Show HN: Putt.day a daily mini golf game (putt.day)
210 points by ellg 14 hours ago
Dheerajiitr a minute ago
Loved this, I hope it's not another promotion by anthropic :D
Retr0id 14 hours ago
Feels like there's too much rolling resistance, even with a perfectly lined up shot there's not so far you can go. And definitely not enough to make it in 6!
Also if the camera angle is too high, you can't pull back far enough to reach maximum speed.
munro 13 hours ago
If you bounce off the wall at the start, and RNG gods look down on you, you're lined up to go through castle on first shot. Then knock it through castle, and lined up for 3rd final putt into hole.
But I agree with those points. I feel like real putt putt glides more, then more resistance at slower speeds then slow speeds have more resistance. And then yeah, default camera angles are troublesome--it makes it impossible to do full power shot at some angles too.
ellg 13 hours ago
tweaking this currently, thanks for the feedback
Retr0id 13 hours ago
My pasteable "scorecard" was fairly simplistic, just 8 solid green circles followed by an ellipsis. I think you could improve this by dividing the course into regions (either visibly or invisibly - same number of regions as the par) and considering each hit to be green if it makes forward progress, amber if it doesn't, or red if it goes backwards. And don't truncate it if it takes more than 8 shots!
taikahessu 7 hours ago
Also it was very disorienting especially after making into the circular hole thingy, hard to know which way to aim, some small sign which is the right way would be nice, other than that, quite nice.
shakna 8 hours ago
Don't aim forward. Jump the wall to the side, and you'll be in within shout of the hole.
wtfHN26 12 hours ago
Got it done in 4.
buggylearning an hour ago
Cool project. On my phone the camera is facing the opposite direction and I can't figure out how to consistently rotate it.
iAMkenough 28 minutes ago
There’s a setting on by default that aims the camera at the hole. Turning that off helps a lot.
hankbond 13 hours ago
It's cute but the physics feel off. Something about the bouncing feels like it dampens the momentum too much, and the rolling resistance also feels like it's too aggressive. I really did not like the ramp that pushes for you.
ellg 13 hours ago
ya its still a wip, I appreciate the feedback though and I do want to keep tweaking stuff like this. Feel free to add feedback at the end of level prompts too if you feel like it, I'll be reading all of them
kjgkjhfkjf 13 hours ago
I like the concept. It's fun. Feedback:
1. The ball seems a bit soft. I suggest you get a real golf ball and putter and see how they behave, if you haven't already.
2. It would be nice if the camera positioned automatically so that it's roughly in the direction the ball should go on the next shot.
3. There were a bunch of flying yellow blobs. I was not sure what they were supposed to be.
em-bee 13 hours ago
i agree on the camera direction. that is annoying.
the flying blobs are other players going wild
Scoundreller 9 hours ago
I suggest "feather touch"
you have selected: "POWER DRIVE"
unknown_user_84 3 hours ago
darkgray 14 hours ago
Prove you can get in the hole in just 6 putts, damn you.
daemonologist 13 hours ago
You can bounce the ball up slightly (presumably the spin from rolling is modeled or approximated, and gives lift when hitting a bumper), which might be enough to skip from the tee to near the end of the course. Not sure that should be considered for "par" though. Took me 14.
wtfHN26 12 hours ago
It's possible. Done in 4.
Bounce it off the left wall in your first shot and you can land close to the end of the course.
jdauriemma 13 hours ago
I scored 5. Bank at max power at 5 o’clock from tee, the ball bounces over the wall and skips most of the course.
unknown_user_84 3 hours ago
I have to wonder if they modded it because this doesn't seem possible anymore. Though I may be holding the putter wrong XD
I tried hitting the little floating island behind the start too to get a bounce but the ball clips through it.
What I did find was that you can use the purple spinning circle at the beginning as a teleporter to the one near the end if you aim at the wall opposite the spinner. Your ball will hit the wall and bounce back and up into the teleporter thing.
edit: I think the level changed?
darkgray 2 hours ago
mcapodici 12 hours ago
Thanks for the tip. Was 26. Now 4.
