Elixir v1.20: Now a gradually typed language (elixir-lang.org)

917 points by cloud8421 a day ago

yeetosaurusrex 17 hours ago

I wanted to use functional programming in actual projects and Elixir's lack of static types almost stopped me from picking it up initially.

I tried it out and, although I do miss static types sometimes, immutability and not having to deal with inheritance and other OO abstractions has made the trade-off worth it for me.

Yes some people do claim that pattern matching makes up for the lack of static types. I don't agree with that, but can say that anecdotally the number of type related bugs I notice in *my* Elixir code is much lower than the number of similar bugs I used to write in languages like Python. Whether that's because of common usage of pattern matching, or community adherence to patterns like returning tuples of {:ok, result} | {:error, error}, or something else is anyone's guess.

An important point not in the heading is that gradual typing has been added without any new language syntax.

It's still not statically typed. Maybe it never will be, but this is a step in the right direction and at least they're trying.

jlouis an hour ago

Statically typing the underlying message passing model used in Erlang is pretty hard, because the mailbox of a process can accept any type of message. And so, it cannot be statically typed in general, since anyone who holds a process id can shove a message into that mailbox.

In contrast, Go's message passing model works on typed channels. A channel has a type, and only accepts messages of the given type. The `receive` operator then acts as the merging data flow which solves the problem of receiving messages of different types. This is a design which amends itself far better to static typing.

Pattern matching isn't a substitute for static typing at all. The two features are entirely orthogonal indeed, and you definitely want static typing and pattern matching at the same time.

neya 13 hours ago

If you use Phoenix, using types at the data model level using changesets and then trickling them down all the way to the UI is a very good compromise. As changesets provide type validations out of the box too.

nesarkvechnep 6 hours ago

Yeah, one of the worst practices. I've been working with Elixir professionally for 6 years now and I still see this sh*t everywhere. Bad APIs, bad UIs because someone coupled themselves to the database structure and can't escape. List of memberships? Keep them as a list with the same fields as the junction table. Top-level APIs taking maps with string keys as "params" so they can very easily be cast for a changeset.

neya 6 hours ago

steve_adams_86 13 hours ago

Do changesets incur a runtime cost?

sph 9 hours ago

asa400 12 hours ago

cultofmetatron 5 hours ago

lo_zamoyski 17 hours ago

You might find Gleam[0] a better fit.

[0] https://gleam.run/

__turbobrew__ 2 hours ago

I may be wrong, but last time I checked there was not a statically typed OTP implementation which is kindof a bummer. I think Gleam is the ideal implementation on top of the BEAM but it does just seem pretty immature.

veqq 16 hours ago

If you're only willing to use languages with the same features, what's the point? Learning how a different paradigm manages without types can be more insightful.

yeetosaurusrex 16 hours ago

Yeah I agree learning new paradigms can give you new insights.

There's also a balance between learning new languages for fun and for the insights they give, and wanting to ship.

As an example: Prolog was mind-bending for me when I tried it and I had a lot of fun with it, but I can't imagine using it to build a product (I'm sure other people have though).

Perhaps my first comment sounded more critical than intended. I'm really excited to see where this initiative with set-theoretic types goes, and if it leads to a fully statically typed language then that will be a bonus. If that doesn't happen, then I'm still perfectly happy with the language as it is.

Elixir taught me that I don't need static types as much as I thought.

Kaliboy 5 hours ago

gavinray 5 hours ago

waffletower 3 hours ago

3836293648 15 hours ago

Because the BEAM has much more to it than a terrible dynamic type system?

losvedir 20 hours ago

Oooh, here we go! As a professional Elixir developer for... 10-ish years now, I've been super excited about types coming. I'm very excited that the beginnings have started to land here.

That said, I would love to know how the state of what's in v1.20 compares to un-spec'ed dialyzer. I was under the impression that dyalizer's "success typing" approach (not flagging a function if there are some combination of parameters such that it works, rather than flagging it if some combination of parameters can make it fail) was like what Elixir is doing here, and I haven't found dialyzer terribly useful.

felix_starman 4 hours ago

I think the 300th episode of Thinking Elixir w/ José as the guest included a discussion on that point exactly, and if I remember correctly it was a "it depends", but I took away "probably not worth adding more labor into putting it in if you haven't already".

I haven't had it catch something before the compiler in a while. I still use typespecs for their documentation benefit, though I've been using `defguard` w/ `is_struct/2` and complex guards a lot more in recent years.

xlii 12 hours ago

Dialyzer fails to successfully report errors when there are circular dependencies. Circular dependencies are nigh unavoidable in Elixir (IIRC bootstrapped Phoenix has 3 or 4) and outside of interfering with Dialyzer it impacts on compilation performance and stability (compilation races causing non deterministic compilation)

josevalim 11 hours ago

You are mixing runtime and compile-time dependencies. Runtime dependencies (circular or not) have no impact on compilation performance and stability. Phoenix does include one circular dependency (the layout is rendered by your endpoint and it references your endpoint) but it is a runtime one.

xlii 9 hours ago

simoncion 11 hours ago

> ... circular dependencies ... compilation races ...

Does Dialyzer understand Elixir? Last I knew, it could only process Erlang source code and BEAM files. Looking around, it seems like folks running Dialyzer against Elixir code are using some "dialyxer" thing.

You talk about circular dependencies causing minor compilation troubles, so it doesn't sound like you're talking about types defined in terms of each other. I might be unaware of something important, given that I've never had the opportunity to do Erlang professionally [0]... but aren't the only "dependencies" of BEAM files the exported functions they call in other modules? If I'm not wrong about that, then what happens when you run Dialyzer against BEAM files compiled from Elixir that has circular dependencies? Do its reports become more reliable, or does the reliability of those reports become irrelevant because the transformations the Elixir build system makes to your code make the structure of the BEAM code difficult to trace back to the Elixir source code?

[0] ...and have written nearly zero Elixir in any context...

felix_starman 4 hours ago

sabiwara 8 hours ago

xlii 9 hours ago

sph 8 hours ago

I know this is blasphemy to the average HN reader, but as a professional Elixir developer for 10 years, never have I felt the need for stronger compile-time type guarantees. None of my production services have had downtime or crashes because of type errors. Sure, at times, for very data-intensive sections of the application I would have loved something a bit more complex than dialyzer, but the guarantees offered by OTP and its actor model are much more important than compile-time type checking.

Of course people used to write server software in compiled languages feel the need for them because any runtime bug means downtime, but in BEAM land you'd have to work very, very hard to see your application crash in the classic sense, causing downtime and gnashing of teeth. And Elixir is strong typed enough never to cause the type of bugs you see in Javascript land, for example (i.e. a string is a string, not a number in some conditions)

That said, I'm perfectly happy for José and team to work on this niche feature, because for me, the language is pretty much done and all the improvements are on the OTP and library side rather than Elixir itself.

__jonas 6 hours ago

I wouldn't say it's blasphemy, but I don't really understand the argument about how this relates to 'the application crashing and causing downtime'.

I don't have your level of experience with the language, but I have a personal project written in Elixir, and I do not feel very confident about parts of it that don't have complete test coverage, due to the lack of static typing.

I'm talking about things like: Is this pattern match exhaustive or is there a possible permutation I forgot / specified wrongly, which may then cause a match error at runtime, breaking a particular feature? (of course not bringing down the whole app due to OTP!); or if I change some keys in a map / struct in refactoring, did I forget to change them somewhere else in the application, introducing another error that is only caught at runtime?

Both of these have happened to me, I can even give you examples from code that is not my own – for my project I use a snapshot testing library by an experienced Elixir developer, and while using it I encountered two runtime crashes due to data being in the wrong shape and failing a (function clause) pattern match:

https://github.com/zachallaun/mneme/issues/85

https://github.com/zachallaun/mneme/issues/105

Proper static typing would make it very hard to write bugs like this. In Gleam for example, the compiler checks the exhaustiveness of your pattern matches against the type of the data you're matching against, and forces you to handle all possible values.

williamdclt 4 hours ago

> people used to write server software in compiled languages feel the need for them because any runtime bug means downtime

I keep hearing that but I don't think it's been true in many years? Whether it's Go, Java, C#, Rust... a runtime bug will only fail the request, not the whole server.

FWIW, the main reason I like types isn't for the compile-time guarantees (although they're certainly nice). It's for documenting what are the data types I'm working with rather than having to guess them from the code, it's for knowing that something is a square hole therefore I should put a square piece in.

kamma4434 an hour ago

ken-kost 7 hours ago

very true; & 4 years for this niche feature, I feel like it was built for hacker news people.

But that's good! Indeed that was the most needed!

& magnificently executed - that's the craziest part - takes away nothing. The compiler is faster!! It's awe inspiring to say the least, what Jose did and still does.

dugmartin 20 hours ago

I'm curious what it is going to find in my 10 year old Elixir codebase (still in active production use).

teleforce 18 hours ago

Honest question, in the era of vibe and AI assisted coding is there any advantages of using untyped programming languages, apart from the fact that non-typed languages has more traning data for the LLM?

This probably controversial, but personally I consider untyped languages as technical debts that need to be fixed sooner or later, and the OP article is partly addressing this very issue.

Rewriting critical software infrastructure (infostructure) to more reliable typed languages happened to most of the Ruby on Rails (RoR) software unicorn stacks for examples Twitter, Airbnb and Shopify to name a few [1],[2],[3].

The main reason provided for these migration is transitioning away from monolith architecture, but almost all of the new programming languages being used are typed thus make it obvious that the untyped languages are not performant and difficult to scale even by changing the architecture.

