DOS Zone (dos.zone)

314 points by rglover 17 hours ago

modeless 11 hours ago

I wish there was an instant play button for some of the multiplayer games, the server browser interface is kind of obtuse. I did the Quake 3 port that they used as the base for their Q3A, and I have my own site that lets you instantly drop into a demo match vs. bots: https://thelongestyard.link/q3a-demo/. It's not just the original running in an emulator either, I made it a real web port with features you'd expect in a modern web game that the original didn't have. Things like mobile touchscreen and gamepad controls, ultrawide monitor support, and peer-to-peer internet multiplayer over WebRTC.

I also have an instant-run port of Cave Story: https://thelongestyard.link/cave-story/. For that one I added cloud save game sync too. Porting classic games to the web is a fun hobby!

Coming up with touchscreen control schemes for these old games is probably the most interesting part. I really like the controls I came up with for both games. For Quake I determined that you really need automatic shooting for touch controls to feel good, but a naive implementation of an automatic trigger makes the railgun into a win button, so I did something a little more complex that I think is fun to use and not unfair. Cave Story was also challenging; at first I wasn't sure I could make a touch control scheme that would be good enough to beat the game, but with the final scheme I was able to play all the way through (at least to the first ending) purely on touch controls. And you can use the cloud save sync to transfer your save game to a PC for the hard parts if you need to.

ecliptik 11 hours ago

Semi-related, since SDL added support for DOS a few weeks ago I've worked with Claude to port Cave Story to DOS [1].

On a Pentium 75 it can get 30fps and with decoupling the frame timer it plays at the same speed as the original. The port offloads the Organya synth soundtrack to MIDI to improve performance, and also sounds amazing.

Still working on a few bug fixes, performance tweaks, and Waveblaster support, but it's playable.

1. https://codeberg.org/ecliptik/doskutsu

po1nt 10 hours ago

I admire your work, but at the same time I have to ask: Why?

ChoGGi 3 hours ago

xerox13ster 16 hours ago

First thing I did was pull up Sim City 3000 (I have so many hours of play time on this that never got recorded anywhere) to see if the simulation speed goes nutso like I remember on my old Windows ME MS-DOS Compaq back in the day. Every time I played the game on any XP or newer PC I get speed limited in Cheetah mode and it feels like it takes _forever_ for my city to develop. Not even installing WindowsME on an emulator would fix it because it was some scheduler fix at the NT kernel level or something, idr.

One thing I will say is that this so far has NAILED the experience I remember of loading the game. Thinking the PC had frozen, only to finally be greeted with that gorgeous Maxis loading screen and opening animation.

I have not yet determined if the sim speed goes nutso on Cheetah like I remember, but I will edit this when I do.

Coming back to edit and say that this is absolutely unusable, either due to demand or underspecced VMs. I cannot get through laying infrastructure without the entire emulation freezing hard and forcing me to reload the page.

Coming back again to report that I have been trying for an hour and a half to just get past the city creation stage of the game. I can only get to the point of laying infrastructure in 1/10 attempts and I lose all progress every time because I can't save before it crashes. This is woefully underpowered for a simple simulation game, I c a n n o t i m a g i n e h o w s l o w i t i s f o r a n y f p s o r r a c i n g g a m e.

sailfast 12 hours ago

Need For Speed worked just fine for me, FWIW. Macbook Pro, a couple years old using Firefox.

stavros 7 hours ago

Doesn't this just run in the browser?

rglover 16 hours ago

Found this looking for a Sim City 2000 port :)

iberator 7 hours ago

by our age an. experience we finally know how to edit binaries or inject code to cheat in any way possible heheh

kimixa 11 hours ago

Publishing things that are still available for purchase from storefronts (like steam and gog) seems to be stretching the definition of "abandonware".

While many people would likely justify their piracy with the idea that "The people who made it don't receive that money" - that isn't always true, and even then they did get the cash from selling the rights.