More specifically: aim back, and where the left side (as you now face) starts to ramp down there aim for the spot where it starts to slope down. Full power.
cluckindan 13 hours ago
I made it in 3. Git gud.
keraf 11 hours ago
It's possible to do it in 2 ;-)
foco_tubi 12 hours ago
edit LocalStorage and you can have whatever score you like
dirkhe 2 hours ago
Would be awesome to also have a private room where you can play X old random/picked holes in a series versus your friends.
kevinwang 11 hours ago
Nice! Also reminds me of https://minigolfle.com/
naet 9 hours ago
I made my own daily golf game a couple years ago; honestly it isn't even really finished but it gets a couple thousand plays every day somehow.
It's more like a 2d platform golf: https://squigglegolf.com/game/
I had built out a custom level editor and some other fun features, but never really polished off the UI enough to release those. Someday I should really finish / update it.
footydude 29 minutes ago
> it isn't even really finished but it gets a couple thousand plays every day somehow.
Having just spent 5 minutes on it...I imagine it gets played because it's pretty good fun (good work!)
The inclusion of showing the trajectory of your previous (failed) attempts is really neat - it means I can refine my shots more accurately.
cush 8 hours ago
On mobile, don’t make the ball the hit target to putt, because you can’t see where the direction/power under your thumb
kylegalbraith 6 hours ago
This is really cool. Probably needs some physics tweaks as a short putt is almost always way to hard. But love the idea!
verytrivial 6 hours ago
Almost complete inability to sink the ball. I though I was meant to get it to stop in the spinning circle? But it is impossible to putt a short distance, it's always a couple of feet, and when I managed to use the edges to bounce away energy and stop the ball on the circle, nothing happened.
jachee 4 hours ago
The hole (like in IRL golf) has a flag in it. :)
The Overview button helps get an idea of where to go.
aosaigh 3 hours ago
Very nice. I'd be interested to hear how the real-time/multi-player element is working?
felooboolooomba 3 hours ago
A positive AI side effect. The era of "little flash games" is coming back and I love it!
uludag 3 hours ago
I kind of feel like I'm going crazy when I read comments like this. The era of "little flash games" has never left and there have always been countless number of such games developed. The only thing AI is doing is putting AI developed games in front of Hacker News readers.
molybd3num an hour ago
i always enjoy going to the games section on newgrounds, plenty of great games
felooboolooomba 3 hours ago
Bug: Show a message that WebGL is disabled instead of blank white screen.
anotheryou 3 hours ago
I'd love a rotation fixed overhead camera
m1rsh0 12 hours ago
I like it! The graphics are really good but it feels a bit laggy to me. IDK if someone else has experienced this.
falsaberN1 12 hours ago
Adorable little game, works very well! In today's hole I found a little shortcut by bouncing back from the starting position into just before the little "house" and managed to complete the hole in 4 shots. I like that such things are possible, feels satisfying.
chandler5555 11 hours ago
am i dumb how do i get past the first little ledge
Wilduck 11 hours ago
You don't, you just cheese the level by slamming into the wall just to the left at the start and skip most of the course.
datenyan 11 hours ago
Same here, got stuck in an infinite loop of the booster pad (?) sending slamming me into the wall over and over.
ellg 11 hours ago
i fucked up the random seed and it generated a bunk level, its fixed now sorry
heystefan 11 hours ago
lol same
passiflora96 9 hours ago
Really love the concept! It was kinda laggy for me tho. Had to stare at a blank screen until i spammed the refresh button. Other than that, pretty cool stuff.
fabled-out 11 hours ago
Love it! If you added a more useable multiplayer mode, I'd love to share with some friends I usually golf with.
twosky 7 hours ago
It's a good game! If I had to give a little feedback, I wish the sound of falling into the water was a bit more natural! Other than that, I'm satisfied.
Rmnesia 11 hours ago
Looks quite funny actually. Maybe it could be some multiplayer mode that I can srike and crash my opponent ball.