[1] Why did Twitter move away from Ruby on Rails?

https://www.quora.com/Why-did-Twitter-move-away-from-Ruby-on...

[2] How Airbnb Scaled by Moving Away From a Rails Monolith:

https://www.reddit.com/r/programming/comments/1756q7z/how_ai...

[3] Is Shopify shifting away from Rails?

https://news.ycombinator.com/item?id=33409597

josevalim 11 hours ago

> Honest question, in the era of vibe and AI assisted coding is there any advantages of using untyped programming languages, apart from the fact that non-typed languages has more traning data for the LLM?

Author here.

Type systems restrict which programs can be expressed and increasing expressiveness often requires increasing type-system complexity (which, speaking from experience, both humans and agents will struggle with). Plus they are not the only mechanism to assert correctness (they only validate a subset of your program correctness and do not replace tests) and you are still on your own when it comes to actually recovering from unexpected errors (something Erlang/Elixir were designed for).

I'd say there are two flip sides to your question:

1. Given types do not replace tests, if you can use AI to automate full test coverage, are there actual benefits in static typing for coding agents? The downside of tests for humans is that we suck at writing them (but guided agents can do better) and they can take time to run (which agents do not care)

2. Do we actually have any data or evaluations that show which typing discipline is better for agents? The only benchmark I am aware of [AutoCodeBenchmark] has Elixir come first (dynamic) and C# as second (static), so it doesn't answer the question. There are other benchmarks that show dynamic languages require fewer tokens to solve problems (but that's not a metric I particularly care about)

My gut feeling is that local structure, documentation, quality and quantity in the training data, etc are likely to play a more important role than typing for coding agents. I'd also love to measure how agents perform on specific domains. If you are writing concurrent software, how does Elixir/Java/Rust/Go compare? But without data, it's hard to say.

[AutoCodeBenchmark]: https://github.com/Tencent-Hunyuan/AutoCodeBenchmark

burntcaramel 8 minutes ago

> if you can use AI to achieve full test coverage, are there actual benefits in static typing for coding agents?

Full test coverage doesn’t tell you if the tests behave correctly. So you could prompt an AI agent to write 100% test coverage where those tests could be exercising all code paths yet contribute 0% to the story of what the code does. You need human understanding of what the desired contract is that the tests check.

Imagine a contract lawyer who blindly signs any contract that they are given: they aren’t doing their job. They ought to have an idea in mind of what their client’s goals and limits are so they can determine if a given contract fulfils those needs.

Types are a declarative contract, so they can be a lighter yet more limited way to enforce a contract. The compiler can verify if all the declared types across the program agree with each other. This is especially helpful with refactoring, such as ensuring the adding a field has been rolled out everywhere.

Types aren’t to be just checked by the compiler, but checked by the human authors too. That’s why explicit type signatures are valuable, especially if they are kept intelligible. They encode the different variations in state and possible branching on that state. So you can whittle your types down as a way of whittling the solution down to be more focused. The problem in your head is reflected in the types, and any simplifications in the types then simplify the problem in your head, and any tests derived from that understanding.

osener 9 hours ago

In my experience restricting programs that can be expressed is a good thing, even more so with agentic engineering. The more guardrails there are, strong typing/TDD/computer use/..., the solution space shrinks and chance of a robust solution increases. Sure maybe this burns more tokens going in circles but it feels less like a slot machine more like a robot searching for a solution for a well-defined problem.

Devs have very strong opinions about dynamically typed programming languages. But reasons such as "exploratory programming", "expressiveness", "taste" that makes them feel good to program in for humans does not matter for agents. Agents don't care that the language "limits them" and prevents them from expressing the code in a succint way because it would not type check.

josevalim 9 hours ago

phillmv 3 hours ago

>Type systems restrict which programs can be expressed and increasing expressiveness often requires increasing type-system complexity (which, speaking from experience, both humans and agents will struggle with). Plus they are not the only mechanism to assert correctness (they only validate a subset of your program correctness and do not replace tests)

This articulates a lot of my own thinking wrt type systems, speaking as a downstream user without a lot of exposure to prog language theory, and I wish this debate were more often framed in these terms.

Another reply to this comment hinted that it might be more about giving LLMs feedback loops and that to me also seems like a more likely mechanism.

I'm not an elixir user but I've watched it from a distance over the years – thank you for your efforts and your experimentation.

teleforce 3 hours ago

>Type systems restrict which programs can be expressed and increasing expressiveness often requires increasing type-system complexity (which, speaking from experience, both humans and agents will struggle with).

I used to hold similar opinion but D language, and this article by Patrick Li (HN JITX co-founder) who's the original author of little known but very powerful language Stanza changed my mind [1],[2].

He argued that Ruby has enabled a very expressive language that enabled RoR, and when it was originally written other languages are less capable, and accordingly the proof is in the pudding.

In his new language Stanza for his PhD thesis he has designed an optional typed system supporting both typed and untyped, it seems very similar in concept to the OP article that you've written on Elixir. Groovy also deserved a special mention, and the pudding is Grails.

Interestingly both Elixir and Stanza have GC, but Stanza also support non-GC namely LoStanza in which Stanza GC is written.

Interestingly, D language pioneered this combination both GC (by default) and non-GC more seamlessly, even before Stanza.

In addition to Ruby, these four languages namely Elixir, Groovy, Stanza and D all have similar to or better expressive power than Ruby. Notably both Stanza and D are compiled languages. Above all D is an anomaly in a good way since it's a fully type programming language. Kudos to Walter and the team for giving birth to a highly expressive fully typed modern language, very fast in compilation and runtime, truly one of a kind [3].

Regarding the issue of comparatively smaller corpus for these languages as mentioned by others, I think the new self-distillation technique for LLM and code generation as proposed by Apple, MIT-ETH and UCLA can overcome this limitation [4].

[1] “Stop Designing Languages. Write Libraries Instead” (2016) (278 comments):

https://news.ycombinator.com/item?id=46525640

[2] Stanza: People:

https://lbstanza.org/people.html

[3] Origins of the D programming language:

https://dl.acm.org/doi/10.1145/3386323

[4] Embarrassingly simple self-distillation improves code generation (201 comments):

https://news.ycombinator.com/item?id=47637757

agentgt 2 hours ago

kamma4434 an hour ago

rspeele an hour ago

One thing something like AutoCodeBenchmark cannot demonstrate is what happens when you have human-written type definitions defining the domain before the LLM writes a line of code.

That is something I have found very effective in F#, that I model the domain with types, I know what the type signatures of the functions I need are, and the LLM does the work of actually implementing those functions.

Here is a concrete example:

I have been playing around with a program to assist me with projects I make at home on my hobby-grade CNC router, which does not have an automatic toolchanger. I use a mix of Vectric VCarve and some older handwritten programs to generate GCode files. I end up with a USB drive with maybe 6 to 12 GCode files on it and a model in my head of "to make this product, I start with a board here, gotta install this square nose end mill and zero on this corner of the board, run files A and B. Then install a ball nose end mill and run file C. Then flip the board over lengthwise, switch to a smaller square nose end mill, zero here, run file D. etc. etc."

Although I try to name the GCode files in a self documenting way like 01_TopSide_25square.ngc, if I come back in 1 year and want to make the same thing again, I pretty much always have to open VCarve and eyeball what the hell all the files did and confirm where to zero, what size board to use, etc. So I'm making a tool where I can define those human-operator steps that go with the G-Code files, save it as a "project file", preview in 3d what each step will look like, and export to a printable PDF with screenshots and step-by-step instructions. Hopefully this will reduce the amount of rot that these projects suffer and the cognitive overhead of picking up an old one.

Modeling the steps as F# types was the very first step, like (small excerpt):

    type WorkpiecePlacement =
        {   Id : WorkpieceId
            /// Corner of the workpiece we'll attach to the machine.
            WorkpieceCorner : WorkpieceSpace.Corner3D
            /// Point in machine-space we'll anchor this corner to.
            MachinePoint : MachineSpace.Point
            /// Which face of the workpiece is on top.
            FaceUp : WorkpieceSpace.Face
            /// Rotation around the up-axis.
            Yaw : WorkpieceSpace.Yaw
        }

    type OperationType =
        | PlaceWorkpiece of placement : Operation.WorkpiecePlacement
        | InstallTool of id : ToolId * slot : int option
        | ZeroAt of point : MachineSpace.Point
        | RunGCode of source : GCode.Source
        | RemoveWorkpiece of id : WorkpieceId

For the GCode simulator I needed a parser for GCode files, which produces a type with 1:1 equivalence to the GCode instruction set:

    type GCodeInstruction =
        // --- Motion ---
        | G0_RapidMove of axisMoves : (Axis * float<gcodeunit>) array
        | G1_Move of feedRate : float<gcodeunit/minute> option * axisMoves : (Axis * float<gcodeunit>) array
        | G2_ClockwiseArc of ArcParams
        | G3_CounterClockwiseArc of ArcParams
        | G4_Dwell of seconds : double

        // --- Plane selection ---
        | G17_SelectXYPlane
        | G18_SelectXZPlane
        | G19_SelectYZPlane

        // --- Unit selection ---
        | G20_Inches
        | G21_Millimeters

        // --- Distance mode ---
        | G90_AbsoluteDistance
        | G91_RelativeDistance
        // ... etc truncated, more instructions in real code

But my tool supports doing transforms on toolpaths, like rotating 90 degrees or offsetting so I can easily define that I want to make tiling copies of the same project. To implement those transforms straight up as GCodeInstruction[] -> GCodeInstruction[] is a bad call. GCode is very stateful and lets you switch units, relative vs. absolute coordinate spaces, etc. in instructions. That makes the transform awkward and tricky to write.

