Launch HN: Adam (YC W25) – Open-Source AI CAD (github.com)
35 points by zachdive an hour ago
Hey HN! I'm Zach from Adam (https://adam.new/). We're building AI agents for mechanical CAD software. We’ve built the company on two fundamental beliefs:
- AI will be the primary medium for creating mechanical designs just like it is in software today.
- The best paradigm for CAD generation is to generate CAD as code (text -> code -> CAD).
We’re building CADAM, an open source Text to CAD platform. It's a React app (TanStack Start) with a Supabase backend for auth, database, and file storage. Think of it like AI TinkerCAD.
Demo: https://www.youtube.com/watch?v=iESOr7EGWqk Try it: https://adam.new/cadam/
What it does:
- Generates parametric 3D models from natural language, with support for both text prompts and image references.
- Outputs OpenSCAD code with automatically extracted parameters that surface as interactive sliders for instant dimension tweaking
- Exports as .STL or .SCAD (plus OBJ, GLB/GLTF, FBX, and DXF)
Under the hood:
- One agentic endpoint with two modes that swap system prompts and tools: a parametric mode that writes/edits OpenSCAD via a build_parametric_model tool, and a mesh mode that generates 3D textured meshes.
- Simple parameter tweaks bypass the model entirely; adjusting a slider does a deterministic regex update on the SCAD source, requiring no LLM call.
- Model-agnostic via the Vercel AI SDK: Anthropic (Claude), Google (Gemini), and OpenAI/others through OpenRouter, with adaptive thinking auto-enabled on newer models. Surprisingly, in our evals Gemini 3.1 Pro is the top model.
- Runs fully in-browser by compiling OpenSCAD to WebAssembly (in a Web Worker, so the UI never blocks) and rendering with Three.js via React Three Fiber
- Supports BOSL, BOSL2, and MCAD libraries, plus custom font support (Geist) for text in models
Future improvements:
- Support both build123d and CadQuery. This will allow us to move beyond CSG primitives to constraint-driven modeling and provide direct comparisons to other code-as-CAD primitives.
- Better spatial context: UI for face/edge selection and viewport image integration to give LLMs spatial understanding
You can clone the repo and run it locally! Contributions are very welcome.
dvh 18 minutes ago
I asked it to create 3d model of "AMF-O97L45-DB". It pulled datasheet and generated 3D model. Left is reality, right is what was generated: https://imgur.com/a/oNaz51q
- wrong pitch
- wrong pins position
- missing pins
_pdp_ 30 minutes ago
Very cool. Why not start with an MCP instead?
An existing LLM could drive the generation while the MCP can render the final result?
zachdive 24 minutes ago
We're intent on building a dedicated editor, that way we can build a lot of nice UI! We'd also like to build public mcps for some of the popular cad tools
jrflo an hour ago
Can you talk more about the UI for face/edge selection that you're working on? Is that only going to be in the OnShape/Fusion plugins?
zachdive 41 minutes ago
It's currently in the plugins and we're working on bringing it to CADAM. Basically you'll be able to use the GUI, and give face/edge selection context to your prompt "extrude a hole through this face". It's directly tied to us adding brep support.
zardo 27 minutes ago
FYI there is already a product with a very similar name, CADEM.
zachdive 22 minutes ago
Oh thanks! What's CADEM?
zardo 17 minutes ago
I think it's primarily for designing chemical processing systems, though I know it through the pipe layout software being used off-label to design vehicle electrical harnesses.
paulglx an hour ago
It could be a nice touch to give some examples of what it's possible to ask CADAM!
zachdive 44 minutes ago
Yes good idea! We've added a few in the read me if you'd like to take a look
q3k 22 minutes ago
> A complete V8 internal combustion engine
Yeah, no, that's a lie. This isn't a CAD model. It's a fantasy 3d model that looks like it's straight out of Gearhead Garage (1999).
Any time I see these 'AI CAD' solutions it's always toys, toys, toys. Show me something functional that you've actually manufactured (shitty 3D prints don't count). Or at least show me something that can actually be assembled and isn't just a bunch of boxes with no fasteners to hold them together.
zachdive 12 minutes ago
We could defo update our readme! What do you think of this?: https://x.com/aaronli/status/2064876123109089742?s=20
Fable 5 in our Fusion Extension.
q3k 6 minutes ago
I see cams intersecting eachother and still nothing that is actually ready to be manufactured or even looks like a design that has had any thought put into it. It's the CAD equivalent of idle doodling.
Do you have a single person on your team that's actually a mechanical engineer with practical industry experience?