2OEH8eoCRo0 14 hours ago
Par 6 my ass
ben0x539 13 hours ago
https://i.imgur.com/PzlgXnD.png skill issue
edit: https://i.imgur.com/9xnntqB.mp4 fairly reliable trick shot
Retr0id 13 hours ago
Mind giving a description for the jurisdictionally challenged? (imgur self-censors in the UK)
amiga386 13 hours ago
bauble 12 hours ago
ben0x539 13 hours ago
duncancarroll 13 hours ago
spython 13 hours ago
You can go from the starting position to the last u-turn, skipping nearly the whole course. But I doubt that's intentional.
wuliwong 13 hours ago
Got dat Birdie son!
sudo_cowsay 10 hours ago
Ain't even loading for my poor laptop. Sounds like a lot of fun though!
ZeWaka 7 hours ago
Doesn't seem to render on Firefox.
unknown_user_84 3 hours ago
Works on mobile firefox for me.
I often get webgpu errors with firefox.
151.0.4 (Build #2016165791),
GV: 151.0.4-20260608154138
AS: 151.0.2
OS: Android 16
montag 13 hours ago
The score card should reflect your latest playthru even if it “doesn’t count.”
em-bee 13 hours ago
or the best one, so i can challenge myself to improve.
brikym 11 hours ago
I like it. What stack did you use for rendering, physics etc?
atoav 3 hours ago
The camera auto orientation was 180 degrees wrong after clearing a stage. Maybe you need to give it a sort of "preferential direction"?
therealdrag0 13 hours ago
Congrats on game that can be used in a mobile browser. Thats rare.
ellg 13 hours ago
I made this because I wanted something quick to play while pooping
Madmallard 8 hours ago
how the vibes though
paulhebert 8 hours ago
Really fun idea! Though I agree about the feedback on the physics: the ball doesn't travel as far as I'd like and bounces off the edge too often.
The game also often wanted to reorient me towards the flag which was annoying when I was trying to go another direction.
It also sometimes was tricky to drag the ball - It thought I was trying to pan the perspective.
All that said, this is fucking rad! I think with a few small tweaks you've got something really special. And it could easily be extended with windmills, power-ups, etc. I'm excited to play more and see it progress!
camillomiller 4 hours ago
Fun but closer to the hole it’s impossible to aim. I missed it for time because I have no way to understand fine direction if my thumb covers the indicator at low power
purple-leafy 11 hours ago
The phrase “how was this hole” was amazing
mig74 5 hours ago
putt.day #32 14/9 +5
ellg 12 hours ago
thanks again for the feedback everyone. I just pushed a few updates around physics and scoring!
andrewshadura 5 hours ago
Nothing beats Neverputt. https://enderandrew.com/neverputt/
wuliwong 13 hours ago
Freakin awesome. Hahahah, I love that there are 'cheats' and the fact that you can see everyone playing definitely makes it cool! You can even get hints by watching the ghost players. Great job!
Hugsbox 13 hours ago
This is really awesome! But par 6 is absolute bullshit. I thought I was doing really good, made great progress with every putt, didn't seem to make any major mistakes... but way over par :( I'll return tomorrow and try again
wuliwong 13 hours ago
I got a Birdie! You don't just have to follow the main path...(mysterious sounds)
sergiotapia 13 hours ago
Par 6 seem impossible? At least 15 necessary at the least?
recursive 13 hours ago
6 is possible. Just did it. Less is possible. Hitting a wall gives you a vertical impulse. That can be used.
djmips 11 hours ago
Retr0id 13 hours ago
I got it in 15 but overshot the last 2, so I'd say 13 at least is possible. But definitely not 6!
duncancarroll 13 hours ago
There's a trick to it
slopinthebag 13 hours ago
I did it in 3, but you need to hit a jump from the start over, and roll far enough to go through the arch on shot 2.
cactusplant7374 13 hours ago
I got 12. I'm not going to tell you the secret though.
chrisweekly 8 hours ago
incredibly annoying to get close to the hole then go back and forth over the hole on what should be a tap-in. reached it in 3, then got to 22 strokes before saying fuck it, I have better things to do
lellow 13 hours ago
fun little game!