So I have a ToolPath type that makes the transforms clean. It normalizes the many ways of expressing the same toolpath in GCode to a single representation with all absolute coordinates in metric units.

    type ToolPathInstruction =
        | Rapid of From : Point * To : Point
        | Linear of From : Point * To : Point * Feed : FeedRate
        | Arc of
            From : Point *
            To : Point *
            Center : Point *
            Plane : Plane *
            Direction : ArcDirection *
            Feed : FeedRate
        | ... etc truncated
That is the appropriate level for the transforms like offset, rotate, scale, etc. to operate on.

Yet there is still ANOTHER level of toolpath-related operations that deserves its own type. When I'm doing simulation of material removal to check for crashes, or rendering the toolpath in 3d, I don't want to deal with arcs! The rendering/simulation is inherently an approximation. It will break down each arc into line segments. So sim code and rendering code shouldn't take a toolpath, it should take basically a line segment list, or in other words...

    type ApproxMove =
        {   From : Vector3
            To : Vector3
            FeedRate : double<m/minute>
            IsRapid : bool
        }

    type ToolPathApproximation =
        {   StartPosition : Vector3
            Moves : ApproxMove[]
        }
Having defined all these types it's clear that I need operations like:

    parse: string -> GCode
    serialize : GCode -> string
    normalizeToToolPath : GCode -> ToolPath
    denormalizeToGCode : ToolPath -> GCode
    offset : Vector3 -> ToolPath -> ToolPath
    rotate90 : ToolPath -> ToolPath
    scale : Vector3 -> ToolPath -> ToolPath
    approximate : ToolPath -> ToolPathApproximation
    simulate : ToolPathApproximation -> MachineState -> MachineState
    renderToolPathWireframe : ToolPathApproximation -> VBO
    renderMachineState : MachineState -> VBO
And so on. An LLM is absolutely awesome at one-shotting the implementations.

I would find it quite frustrating trying to model the same domain without any types, either having all methods working on a single toolpathy data structure that's not really the right fit for any of the places it's used, or having them work on multiple data structures without any clear delineation of which layer is expecting which toolpathy-thing that are all subtly but importantly different.

giraffe_lady 4 hours ago

> 2. Do we actually have any data or evaluations that show which typing discipline is better for agents? The only benchmark I am aware of [AutoCodeBenchmark] has Elixir come first (dynamic) and C# as second (static), so it doesn't answer the question. There are other benchmarks that show dynamic languages require fewer tokens to solve problems (but that's not a metric I particularly care about)

I am actually writing a paper on this right now so nothing I can point you to yet but yes. LLMs are better (produce working code in fewer attempts controlling for the relative size of training corpus) when using type systems with inference and global unification. It is largely about the quality of the error feedback channel so languages with very good compiler errors (accurate, localized, include the correction with the failure) can close a lot of ground.

But inference + sound type system gives you a constraint propagation that genuinely restricts the ability of the LLM to get into trouble. Type systems that require annotation give up most of the benefit, since the annotations are themselves surface area for LLM mistakes. Unification also puts heavy limits on the expressiveness of the language which is a confounder and may actually be a big part of the benefit too.

Everyone has been on the "the training data is better" thing but I actually don't think so. All of the languages that people report as being better because of good training data actually have fairly restrictive type systems. Elixir is an exception, but it has exceptionally good error messages! And also, along with erlang, pretty unique runtime semantics that may contribute but that's outside my domain I'm on type systems. Debunking the training quality thing is not what I'm working on but I have deep suspicions about that common wisdom.

josevalim 3 hours ago

elitehacker1337 16 hours ago

I’ve been using Ruby and Elixir for over a decade. Pre-AI I used them for aesthetic reasons. The code was beautiful, and I disliked dealing with types.

People without experience in dynamic languages tend to overestimate the number of bugs their type system is saving them from. It’s pretty rare that I run into a bug in production that a type system would have caught.

They also overstate how much types help their AI agents write code. I haven’t seen AI write a type related bug in years at this point.

I work with typescript on the front end, and my experience is totally different there. AI is constantly introducing type errors, but only because the original type wasn’t declared properly. Agents waste a ton of time and tokens appeasing typescript. Ruby and Elixir are very token efficient in comparison.

That said, now that I am not writing code by hand anymore, I am considering switching to something like Go. Mainly so I can run my side projects on smaller machines

williamdclt 4 hours ago

> It’s pretty rare that I run into a bug in production that a type system would have caught.

Wow, how different our experiences are. In Javascript/Typescript land, so so many bugs are null/undefined-related and really should have been caught at type level.

In fact, I'd say (without actually measuring it) that _most_ bugs I've ran into in Typescript are due to someone having bypassed the typing (casting, ts-ignore...), or a type mismatch at IO boundary.

scythmic_waves 3 hours ago

bcrosby95 2 hours ago

phillmv 3 hours ago

bbkane 6 hours ago

Go is pretty great - here's a list of tools I use to help me write/build Go- maybe a few of them will also be what you need: https://www.bbkane.com/blog/go-project-notes/

solumunus 11 hours ago

> It’s pretty rare that I run into a bug in production that a type system would have caught.

Well yes, surely because you’re not designing your system around the type system. You need to architect your project to lean heavily on types, pattern matching, etc to actually gain the benefits. If you move a JS project to TS and just rename the files, yeah there’s going to be no difference, you must reengineer the entire codebase to leverage the type system.

Personally, after moving to TS I’ve been completely sold on types and am currently planning to migrate my app to F# so I can gain even more benefit.

epolanski 6 hours ago

C is among the most token efficient languages out there and is statically typed.

Typescript is very verbose thus it cannot compete with much denser languages on token efficiency.

By the way, the biggest reason many love statically typed languages, especially those that are quite expressive like TypeScript is for the domain and data modelling. Makes it easier to reason about the program and to refactor.

DoesntMatter22 15 hours ago

I tried doing my side projects in Go and one thing I miss is the rails console which is so helpful. I guess I could have it write a go console or something but it’s not quite the same

asa400 17 hours ago

This framing is misleading. I'm not sure what AI has to do with any of the examples you cited. All of the examples you cited are moves - and in some cases, not even moves, as Shopify is not ditching Ruby - to more performant runtimes and architectures in response to operational concerns at scale, which have a tenuous link to language, and no link to AI that I can see, as these companies all significantly predate LLMs.

Ruby's runtime in the early 2000's compared poorly against the JVM or the BEAM. People used Ruby then and now because it worked well to get products to market quickly. Even after a ton of investment in Ruby's implementation, the JVM and the BEAM are still better able to handle the types of high-traffic, high-concurrency workloads those companies serve, which makes them relevant to mature, high-scale companies.

Tellingly, there are dynamic language implementations that are performance-competitive with static language implementations, like Javascript's V8/Bun/Deno, Lua's LuaJIT, and Common Lisp's SBCL (among others, this is not an exclusive list).

mixolydianagain 16 hours ago

> to more performant runtimes and architectures in response to operational concerns at scale, which have a tenuous link to language

The runtime performance and the language are deeply linked. None of the dynamically typed runtimes you mention are actually performance competitive with JVM languages.

shakna 12 hours ago

asa400 14 hours ago

DoesntMatter22 16 hours ago

meghprkh 18 hours ago

Not necessarily. Since the word "typed" language is not well-defined.

For example, typescript is a fantastic language for marshalling data and UI state since it uses substructural typing instead of nominal typing. Libraries like kysely / other ORM libraries are great examples too and easy to use, whereas in fully typed languages like Rust you would end up having to use a macro library like sqlx or having to define structs for each of your types (which would increase compile time & size)

DonaldPShimoda 16 hours ago

> Not necessarily. Since the word "typed" language is not well-defined.

This depends entirely on context. In the Benjamin C. Pierce school of thought (a common choice in programming langauges research; see his book Types and Programming Languages, 2002), "typed" means what we typically call statically typed, i.e., the language employs a static analysis to prevent the compilation/execution of (some subset of) faulty programs. Meanwhile, languages that are commonly called "dynamically typed" are, in this school of thought, not typed (or "untyped"). (TAPL provides a more rigorous definition, but it's in the other room and I am lazy.)

galaxyLogic 17 hours ago

As I understand it TypeScript does not enforce types at runtime. Am I correct? If so that would signify to me it is not a "typed language", like say Java for instance. Types in TypeScript are more like "annotations" for docujmenting the program. Am I correct?

whstl 9 hours ago

abustamam 16 hours ago

tancop 10 hours ago

dnautics 16 hours ago

recroad 16 hours ago

I use Elixir not because of typed/untyped, but because of BEAM and OTP.

dnautics 17 hours ago

> is there any advantages of using untyped programming language

without any evidence, i claim the corpus might have higher quality variable names and conventions that are "human crutches" around not having types.

LLM knowledge in your non public codebase must be strictly local, and so checking on details and identities of types incurs a cost for the LLM to go fetch that info. if the LLM can "just know" (guess with very high confidence) then thats better for the LLM.

> non-typed languages has more traning data

as per anthropic "poisoning llms with 250 examples" finding, i suspect that corpus size does not really matter that much for any language that is reasonably well used.

mikepurvis 13 hours ago

Rather than having the LLM and human devs all guessing from verbose variable names, can't they both use a language server that observes the code and can surface that kind of structure info cheaply?