It's not as it playing that one specific game is a human right, after all.

turpentine 8 hours ago

It's a Russian warez website, fishing for donations in crypto to bypass sanctions because of their invasion? Pass.

tokai 3 hours ago

Not worse than using Kagi.

elevation 2 hours ago

bobim 11 hours ago

True, but in defense of the author site and from a personal perspective, the copyright laws are very skewed and allow for being paid for life for a craft that has been made once. Even heirs benefit from it for life. Isn't that wildly unfair for all the other jobs where you are paid for your work once for all? And irrespectively from the fact that what you designed has been produced by the million and still running...

alberto-m 8 hours ago

> allow for being paid for life for a craft that has been made once

It costs on average 7$ to buy a craft that took maybe 2 years for a team of 10 developers (since we are speaking of DOS era games). Are you suggesting such works should have been paid 7$ just once by one person? Reasoning like this is why most gaming companies pivoted to either use Denuvo or to make pay-to-win, ad-filled products. I cannot blame them, seeing people that are wishing to spend hours on a game, but not to pay the rightholders the equivalent of 5-10 minutes of average SWE salary.

bobim 7 hours ago

endemic 2 hours ago

armchairhacker 5 hours ago

realusername 6 hours ago

Timwi 5 hours ago

ktallett 10 hours ago

Gog and Steam often release versions years later, sometimes items are well abandoned for a decade plus with no interest in release and people fairly download to play. If you then decide to monetize that, I don't think morally you can really blame those who downloaded it and shared it when it was abandoned.

The whole copyright system needs a huge overhaul as it is taking away the ability to share what is the art and creation forms of today.

HeavyStorm 16 hours ago

What the...? Those aren't DOS games, there are plenty Windows DirectX-based games in this site.

hungryhobbit 16 hours ago

Fun fact: earlier Windows OSes ran on top of DOS.

philipstorry 7 hours ago

Windows 1-3 ran on top of DOS, with a small caveat for Windows 3.x

Windows 3.x running in 386 Enhanced Mode had a very small multi-threaded preemptive kernel, which it used to handle its MS-DOS windows. So whilst each Windows program ran cooperatively within Windows and had no memory protection, Windows itself and each DOS window it opened were pre-emptively multitasked and had better memory protection. This wasn't very well documented, but it's the beginnings of Windows no longer running on top of DOS and instead taking over control of the machine.

Windows 3.1 also introduced "32 Bit Disk Access" which used a custom disk driver to bypass DOS and the BIOS and speed things up. Windows 3.11 (Windows for Workgroups) extended that to "32 Bit File Access", which bypassed DOS for file operations.

Windows 95 only used DOS as a bootstrapper. It would be completely incorrect to say that Windows 95 "ran on top of DOS", as once Windows 95 finished booting it had effectively pulled the rug out from DOS and was handling all I/O, memory operations, and so forth. It would be like saying that Linux runs on top of GRUB - GRUB is no longer in control of the machine, so it's just not true.

Not that I'm saying you were stating Windows 95 ran on top of DOS, you understand! I'm just putting this information here for educational reasons and expanding on your comment. ;-)

selcuka 12 hours ago

It's still not correct to call them DOS games as you can't run them on DOS.

yjftsjthsd-h 8 hours ago

toast0 16 hours ago

Well, DirectX was win95 and later right? Windows Enhanced mode and future is kind of both on top of and underneath dos. There's a kind of wild layering that happens.

CodeWriter23 16 hours ago

cyberax 15 hours ago

stuaxo 9 hours ago

Ah. I was hoping some of these were ports, that's a shame.

Some windows games will run under the hx extender.

antisol 10 hours ago

Yeah, when I first opened the page, there were 0 DOS games visible.

vunderba 16 hours ago

Apparently this site is by the same person who created js-dos [1], which is an absolutely fantastic emulator for running and hosting DOS games in the browser.

I used it quite successfully for an official sequel to an old DOS game a few weeks ago, and it even got to the point where it was pretty trivial to patch the js-dos ZIP bundle on the fly to modify how the original DOS game worked.

