compilers for them used to be so much of a trend that people created YACC (Yet Another Compiler Compiler) to make it easier.

dlopes7 3 hours ago

Maybe you are a genius among mere mortals, but for the majority of people even after a CS degree writing a compiler is a bit difficult

petcat 10 hours ago

And Nystrom's book

vlaaad 9 hours ago

Yeah, I really enjoyed Crafting Interpreters, wholeheartedly recommend!

mzs 5 hours ago

archive of forth translation of Crenshaw’s howto

https://web.archive.org/web/20190712115536/http://home.iae.n...

notnullorvoid 5 hours ago

I might be in the minority, but I think the best way to learn how to write a compiler is to try writing one without books or tutorials. Keep it very small in scope at first, small enough that you can scrap the entire implementation and rewrite in an afternoon or less.

fzeindl 9 hours ago

A similarly scoped book series is „AI game programming wisdom“, which contains a multitude of chapters that focus on diverse, individual algorithms that can be practically used in games for a variety of usecases.

LiamPowell 9 hours ago

See also, Andy Keep's dissertation [1] and his talk at Clojure/Conj 2013 [2].

I think that the nanopass architecture is especially well suited for compilers implemented by LLMs as they're excellent at performing small and well defined pieces of work. I'd love to see Anthropic try their C compiler experiment again but with a Nanopass framework to build on.

I've recently been looking in to adding Nanopass support to Langkit, which would allow for writing a Nanopass compiler in Ada, Java, Python, or a few other languages [3].

[1]: https://andykeep.com/pubs/dissertation.pdf

[2]: https://www.youtube.com/watch?v=Os7FE3J-U5Q

[3]: https://github.com/AdaCore/langkit/issues/668

cdcarter 4 hours ago

All you really need is a copy of "The Unix Programming Environment", where you can implement `hoc` in a couple hours.

zahlman an hour ago

> The best source for breaking this myth is Jack Crenshaw's series, Let's Build a Compiler!

Right, I've heard of that...

> , which started in 1988.

... Oh. Huh.

(Staring at the red dragon book on my bookshelf, which was my course textbook in the early 00s.)

aurohacker 4 hours ago

Any tips on reading material for code generation and scheduling for parallel engines?

ape4 8 hours ago

Would a practical approach be parsing the source into clang's AST format. Then let it make the actual executable.

ethan_smith 2 hours ago

You'd more likely want to emit LLVM IR rather than try to match clang's internal AST. That's essentially what most new language projects do now (Rust, Swift, Zig all use LLVM as their backend). You get optimization passes and codegen for multiple architectures for free, and the IR is well-documented. The tradeoff is you skip learning about the backend, which is arguably the most interesting part.

msla 10 hours ago

fanf2 on Dec 25, 2015 [dead] | parent | prev | next [–]

I quite like "understanding and writing compilers" by Richard Bornat - written in the 1970s using BCPL as the implementation language, so rather old-fashioned, but it gives a friendly gentle overview of how to do it, without excessive quantities of parsing theory.

ac50hz 8 hours ago

Tor3 9 hours ago

I like that book too, I bought it many decades ago and learned enough to write a transpiler for converting Fortran source code to Turbo Pascal.

anthk 4 hours ago

https://t3x.org has literal books on that, from a simple C compiler to Scheme (you might heard of s9) and T3X0 itself which can run under Unix, Windows, DOS, CP/M and whatnot.

PD: Klong's intro to statisticks, even if the compiler looks like a joke, it isn't. It can be damn useful. Far easier than Excel. And it comes with a command to output a PS file with your chart being embedded.

https://t3x.org/klong/

Intro to statistics with Klong

https://t3x.org/klong/klong-intro.txt.html

https://t3x.org/klong/klong-ref.txt.html

On S9, well, it has Unix, Curses, sockets and so on support with an easy API. So it's damn easy to write something if you know Scheme/Ncurses and try stuff in seconds. You can complete the "Concrete Abstractions" book with it, and just adapt the graphic functions to create the (frame) one for SICP (and a few more).

And as we are doing compilers... with SICP you create from some simulator to some Scheme interpreter in itself.

voidUpdate 8 hours ago

I've been having a look at the Crenshaw series, and it seems pretty good, but one thing that kinda annoys me is the baked-in line wrapping. Is there a way to unwrap the text so its not all in a small area on the left of my screen?

77 8 hours ago

voidUpdate 8 hours ago

Perfect!

lateforwork 7 hours ago

These days there's an even easier way to learn to write a compiler. Just ask Claude to write a simple compiler. Here's a simple C compiler (under 1500 lines) written by Claude: https://github.com/Rajeev-K/c-compiler It can compile and run C programs for sorting and searching. The code is very readable and very easy to understand.

voidfunc 6 hours ago

For those of us that learn better by taking something and tinkering with it this is definitely the better approach.

Ive never been a good book learner but I love taking apart and tinkering with something to learn. A small toy compiler is way better than any book and its not like the LLM didnt absorb the book anyways during training.

lateforwork 6 hours ago

Exactly! Writing a compiler is not rocket science if you know assembly language. You can pick up the gist in an hour or two by looking at a simple toy compiler.

LLMCodeAuditor 4 hours ago

I did not and will not run this on my computer but it looks like while loops are totally broken; note how poor the test coverage is. This is just my quick skimming of the code. Maybe it works perfectly and I am dumber than a computer.

Regardless, it is incredibly reckless to ask Claude to generate assembly if you don't understand assembly, and it's irresponsible to recommend this as advice for newbies. They will not be able to scan the source code for red flags like us pros. Nor will they think "this C compiler is totally untrustworthy, I should test it on a VM."

lateforwork 3 hours ago

Are you concerned that the compiler might generate code that takes over your computer? If so the provided Dockerfile runs the generated code in a container.

Regarding test coverage, this is a toy compiler. Don't use it to compile production code! Regarding while loops and such, again, this is a simple compiler intended only to compile sort and search functions written in C.

LLMCodeAuditor 3 hours ago

angusturner 7 hours ago

why read that, vs an actually well-written compiler though?

lateforwork 6 hours ago

Because an actual compiler would be tens of thousands of lines and most of it is going to be perf optimization. If you want to get the big picture first, read a simple working compiler that has all the key parts, such as a lexer, abstract syntax tree, parser, code generator and so on.