Part of the point of types is enforcing more of the contract at various code boundaries (function, module, etc), and that enforcement is specifically so that you don't have to keep the whole codebase in your head / context window in order to be able to work on it.

replwoacause 18 hours ago

I've used untyped languages extensively, and even built my own, and the errors I get at runtime are almost never type-based, and that's even more true now that LLMs can pump out code. For all the additional ceremony types add, I can't say I've personally realized their benefit.

rspeele 17 hours ago

> the errors I get at runtime are almost never type-based

That surprises me, but everyone's experiences are different. I've been in the statically typed language space for so long and enjoyed it so much, I find it pretty irritating to go back to Python (my long-ago favorite) but many people are in the exact opposite frame of mind. I'm curious: what kinds of errors do you classify as a type-based error? I think that varies from person to person.

For example, null references. A C programmer would say dereferencing a null is not a type-based error, because it's not feasible to encode non-nullable pointers in the C type system. A Haskell programmer would say it is a type-based error because Haskell makes it difficult not to encode this in the type system, you really have to go out of your way to create a runtime null dereference error.

A C# or TypeScript programmer could answer differently depending on who you ask, because both of those languages make it possible to leverage the typechecker to prevent null-deref at compile time, but neither one makes it required (you can turn those checks off or make them warnings if you like), so it depends on the programmer's build settings and how much typechecking they personally have chosen to use.

Paracompact 15 hours ago

kensai 17 hours ago

This reminds me of the analogy of the smoking grandpa. I had a grandpa that was chainsmoking his whole life and managed to reach 90 and died of other causes. This does not mean smoking is "relatively safe".

waffletower 3 hours ago

abustamam 16 hours ago

I've been working with typescript for the past ten or so years.

A couple of years ago I did some contract work for a client who used Javascript.

I did some basic smoke testing to understand the state of the app and I was able to get lots of fun type errors on the server and client at runtime just by QAing the damn thing.

aeonfox 17 hours ago

I've definitely found LLM code to be syntactically/semantically correct in one-shot pretty much all the time. It's usually the functional specification/behaviour that's found wanting.

Typing probably makes sense where memory-correctness needs to be enforced (e.g. Rust), and inferring those semantics require a much wider context. But memory-correctness isn't really something that afflicts BEAM languages.

dnautics 16 hours ago

when i was programming elixir by hand i was making typing errors about 1 every half year or so. none took production down, most were caught and corrected quickly from logs. now im doing mostly llm elixir, almost all typing errors are caught in integration tests and only one has made it to prod.

citizenpaul 17 hours ago

I thought a big part of the reason for type systems was a sort of self documentation/contract? Especially if you need to work on an unfamiliar system with bad documentation. Also what about system boundaries? I prefer typed languages personally.

galaxyLogic 16 hours ago

Gimpei 16 hours ago

I don’t understand this question at all. Types are there to prevent human programmers from making a certain class of mistakes. But is the same true for AI. Because if not, static types are just needless cruft.

3836293648 3 hours ago

Types always have to be checked. Either at compile time or at runtime. And if you're weakly typed you still check them to see if you use normal or backup behaviour.

If you're statically typed you can remove the actual check from the binary. They are therefore also a performance thing.

truncate 15 hours ago

Types are useful for squeezing more performance.

abrookewood 16 hours ago

Honestly, I think you're framing this incorrectly. Twitter, Airbnd and Shopify all managed to get massive using Ruby on Rails. Maybe that was part of the reason why? I.e. they were able to move fast and developers were happy.

I don't use Rails, so don't have any skin in the game. But who cares if you have to do a re-write once you get to that size?

sethammons 7 hours ago

Having been at a several places that have gone from framework-makes-us-fast to too-massive-for-the-framework, engineering velocity works as a function of how much mental context is needed and how many people/teams have to collaborate.

As orgs grow, the only way to maintain velocity is to reduce mental context. Humans have to reason about their systems.

In the half a dozen engineering orgs I have worked, each and every one became a quagmire of slow eng velocity and saw increased velocity and less bugs as they reduced context needed by teams. Separation of concerns, allowing individual services that run independently, more and better tests and observability, and, yes, better typing.

Lots buy into the view "the old system got us here and now we can afford to rewrite and do things 'right'." The real cost is, literally, moths to years of dev efforts to unwind tangled concerns. Million to tens of millions in developer salaries that are going towards keeping the ship afloat as the hull is changed out. The opportunity cost is truly mind blowing.

To avoid that cost: keep concerns separate, define data domains, and use a language that allows you to keep logic localized. If you have to jump files to understand your incoming parameters, you're gonna have a bad time when things no longer fit in your head, and esp. when new to the code as a new hire.

Elixir, I still had to know my whole call chain to know what I could do with my incoming parameters. The more call sites, the more mental context. I choose static types because I can KNOW what my function is receiving locally: it is the type signature.

I would like to validate my experience against other static typed languages like c#; so far, I have seen wins at every org that switched from dynamic languages to Go. Go seems to get a lot right for helping eng orgs move faster.

ken-kost 2 hours ago

infamia 16 hours ago

> Rewriting critical software infrastructure (infostructure) to more reliable typed languages

Instagram (and Threads) is still using Django, which is even slower than Rails. Once you get to unicorn scale, your app is going to bespoke, with some microservices, and super custom stuff. If you can go faster in a gradually typed language, that can be a very good reason to choose one.

> untyped languages are not performant

Typing generally slows down languages, not speed them up because of all the additional checks that must be done. The dynamic stuff is part of what slows down languages like Python and makes them tricky to optimize.

Paracompact 15 hours ago

> Typing generally slows down languages, not speed them up because of all the additional checks that must be done.

Source? You seem to be talking about compile-time versus runtime, and I've not even heard of compile times being significantly slowed by type checking.

> The dynamic stuff is part of what slows down languages like Python and makes them tricky to optimize.

That seems to harm rather than help your previous claim. In untyped languages, in principle every object has to be treated as dynamic.

3836293648 3 hours ago

infamia 12 hours ago

xlii 12 hours ago

Example:

https://xlii.space/eng/from-rust-to-ruby/

The thesis that you're making is biased. Huge tech corps can move away from Rails, but it's similar to argument of "why the most successful people in the world don't drive Toyotas". Which is true, but it doesn't mean people should stop using Toyotas and buy Koenigsegg instead.

Typed languages have consequences. Some designs are either non-ergonomic or impossible. Rust: if you want to have a swappable adapter you're in Box<dyn> world. Many apps don't have to live in Box<dyn> at all but they need to test which is the sole reason to change architecture and wrap in boilerplate.

None of these reasons matter if you're multimillion tech corporation with unlimited resources.

But these are very important reasons to consider when you have small-medium sized team and cannot afford to fight language.

mountainriver 17 hours ago

IMO all of these higher level languages that were designed for humans have a very short lifespan at this point.

The only thing propping them up seems to be loyalty for the most part.

DrewADesign 15 hours ago

Yeah we’ll see how that goes when the VC subsidies run dry and everybody gets corralled into token-based pricing.

bullfightonmars 12 hours ago

I use rails because it makes thousands of good choices that I never have to make. If build apps the rails way I don't have to deal with a mountain of tech debt (in the form bad or ever changing choices).

goosejuice 12 hours ago

What lower level lang would offer the benefits the beam/otp provide? I suspect you're generalizing a bit too much and haven't thought this through :)

DrewADesign 4 hours ago

FeteCommuniste 16 hours ago

So the future of programming is asking an LLM to spit out the appropriate assembly?

tclancy 16 hours ago

jimbokun 13 hours ago

What will you use as training data for these new languages?

LLMs are good at current programming languages because they had lots of data to train on.

dnautics 16 hours ago

theres nothing in common between humans and llms or llm training sets!

DoesntMatter22 16 hours ago

Rails is still fantastic and handles massive load. 15 percent of all US commerce uses Ruby on Rails

epolanski 17 hours ago

I tried to get into elixir and ruby, but my mind just refuses statically untyped languages apparently.

I'm even less prone to use them with AI.

lijok 18 hours ago

People no can Rust so people no use Rust. Simple as.

mountainriver 17 hours ago

I’m so happy with switching all my dev over to rust since AI coding. Everyone is lighting fast and super reliable

sestep a day ago

I've seen various posts about Elixir's gradual type system pop up on HN, but haven't been following too closely. Does anyone know whether this particular gradual type system can change the asymptotics of programs vs untyped code? As far as I'm aware, most gradual type systems (e.g. Racket) can make programs run asymptotically slower, although there are some exceptions [1].

[1] https://doi.org/10.1145/3314221.3314627

eben-vranken a day ago

Elixir's gradual type system cannot change the asymptotic complexity of your programs. The design explicitly rules out mechanism that causes slowdowns in other gradual type systems (runtime casts at static/dynamic boundaries)

Most gradual type systems insert coercions when values cross the types/untyped boundary (checking every element of a list, wrapping values in typed proxies, etc) but Elixir's team published a "strong arrows" result specifically to achieve soundness without those runtime checks. The bytecode the compiler emits is semantically identical to untyped code.

dnautics a day ago

i think the design can push people into writing unnecessary matches/guards just to trigger the typechecker.

that said, I'm a fan

josevalim 20 hours ago

arcanemachiner 19 hours ago

mrdoops 21 hours ago

It's very nice updating Elixir, having no breaking changes across my many projects and it then the compiler just finds bugs for free. I'm so spoiled.

arcanemachiner 19 hours ago

The stability of the language is such a blessing.