[1] - https://github.com/caiiiycuk/js-dos

butz 19 minutes ago

Oh yes, Quake 3 Arena, classic DOS game.

pauldjohns 13 hours ago

What happened? Where did the day go? I guess the good news is the world has fewer demons and Raiden is no longer a threat.

moniosi 4 hours ago

i love russians' nonchalance for anything regarding copyright

otabdeveloper4 4 hours ago

You can't really sanction a country and cut it off from the global financial markets and then turn around and expect them to respect the conventions of global intellectual property markets.

tokai 3 hours ago

Russia's lack of policing copy right began much much much earlier than the Ukraine war sanctions. I can't understand why you would claim that to be the cause.

pablonhess 15 hours ago

Oh dang, goodbye productivity for the next decade.

lorecore 16 hours ago

For those unfamiliar with it, I highly recommend eXoDOS, it's literally every DOS game ever: https://www.retro-exo.com/exodos.html

You can even get an extremely cool boxed version: https://www.etsy.com/shop/RetroeXo

AnotherGoodName 16 hours ago

I’ll give a different opinion that it’s really heavyweight to install exodos locally just to get a nostalgia hit when there’s plenty of sites like the above where it’s one click to run an old game fullscreen in a browser window.

thom 5 hours ago

You don’t necessarily know when someone will decide to do a commercial release of an old game, causing it to disappear from various abandonware sites. Much simpler to grab eXoDOS once and use it for life.

mrandish 14 hours ago

True, but when I installed ExoDOS I choose the option where it just downloads the descriptions, tagged metadata and a few screenshots per game with a searchable menu system. You can browse by name, genre, publisher, resolution etc, pick the game you want and it gets only the necessary files from the torrent (which, given the era, are very small). It's quick and seamless.

I keep minimal ExoDOS, MAME and RetroArch installs on my laptop so when I'm reading a retro article about some cool game I've never heard of (or only vaguely remember) it's easy to download the game files and give it a go. Frankly, retro emulation has gotten so incredible lately with upscaling, 4K texture packs, mods, decomps/recomps and fan translations of Japan-only titles - it's been 18 months since I played a game released in the last decade. Currently, I'm halfway through the best late-90s Japanese shmups. Next up I have 126 PS3/X360 titles curated from top ten lists on my backlog.

snvzz 8 hours ago

>it's literally every DOS game ever

It is large, but seriously? I do not think it is complete, far from.

wxw 16 hours ago

Pinball space cadet! Many fond memories of it on the family PC.

wgjordan 14 hours ago

mycall 15 hours ago

Not exactly DOS but give Balls of Steel a try [0]

https://steamcommunity.com/app/358430

lapinovski 4 hours ago

this website been around for a really long time though.

the__alchemist 13 hours ago

Hell yea! My mom wouldn't me play the Duke Nukem 3D game CD that game with my joystick because it was too violent and otherwise objectionable. I can finally see what it's about!

Also, it is a riot seeing AoE2 on there; I just finished getting my ass kicked in a 3v3. Got tower dropped and never recovered while my teammates tried to carry.

tjpnz 11 hours ago

I'm here to kick ass and chew bubblegum, and I'm all outta gum.

ForOldHack 9 hours ago

You're gonna die for that.

andrew_kwak 11 hours ago

Tried it out for a bit. Brings back memories of playing those classic games on old computers. Does it support multiplayer for any of the titl

klipklop 15 hours ago

I wish iPadOS properly handled full screen and keyboard input. It runs rather well on my M4 iPad Pro but the lack of proper full screen support in the browser with mouse capture ruins it. Awesome emulator though!

thom 5 hours ago

iDOS 3 works perfectly on my iPad Pro for both DOS games and Win 3.11.

keyle 7 hours ago

Wow there goes 45' replaying Dune 2! Thanks.

harrymatics 8 hours ago

that was great

tmilard 7 hours ago

My games! My youth. Most of them are here. Feels good .

SpaceNoodled 15 hours ago

What's with the slop cover art for Doom?

vldszn 16 hours ago

so cool!

eapriv 12 hours ago

Looks like AI slop in (some of) the thumbnail images. Why would anyone do that?