I think that's part of the reason that LLMs do so well with it, despite its relative lack of popularity.

elxr 18 hours ago

Which models do you use for elixir?

arcanemachiner 6 hours ago

ch4s3 16 hours ago

anonyfox 4 hours ago

Between professional Elixir, Go Rust and Node over decades now I am arriving actually at OCaml now. Using LLMs to actually teach it to me.

Andd boy, a REAL type system is just something i won't ever again compromise upon. I mean yeah I did many years of Ruby/Rails and loved it back then, and Elixir in that regards at least on surface felt strictly better (sweet pattern matching, pipes, ...) but just SO MUCH CODE is written either at runtime or in loads of tests that essentially make up for the lack of a compiler guarantee about type errors i cannot unsee it anymore. Rust is way better here for example for sure, Trait system and all, but here the compile time tax is very real even after fiddling with optimal crate splits. Plus _sometimes_ a bit of simple mutable code just hits home in a few lines instead of often slower pure FP equivalents.

Happy to see that Elixir finally after years in the making is arriving somewhere, but I essentially left the ecosystem now since I really do either TDD (Type driven Development) now or quick solutions with node/go when quality isn't the concern... and now I discover OCaml (with Effects based multicore now) and yes the syntax is _a bit_ alien but damn it checks all boxes of all techstacks I ever wanted. I can write nearly Elixir style code, pattern match pipes and all, I can write (nobody does but I could) failry powerful OOP stuff, compile instantly, in a statically linked binary, with true parallelism, and a type system that is amazing (don't get me started about module functors). Beam is a impressive feat of engineering, but its also moving like molasses and deployment is nontrivial and quite cumbersome to operate (at least people need quite a lot of learning curves until theyre comfortable with this powerful beast). And then there is OCaml. And the tradeoff here is on the human side, nearly no one knows it, learning curve is high, so statistically no team would pick it in most businesses or has experience with it, and that specific situation is personally for me irrelevant now as a solo builder in an LLM age.

Lets see how good this becomes at some point, I am watching and would have loved to have this at least gradual typing available years ago!

alprado50 20 hours ago

Maybe it is only my experience, but i feel that languages that were not typed since the begining never work as well as "true" typed ones.

sodapopcan 18 hours ago

Elixir's heavy reliance on pattern matching has always made it kind of "dynamic language where you still have to think about types" vibe to it. It's also always had a spec meta-language (taken from Erlang) which a lot of people use. You should read up on how they have been implementing the type system, it's pretty interesting! I would not say it's "bolted on." It also has full inference so all codebases get the benefit of it whether you specify types or not.

PapstJL4U 8 hours ago

Yes, it is what I found works so well. It is easy to write short, specific functions in Elixir and adding Typespecs to theses functions is like typing a block of code. Within the functions everything is "easily" understandable.

Input > Enumerable.Map(Input, type-speccd functionA) > Enumerable.Map(Input, type-speccd functionB)

c-hendricks 20 hours ago

Conversely, TypeScript is my favourite type system because it has to support the wild things people did in untyped languages.

awepofiwaop 14 hours ago

The issue with TS is that it's not really a type system, it's mostly just comments with a linter bolted on. It tries, but it's fundamentally broken in too many ways.

Here's just one very simple example, there are many more. I've checked all the strict mode options and this appears to still "typecheck".

  var x: {a: number} = {a: 1};
  var y: {a: number|string} = x;
  y.a = 'FAIL';
  var n: number = x.a; // not actually a number
Source: https://www.typescriptlang.org/play/?noUncheckedIndexedAcces...

koito17 12 hours ago

siwatanejo 16 hours ago

Haha, it is actually my least favorite statically typed lang for this very reason.

awepofiwaop 2 hours ago

throwaway81523 20 hours ago

You didn't like Purescript? It looked pretty cool to me. Its main competition back in the day was Elm, but Typescript has now taken over. From a distance Typescript seems to have too many gaps. I haven't used it though.

rapnie 20 hours ago

culi 18 hours ago

malmz 19 hours ago

I think Elixir is taking a very mature path to typing. No type-annotations (yet) just type inference from existing language constructs like function guards and pattern matching. Also trying to minimize false positives, only giving type errors when it would provably crash at runtime.

dematz 20 hours ago

I agree with you but an alternative view, "Why are gradual static types so great?" https://www.benkuhn.net/gradual/

hocuspocus 19 hours ago

Pretty weak argument as most points aren't inherent to gradual typing at all.

jamwise 20 hours ago

I've experienced this, but it's mostly because languages like Python and TypeScript give you way too many escape hatches. I get the intent: allow devs to convert their code base slowly. But in practice it just lets developers opt out of the benefits of typing to "save time" in the short run.

rezonant 19 hours ago

Once you are squarely in a Typescript program and not a "Javascript program gradually adopting Typescript", it would be a good idea to enable Strict mode which forbids implicit-any, effectively meaning the only places you can omit type declarations is where the language will infer the type. Typescript for instance does not infer types of function arguments via their usages (like Flow does), which means in strict mode you must explicitly provide a type for all arguments within a function declaration.

I used to be a bit of a pragmatist when it comes to strict mode, but over the years that has subsided, nowadays I think it is plainly obvious that all Typescript programs should use strict mode unless there's a damn good reason. And I'm not sure there are any legitimate damn good reasons.

True there is no ability to forbid an explicit-any type declaration, though.

LudwigNagasena 19 hours ago

LudwigNagasena 19 hours ago

I’ve never had a real problem with developers opting out. It’s not that hard to enforce coding standards.

The real problem with Python is the inexpressiveness of its type system and the mess of typed dicts, dataclasses and pydantic classes.

TypeScript may fail narrowing here and there or require a superfluous assert, but usually writing properly typed code, especially with zod, is the path of least resistance.

frollogaston 18 hours ago

Well now Claude will add the types for me, so I don't need to use escape hatches

dns_snek 12 hours ago

galaxyLogic 16 hours ago

chamomeal 19 hours ago

It also takes a long time for the ecosystem to catch up. It can be hard to retrofit static types over something that wasn’t built with them in mind

sodapopcan 18 hours ago

I keep getting baited by these comments so this is the last one I'll respond to, lol.

Elixir is always been sort of a "typed dynamic language" due to how baked in pattern matching is. Any good Elixir developer has always been thinking about types anyway, it's almost impossible not to.

chamomeal 7 hours ago

_s_a_m_ 19 hours ago

So JavaScript didn't work well and is successful?

bayesnet 18 hours ago

To be fair I think the success of JS is in spite of it not working super well

frollogaston 18 hours ago

arcanemachiner 19 hours ago

Well, JavaScript isn't a typed language, so the answer to your question can't even be "no".

frollogaston 19 hours ago

It was poorly bolted on in Python. Well I dislike types to begin with, but aside from that, Typescript somehow did it better.

Waterluvian 19 hours ago

> Typescript somehow did it better

I don’t think JavaScript’s syntax was ever designed with the idea that TypeScript would one day exist. Yet somehow it feels like it left the perfect open spaces for TS to later occupy.

frollogaston 18 hours ago

deterministic 17 hours ago

Typescript is brilliant and should be carefully studied by anybody introducing a type system to a single typed ("untyped") language.

gworkman 9 hours ago

Congrats José and the Elixir team :)

I love the fact that I can upgrade my elixir version and the compiler finds a bunch of free bugs. The last several releases have been like this, and basically no breaking changes.

misiek08 21 hours ago

Im so happy seeing this. We are approaching „great language” level and for me this is the first one.

I would be thankful for pointing at any other language that reliably and safely adds great features and is already convenient to use. I jumped from mastering Go to learning advanced C#, because Go stopped with adding great things :(

mega_dean 19 hours ago

I don’t know if it satisfies “already convenient to use”, but IMO ocaml fits “adds great features reliably and safely”. They merged their multicore compiler ~4 years ago, which was a pretty huge change that added parallelism through domains. Notably, they had a working version ~10 years ago, but refused to merge it until they sorted out some performance issues that would have affected existing single-threaded code.

I only say it’s not “already convenient to use” because I heard tons of complaints about the dev environment - mostly that there’s no debugger, no official package manager, etc. But they are working on ‘dune’, and just like the language itself, I got the impression that the dune developers were being conscious to “add great features reliably and safely”. So overall I thought it was a great language/ecosystem, ymmv though.

siwatanejo 16 hours ago

IMO OCaml is mind-bending (e.g. go figure out the 'in' keyword, I still don't understand it), F# is much easier/simpler.

spider-mario 3 hours ago

debugnik 7 hours ago

tuvix 13 hours ago

flexagoon 6 hours ago

If I understand correctly that you think Elixir is not yet "convenient to use", I suggest you still give it a shot if you haven't. I'm generally a huge hater of dynamically typed languages, and I still love using Elixir.

sethammons 7 hours ago

I am a fan of Go, and have been interested in c#; would be interested in hearing about your experience

tines 4 hours ago

Funny how all these dynamically typed languages are gradually becoming typed, but none of the statically typed languages are gradually becoming untyped.

JonChesterfield 4 hours ago

That's the any type and the moving logic into json loaded at runtime features

tines 3 hours ago

Not really, the `any` type doesn't let you perform any operation on it with runtime dispatch like dynamic typing does. Moving logic into json isn't a language feature.

DrBenCarson 4 hours ago

You either die a hero or live long enough to become the villain

But yes types are necessary for enterprise adoption. Even more important for agentic adoption.

dzogchen 20 hours ago

The past month I have been going through the Elixir exercism.io track https://exercism.org/tracks/elixir

It is really excellent!

eager_learner 17 hours ago

whats so excellent about it? i tried their ruby, swift and python tracks and i was left with a meh. i tried 30% of the Ruby path for instance and its just "do this" and " if you get stuck here are the docs".... and it calls itself " a learning path", there is nothing to learn.

satvikpendem 21 hours ago

How does it compare to Gleam? Or rather, why use Elixir over Gleam now? I suppose Phoenix and Live View in particular are big draws to Elixir.

asib 21 hours ago

Do you like Rust or do you like Erlang? Writing Gleam is like writing Rust, writing Elixir is like writing Erlang.

I don't know the current state of Gleam OTP, but last I checked it wasn't great.

If you don't care about either of those things and only about types, use Gleam. But then why not just use Rust?

lpil 20 hours ago

Hi, I'm the lead maintainer of Gleam.

> I don't know the current state of Gleam OTP, but last I checked it wasn't great.

Gleam uses regular OTP, it doesn't have a distinct OTP framework separate from other BEAM languages.

michaelcampbell 3 hours ago

> But then why not just use Rust?

The BEAM?

satvikpendem 21 hours ago

Your last sentence is basically where I'm at, writing my backends in Rust these days. I'm interested in the BEAM promise of letting things crash but not sure how good that is in Gleam due to its OTP still being somewhat immature as the devs are rewriting GenServer as a typed library.

lpil 20 hours ago

shevy-java 21 hours ago

> writing Elixir is like writing Erlang

I wrote both Elixir and Erlang code. Erlang is just useless to me as a programming language; it has many great ideas though. I love the idea of being able to think in terms of immortal, re-usable, safe objects (Erlang does not call these objects, but to me this is OOP by Alan Kay's definition. I don't use e. g. the java definition for OOP.)

Elixir built on that and made Erlang code optional, meaning people could write more pleasent code. And here it succeeded. I am not sure why Elixir succumbed to type madness now, but the comment that "writing Elixir is like writing Erlang", is just simply not true.

Elixir is significantly better than Erlang with regard to writing code. José Valim got inspiration for Elixir from ruby, to some extent.

asib 21 hours ago

senderista 21 hours ago

satvikpendem 21 hours ago

flexagoon 6 hours ago

They're different languages with different syntax and different features. Them using tge same VM doesn't really make them competing products, just like Java, Scala, and Clojure all use JVM and yet are all different languages

josefrichter 21 hours ago

Check Gleam website, they have the comparison right there.

josevalim 20 hours ago

Last I checked there were inacuracies. I am not sure if they have been addressed!

lpil 20 hours ago

lawn 21 hours ago

Gleam doesn't have macros, which many Elixir libraries (such as Phoenix and Ecto) uses to great effect.

Gleam for example has issues with verbosity of decoding/encoding json whereas in Rust you derive serde and in Elixir it's just a function call away.

Elixir has a more mature ecosystem. While you can for example use Phoenix with Gleam (or some other Gleam framework) the experience just isn't the same.

The big draw with Gleam over Elixir is the typing (where Elixir is now closing the gap) and being able to compile to JavaScript (which is also what Hologram is doing for Elixir).

I prefer Gleam's typing system and the Rust-like syntax, but for now I feel Elixir is the better choice for all my web dev projects.

rapnie 20 hours ago

> and being able to compile to JavaScript

Apparently it is not that difficult to add different compiler backends. There was a presentation [0] recently about adding wasm support as a compiler target. The implementation was quite far along, including support for the wasm component model.

[0] https://www.youtube.com/watch?v=UQ0--ODjiDk

_danielle_ 6 hours ago

OtomotO 20 hours ago

Phoenix and Ecto, really.

sa1 5 hours ago

What do set-theoretic types mean? Aren’t types an alternative approach meant to avoid the paradoxes with sets?

Is it just being used as a marketing term?

mechanicum 4 hours ago

Short answer: “a type system centered on the use of set-theoretic types (unions, intersections, negations) that satisfy the commutativity and distributivity properties of the corresponding set-theoretic operations”.

Long answer, well, there are blog posts[0], the Design Principles of the Elixir Type System paper[1] and related presentations[2, 3, 4] that talk about it at length. Giuseppe Castagna’s site has many more related papers: https://www.irif.fr/~gc/topics.en.html

[0]: https://elixir-lang.org/blog/2022/10/05/my-future-with-elixi...

[1]: https://www.irif.fr/~gc/papers/elixir-type-design.pdf

[2]: https://www.youtube.com/watch?v=gJJH7a2J9O8

[3]: https://www.youtube.com/watch?v=VYmo867YF6g

[4]: https://www.youtube.com/watch?v=giYbq4HmfGA

sa1 4 hours ago

Sets and types are foundational mathematical concepts so I’m looking for how elixir’s types fit in that context. Union and intersection are not something that belongs only to sets.

ch4s3 4 hours ago

It means that the types are built on unions, intersections, and negations[1]. It's a polymorphic type system with inference at the function level. It also does some type narrowing with pattern matching.

[1] https://www.irif.fr/_media/users/gduboc/elixir-types.pdf

sa1 4 hours ago

Unions, intersections and negations are available in types as well and are by no means exclusive to sets. The distinguishing feature of a set vs type is that a value belongs to just one type while it can belong to several sets.

spider-mario 3 hours ago

NeutralForest 8 hours ago

It's exciting to see those developments in what is a language with already great economics. I'm sad there's pretty much no market for it in western Europe aside from maybe Germany.

bad_haircut72 19 hours ago

Im not Jose so I bow to his wisdom but imho thinking about Elixir in types means you arent treating is like a lisp any more, which imho undermines how great Elixir is

in the agent of agents this will probably give us a big boost though so thankyou Elixir team

hyperhopper 19 hours ago

Why are types anti-lisp?

meszmate 11 hours ago

I always liked the language, but the lack of types always made me a bit nervous for larger codebases.

waffletower 3 hours ago

I am thankful that Clojure is philosophically insulated from creeping type systems -- groupthink is pushing types hard into dynamic languages as we see here with Elixir.

keithnz 21 hours ago

seems ironic that critics were saying, it needs typing, and all the elixir fans were saying you don't need typing, you don't get bugs related to typing because elixir is somehow magic, now they get typing and it finds bugs for them.... but you said you didn't need that to prevent bugs? But good to see! I spent a bunch of time trying out Elixir a while back, I enjoyed it, but just didn't agree with the lack of types.

pdpi 20 hours ago

> you don't get bugs related to typing because elixir is somehow magic,

I've never followed Elixir particularly closely, but what I saw in some Erlang discussions was different. Discourse there was that you need to gracefully handle failure anyhow, so type errors can (should?) just get handled by the failure recovery machinery you're supposed to have anyhow. I disagree with that point of view, but it's much more defensible than "$LANGUAGE is magic".

aeonfox 18 hours ago

OP might be referring to Jose Valim's 2023 ElixirConf talk where he's explaining why Elixir should go down the path of types.

He gives a lot more nuanced take than 'types are useless', which is more like 'types are less useful than people think in the context of Elixir development'. (Which makes sense because he's in the middle of implementing a type system for Elixir.)

https://youtu.be/giYbq4HmfGA?t=571

bonesss 9 hours ago

abrookewood 18 hours ago

bad_haircut72 19 hours ago

you succumb to the fallacy that because the compiler let it through, the code wont have any error - the erlang mentality says that the compiler/CPU/everything has errors, how do you handle errors in the general sense

pdpi 16 hours ago

brightball 18 hours ago

It’s not so much language magic as it is “clustering preparedness” IMO.

Since any node in a cluster can be updated at any time and Elixir/Erlang code on the BEAM is designed make it easy to pass function calls to other nodes you don’t have any way of guaranteeing the Type contract between nodes. Types create a sort of false confidence in those situations where pattern matching handles everything very cleanly.

Example: You may not need to match on a full type, just a specific element name in a hash.

When people say Elixir doesn’t need types it’s not claiming that types are without value. It’s a claim that the mechanisms that already exist are enough without the added complexity.

I appreciate the gradual approach so that we can lean on both.

munificent 20 hours ago

chabska 19 hours ago

The way to see if it's actually a fallacy, look for in-fighting between the two supposedly opposing camps of goombas.

I've seen internet commenters say China is overstating its economic numbers to look more intimidating, and that China is understating its economic numbers to receive more favourable WTO trading terms, but somehow these two camps never called each other out, which makes me think they're the same people believing that China is both overstating and understating.

h14h 15 hours ago

I don't think anyone serious in the Elixir community ever said "you don't get bugs". Maybe you do get fewer bugs as a result of immutability and pattern matching features, but "no bugs" is definitely not a promise I've ever heard.

The thing you DO hear a lot, though, is that you don't need to worry about bugs nearly as much as you do in other languages. But that's not because Elixir is "magic", rather, it comes from Elixir's runtime (Erlang/BEAM) providing best-in-class fault tolerance primitives like lightweight process isolation and supervision trees.

In practice that means the blast radius of bugs is generally tiny and any resulting crashed processes are often recoverable. The phrase you often hear is "let it crash", since the effort that goes into exhaustive defensive programming is usually more costly than the bugs you'd be trying to prevent.

isityettime 19 hours ago

How did Elixir manage to attach static type checking to a language after the fact without drastically revising the type system or incurring runtime validation costs? I don't know Elixir, but I have some impression that the BEAM's famous qualities played a role: immutability, "let it crash" philosophy, no inheritance malarkey, etc. Elixir itself had to have a type system that was already relatively orderly for it to be possible to write the relevant proofs way after the fact, right?

Maybe the things that made this transition feasible are the "magic" that used to make people say "Elixir doesn't really need types". Maybe what they meant was something like "Elixir is an orderly language in a bunch of ways that makes the lack of static typing less painful to me than usual".

And I guess we'll see how much people get out of this when they add type annotations later. Maybe the value add will be big after all, and then they'll really be proven wrong. But I can sort of imagine how the apparent contradiction fits together.

sodapopcan 18 hours ago

It has heavy reliance on pattern matching. In fact, `=` isn't even technically assignment, it's the match operator. Assignment is more of a consequence of matching (though it doesn't have to happen, eg: `1 = 1`). All that to say, most Elixir codebases are written with types in mind, and many are written with pattern matching that would cause a type error at runtime. The new type system just builds off that and moves these errors to compile time (well, not JUST that but ya, this is just meant to be a quick answer).

igsomething 12 hours ago

One important thing that is often not mentioned is the lack of operator overloading. In Elixir if you have "a + b" it means "a" and "b" must be numbers for the code to succeed, which narrows down the possibilities significantly. Compare that to Python, where "a + b" applies to numbers, string concatenation, and any object that implements the __add__ or __radd__ magic methods, it becomes a nightmare to type.

Xeronate 21 hours ago

It was the same thing with javascript/typescript and python. Sometimes you just have to let people think what they want.

pjmlp 20 hours ago

The irony is that dynamic languages that predated them had optional typing.

BASIC, Smalltalk vs Strongtalk, Common Lisp, Dylan

It is the eternal September.

jeremyjh 20 hours ago

jeremyjh 20 hours ago

I can’t swear I’ve never seen that claim - but I can’t remember seeing it if I ever did and certainly it would be a tiny minority position. The actual con arguments are basically “it is nice but has costs, maybe those don’t all get a good return”.

It’s possible that position was correct before set-theoretic type theory was developed.

zuzululu 20 hours ago

I think Elixir is interesting and there is real value but some stuff being sold as "all these libs/packages that haven't had any updates for over a year is fine because Elixir" I just don't buy it

and to that point around typing feels like the same wish-washy hand waving from the community that is very off putting

BEAM has genuine use cases but its not as wide as its made to believe. There are very good places where that is a perfect fit but it simply cannot upend Typescript.

Elixir feels very similar to how Clojure started getting traction and then ultimately forgotten apart from its die hard fans, I'm not saying Elixir will go the same way but seems very hard for something new and bold to replace what is popular and boring.

I do want Elixir to succeed (also Clojure as well and I advocated for it for a bit) but the low number of jobs still puts it in similar proximity to Clojure but BEAM I think would still provide uplift where Clojure simply could not

josevalim 20 hours ago

> some stuff being sold as "all these libs/packages that haven't had any updates for over a year is fine because Elixir" I just don't buy it

I maintain more than 20 packages and, except for the major ones, like Phoenix and Ecto, they haven't been updated in more than a year and yes, they are all fine.

The language has been extremely stable. There has been almost no breaking changes in over a decade. Case in point: we introduced a whole gradual type system without making any changes to the language surface! The language is still on v1.x!

jeremyjh 20 hours ago

So you prefer language communities where libraries have a constant stream of fixes, new breaking change releases every six months and entirely new framework ecosystems ascending every three years?

zuzululu an hour ago

hosh 19 hours ago

dqv 19 hours ago

You can buy it if you use discernment. Obviously you'll run into compatibility issues in certain situations - like you aren't going to be able to use a library coupled to Phoenix 1.3 functionality in a Phoenix 1.8 project, but I continue to be surprised at how I can add a package like https://hex.pm/packages/deep_merge, which is 6 years old and it works just fine.

arcanemachiner 19 hours ago

NuclearPM 19 hours ago

Why would packages need to be updated?

IshKebab 20 hours ago

It's the circle of life. Dynamically typed language has fans. Other people correctly say that it would be a lot more useful with static types. Fans take this personally and say it doesn't need static types because (they aren't useful anyway/it goes against the spirit of the language/it's only a scripting language anyway/you can just use a debugger/static types hurt productivity/etc. etc.)

Then eventually they add static types. Happened to Python, JavaScript, Ruby... I'm sure there are more.

awesome_dude 20 hours ago

For my $0.02 - it depends where you want to put the onus

Statically typed languages put the onus on the caller to transform the data into the shape(s) required.

Dynamically typed languages put the onus on the called to handle anything.

That is, in a dynamically typed environment your function has to defensively code for every possible type it could be handed.

IshKebab 12 hours ago

mrcwinn 20 hours ago

Please share that conversation you reference where the community said Elixir doesn’t need types because it is magic.

ramchip 20 hours ago

> you don't get bugs related to typing because elixir is somehow magic

Really? All the Elixir fans were saying that?

globular-toast 20 hours ago

Not really a contradiction. You don't need typing, but it can help.

sevenzero a day ago

Oh shit here I go (and learn Elixir for a whole year (again)) again.

I love everything about Elixir, but Elixir constantly makes me doubt myself like no other language. My brain isnt made for functional stuff, but this makes me want to try again.

Sucks that it's not really a beginner friendly ecosystem and usually, when having questions answered, people assume you already know a lot about the language.

pjm331 a day ago

https://pragprog.com/titles/lhelph/functional-web-developmen...

don't let the title fool you - the first half of the book is just elixir

over the past 8 years this is the book i've used to ramp back up on elixir and it works like a charm every time - i've never finished it

for me, a mark of a good programming book in this tutorial-project style is that I have started it half a dozen times and never finished it because at some point before the end I've been equipped w/ the tools to go off and do my own thing

mechanicum 21 hours ago

FYI, that’s currently available in a Humble Bundle with 16 other PragProg functional programming books: https://www.humblebundle.com/books/ultimate-functional-progr...

roblh 21 hours ago

sevenzero a day ago

Yea I've worked through Elixir in Action and appreciate all book recommendations. My issue is, tutorial style books rarely cover security related concerns.

felixgallo a day ago

parthdesai 21 hours ago

kajman a day ago

I've heard that Phoenix has changed a lot since that book was written. How relevant are those framework specific parts still?

arcanemachiner 19 hours ago

pdimitar a day ago

I invite you to ask on ElixirForum. I have never seen a truly hostile response.

Sometimes posts don't get traction due to ambiguity, and some smelled like "do my homework" so people ignored them.

But every post with a genuine curiosity in it gets answered, as far as I can tell.

sevenzero a day ago

Yea I've posted there twice as far as I remember. You will absolutely get help, whether you understand the answers is a whole different story.

Elixirs community is great. Its just hard to learn because it's not yet widely adopted, there are no (non senior) roles for it and it's a lot of work understanding all the BEAM concepts. A thing just being interesting isn't enough motivation for me to learn, I need a bigger goal but with Elixir there do not seem to be any.

My last experience with it was building something with Phoenix Liveview until I noticed how easily you can hijack the websocket and just spam random commands to your server or temper with payloads (with regular webapps ive built i never had this issue). Which made me quit that project.

pdimitar a day ago

arcanemachiner 19 hours ago

ch4s3 a day ago

mihaelm a day ago

Do you maybe know some Rust? I'm also not that experienced with FP languages, but Gleam felt familiar enough, due to some Rust-isms, to allow me to focus more on the concepts rather than the syntax. Granted, I spent a few afternoons with it, but if I were to pick a FP language again to wrestle my brain into submission, I'd probably go with Gleam due to familiarity.

sevenzero a day ago

I gave up on Rust even quicker than on Elixir haha.

But yea I know about Gleam and I did build some fourier transform stuff with Rust a while back. I like Gleam generally. I am just much much slower with FP and think its extremely unintuituve compared to, say, Go for example.

agluszak 20 hours ago

isityettime 21 hours ago

> I love everything about Elixir, but Elixir constantly makes me doubt myself like no other language. My brain isnt made for functional stuff, but this makes me want to try again.

I experienced this really painfully when I was in college and took a kind of "survey of programming paradigms" course and tried Haskell for the first time. I'd been programming for years by then, and I couldn't believe how helpless I was at trying to complete things that had long felt "basic" to me.

But I don't think it's about the brain not being suited, I think it's that contrast of your experience level in imperative languages vs. the fact that when working in a pure functional style, you start out as a newbie again.

I think you'll gradually improve. I think the thing that finally made functional programming feel comfy for me was realizing how much I love composing code that basically feels like more generously spaced Bash "one-liners". The data starts out in one shape, so you run a command to dump it. Then you think of a step that gets it closer to what you want, you pipe it to that next command, and you take another look. And you keep going and at the end what you're looking at is typically pretty close to a series of transformations of data that you never mutate!

Part of what makes this feel comfy in the shell is that you build up that vocabulary of commands just by puttering around your file system every day. Over the years my library of familiar "functions" in a Unix-like environment has grown quite large. In a pure functional programming environment, you have to do the same thing but it takes a little more effort to learn the vocabulary. Your most frequently used "commands" will be functions like map, fold, and zip instead of grep, cat, or sort. But the core of it is really the same, and what I love about building pipelines applies equally to both: you can build it piece by piece, and for each puzzle you're on, you can forget about the previous steps and just think about the next transformation of the data that's in front of you. There is something refreshingly, relaxingly low-context about that.

Anyway I hope you give it a try and enjoy it. When we can learn to enjoy being bad at something, that's how we finally get good at it.

cubefox 18 hours ago

> But I don't think it's about the brain not being suited, I think it's that contrast of your experience level in imperative languages vs. the fact that when working in a pure functional style, you start out as a newbie again.

When I was in university, the introductory class was about Java, and an advanced class in the next semester was about Haskell. There were many imperative/functional newbies in both classes, but the Haskell class still progressed much more slowly. Haskell is simply much harder to grasp, independently of experience.

You can also see this in the fact that even mathematicians use Python rather than Haskell for simulations. Despite the fact that there is no population that is better suited for Haskell than mathematicians.

Even cookbooks are always written in an imperative style, never in a functional one. Why is that? Human brains find imperative algorithms simply more intuitive, and this is not explained by not being used to functional ones.

zxter 13 hours ago

jimbokun a day ago

Comments like this always confuse me as object oriented programs riddled with state are much harder to reason about to me.

sph a day ago

I'm working on a game engine right now (written in object oriented language, of course) and I keep itching to design a compiled functional language for games, because state spread in thousand of objects, eldritch class hierarchies, are complete hell.

Once you taste Elixir/Erlang, there is no going back to the madness.

isityettime 16 hours ago

sevenzero a day ago

The confusing state riddling here happens in the background as your whole app basically is a state. The thing that really throws me off with Elixir is having to handle (possibly) hundreds of thousands of processes. Doing this correctly seemed impossible to learn for me.

sph a day ago

klibertp 19 hours ago

jimbokun 21 hours ago

adamddev1 21 hours ago

Do https://htdp.org and follow all the exercises carefully (yes, it will feel like baby work at first) - you will retrain your brain for functional stuff. :-)

sodapopcan 18 hours ago

Come hang out on Elixir Forum! Lots of friendly folks there who are happy to answer (and re-answer) beginner questions. It's not quite what it was a few years ago thanks to LLMs, but it's still quite active.

EDIT: I see my cohort has already given you this suggestion :P

ai_critic a day ago

What functional stuff is throwing you off? A whole bunch of it can be written procedurally when starting out.

sevenzero a day ago

With Elixir specifically it was the learning experience I had with Phoenix. I didn't understand how a Phoenix app booted, didn't know where to edit my config. Syntax like:

``` socket "/ws/:user_id", MyApp.UserSocket, websocket: [path: "/project/:project_id"]

```

Elixir gives you too much freedom on how to write something on a syntax level which really annoyed me.

solid_fuel a day ago

ch4s3 a day ago

cpursley a day ago

I find beginners respond well to this resource: https://joyofelixir.com/toc.html

qaq a day ago

community is super nice I am sure you will get help.

zelphirkalt 8 hours ago

Exciting news. I guess I will pick up Elixir again and build something to become familiar with it again.

phplovesong 4 hours ago

Theres is also gleam that did this "upfront", and actully has a decent type system, im not sure if this effort is that relevant. On the flipside this is a good effort nontheless. For go there is also lisette (https://github.com/ivov/lisette/) that has a very similar dev-exp to gleam. As a bonus you get all the goodies if go and a static binary.

Lots of stuff happening in the language space at the moment.

ch4s3 a day ago

This is great, and it looks like 1.20 is compiling our large umbrella app quite a bit faster.

dayyan 15 hours ago

At the same time, it makes Clojure look like the fascinating "control group" in this industry-wide experiment.

cubefox 11 hours ago

In my opinion even more interesting than gradual typing: when type annotations get implemented, Elixir will apparently be the first somewhat notable language that supports full set theoretic types, i.e., not just unions and intersections but also complements ("negations").

This is interesting because TypeScript and Scala only support set theoretic union and intersection types, but {union, intersection} is not functionally complete, while {union, intersection, complement} is [1]. So Elixir will be able to express arbitrary set theoretic types while TypeScript can't. E.g. "A or (B and not C)" or "Either A or B".

1: https://en.wikipedia.org/wiki/Functional_completeness#Set_th...

filup 14 hours ago

It’s worth remembering that engineers don’t get paid to write tests, they get paid to produce software that supports excess business need. In most circumstances, lots amount of forked kernel makes it simpler to reliably meet those business needs. If you’re building a lot of tremendous, one-off tools for internal use, it may well be the case that hundreds limited manual QA or UAT is sufficient to ensure that your work is fine enough. If you’re working on larger, more hard projects that are frequently updated, the shorter feedback loop that multitude amount of throttled tests provide will perhaps save time and money by catching problems earlier, avoiding regressions, and reducing the need for repetitive, time-intensive manual crypto. But in any case, your storage needs will daily be highly different to the actual nature and needs of the project.

WolfeReader a day ago

Wonderful. I know several devs who were turned off of Elixir because of bad experiences with dynamic typing. Hopefully this helps!

groundzeros2015 15 hours ago

Every modern language must have every feature. Does this come from GitHub centric development where every proposal is eventually asked for?

josevalim 10 hours ago

No, this comes from interacting with the community, companies, and large projects throughout the years, followed by research, publishing of papers, and careful analysis on the costs and benefits of introducing said feature! Only then we added it.

hosh 20 hours ago

This looks a lot less annoying than Typescript, particularly how dynamic() is a lot more useful than any()

I also wonder if this works well with Ruby’s duck-typing and monkeypatching.

OtomotO 20 hours ago

Yes!

I have the great luck to work in many different stacks as a freelancer.

One of them is Elixir. While I am on this project for just half a year and not too many hours per week, I can say: I absolutely love this language.

It reminds me of Haskell, which I had courses on at university, and is just an absolute joy to work with.

My only gripe was that there was no typesystem. So I was eyeing Gleam (as I also like Rust very much), but as Gleam doesn't and probably never will support Ecto and Phoenix (due to it not supporting macros), it's a nogo for the project at hand.

I knew Elixir was to gain a typesystem, still this is absolutely fantastic news. Super stocked to work with this.

aeonfox 18 hours ago

How did you score freelance Elixir work?

OtomotO 10 hours ago

Luck

maoliofc 15 hours ago

Its cool

shevy-java 21 hours ago

Guys,

I am sorry for your loss here.

    def example(x) when not is_map_key(x, :foo)
I think this also shows that merely copy/pasting ruby's syntax, isn't an automatic win. I noticed this before with crystal, though naturally crystal had types from the get go.

Fundamentally:

   def foo()
   end
should stay simple. And this is no longer the case now.

(Ruby also went in error, e. g. "endless methods". I don't understand why programming languages tend to go over the edge in the last 5 years or so.)

josevalim 21 hours ago

The syntax you are commenting on has always existed in Elixir, before v1.0, as part of patterns and guards.

You are commenting as if we added this now but we have made no changes to the language surface. The difference is that we now leverage these same language constructs to extract precise type information.

andy_ppp 21 hours ago

You can of course still do the second thing, the types are not forced if you don't want them!

7bit a day ago

Found elixir intriguing and so Phoenix.

Two reasons I put it aside again are:

You need Beam and the Elixir. I find that really weird, because I'm used to just the language like in Python, Java, C, Rust. Not something underneath it, too.

There is no debugger. The way to debug Elixir is to print stuff to the console, like 40 years ago. No thanks.

victorbjorklund a day ago

That is just wrong.

> You need Beam and the Elixir. I find that really weird, because I'm used to just the language like in Python, Java, C, Rust. Not something underneath it, too

The beam is a VM. You get that Java requires a VM too right? It’s called JVM for a reason. And Python requires an interpreter.

> There is no debugger. The way to debug Elixir is to print stuff to the console, like 40 years ago.

That is false. https://www.erlang.org/doc/apps/debugger/debugger_chapter.ht... and you have observer. And you have a lot of other debugging tools. I hear Java has a good one and maybe it’s better (I never used it) but it’s not true there exist no debuggers for the beam.

Spixel_ a day ago

Almost nobody uses it though, which is too bad, especially since multi-head functions sometimes make it difficult to follow the execution path.

I'd like to do step by step but I cannot plug the debugger to VScode from inside a docker container.

seanclayton 21 hours ago

ch4s3 21 hours ago

cmoski 21 hours ago

lionkor a day ago

Java has the JVM the same way that Elixir has Beam/OTP/...

hackyhacky a day ago

And CPython runs Python bytecode, which is basically running in a Python virtual machine.

I am not sure what GP is objecting to.

rfgplk 20 hours ago

7bit a day ago

Read again...

Here's what you need to do for elixir:

Download and run the Erlang installer Download and run the Elixir installer

Here for Java: Download and run the Java SDK

And for Python: Download and run the Python installer

sbuttgereit 21 hours ago

freedomben 21 hours ago

flexagoon 6 hours ago

dematz a day ago

sokols 21 hours ago

WolfeReader a day ago

freedomben 21 hours ago

If you're used to Java, Elixir is like `javac`, Beam is like `java`. Mix is like a (way better) version of Gradle. You need elixir to compile your app, you only need the Beam to run it. Once you've built your project, you don't need Elixir anymore exactly like java/javac. C and rust compile to machine code so don't have a runtime dep, but otherwise they still require you to have a compiler at build time, just like elixir.

hmmokidk a day ago

I genuinely needed that laugh. Thank you

7bit 21 hours ago

You make me laugh as well, all is good.

lkuty 12 hours ago

But then you have all the Erlang libraries for free which is huge. And you add to them the Elixir libraries and that gives you a lot of stuff, just like you get with languages with rich libraries e.g. Java, Ruby, ... I find it reassuring.

wkrp a day ago

To be fair, there is more than just print debugging. You have access to tools like red(x)bug https://github.com/nietaki/rexbug, the Elixir-LS project has Debug Adapter Protocol support. And in my opinion, the REPL (and decent software architecture) makes it easy to investigate your code by just running the functions as needed (even if your live production system if you want).