A game where you're an OS and have to manage processes, memory and I/O events (github.com)

313 points by exploraz 3 days ago

GL26 10 hours ago

This would be huge if it was « rogue like », where you could buy new more performant components that allow you to reach further into the game. The game makes you naturally lose, and there are milestones that you can reach (bosses, or loot that stays throughout sessions). For instance you could unlock GPUs, docker containers, another SSD, antiviruses…

sudoshred 8 hours ago

Also consider RTS elements, like assigning certain schedulers to handle workloads which are swappable and tuneable, maybe with some skill tree unlocks.

nielsole 6 hours ago

unlimited possibilities to expand the game scope through a tech tree: - Hyperthreading - interrupts - compressed main memory - L3 caches - TLB caches - CFS - cgroups - TSO/GSO - performance / efficiency cores - dynamic clock speed - thermals - PCI bandwidth / lanes - ...

Game could start with a single CPU and 2-3 processes and then all this comes on top step by step and you can automate it away through tech tree.

DonHopkins 3 minutes ago

peddling-brink 4 hours ago

Or a bitburner-like game, where scripting the solution is required.

petee 3 days ago

Rebooting could be a mini-game where you dodge the user's BIOS keystrokes a few times before they give up

lofties 17 hours ago

I'm pretty sure this is exactly what is happening in real life. I pressed F12 damnit! Go into the bios already!!

gcoakes 14 hours ago

Some friendly tips from post-silicon validation:

sudo systemctl reboot --firmware

shutdown /r /t 0 /fw

These reboot directly into BIOS.

For Windows CMD+R menu, run it by pressing CTRL+SHIFT+Enter (elevates to admin). You may have to do it twice for some unknown reasons after reinstalling the OS.

Xiexe 2 hours ago

nullpoint420 2 hours ago

AgentMasterRace 17 hours ago

The absolute bane of my existence, I had a time a week ago repairing my bootloader after I (stupidly) did 3 months of windows updates after running a bunch of disk repairs and other recovery based things after I (again, stupidly) fell for a fake repo for deepseek tui and infected myself

phaser 4 hours ago

I love this idea! I totally see it in the classroom or being played by someone who's trying to learn how to make an OS (which is on my personal bucket list)

What I didn't like, is the tutorial is separate from the game. It would be awesome imo, if there's a tutorial stage where the game is explained hands-on (maybe pausing the game with explainers, until I start to get how to play) Otherwise I have to memorise the instructions before trying the game.

Regardless, amazing little game.

donpdonp 15 hours ago

This was fun to play...for about 2 minutes before all the manual work of moving processes around got very tedious, which may be the point of the game. What I would like is a little code edit window where i could code simple routines to handle the scheduling, then be able to watch the result.

lelandfe 4 hours ago

This is why we must daily thank the elves inside our machines. It's tough work!

fredley 2 hours ago

As an OS, I wish the user would launch fewer programs. What a chore.

monocasa 16 hours ago

Fun fact: operating systems were originally programs intended to replace most of the work of a human job description, that of computer operator.

marcosdumay 2 hours ago

Computers were first marketed into replacing the work of humans that had a job called "computer" (what spreadsheets finally did)... Operating systems were create to replace computer operators (what they didn't)... For a while some people called compilers "automatic programmers".

The marketing and management of IT always had this fixation with replacing people. It always has been the wrong answer and the real value always came from making people better.

advisedwang 19 hours ago

Fabulous concept, but personally I did not find very fun actually playing.

loloquwowndueo 18 hours ago

A lot of these puzzle/micromanagement games are very similar to stuff folks do for work. I stopped playing an entire category of puzzle games once I realized it was basically programming, which I do all day for a living anyway. Gamified programming is still programming.

glaslong 16 hours ago

I have a problematic relationship with Zachtronics games for this reason.

I love TIS-100, but at some point I realized I was studying the user manual for a fictional computer, trying to learn it's fictional assembly language, to optimize some multicore data flows.... and decided I should probably get paid for doing that in real life instead.

wing-_-nuts 2 hours ago

I do like some of them, like pico 8 is a constrained game programming environment, and it takes me back to the days of the power of qbasic, being able to do dang near anything without burying yourself in a massive layer of abstraction and complexity.

axus 3 hours ago

After you switch to managing LLM agents all day, programming at home will be fun again. Just don't use an LLM to play the game...

jonahx 17 hours ago

Many programmers program for fun outside of work.

ivanjermakov 5 hours ago

hnlmorg 7 hours ago

jasonfarnon 16 hours ago

That's what bugged me about the old MS Flight Sim games. It felt like the actual job.

mrguyorama 34 minutes ago

lukan 8 hours ago

GolfPopper 14 hours ago

But just think of the great training this will provide for your enslaved upload in the future!

ChrisRR 7 hours ago

Tell me you play Zachtronics without saying Zachtronics

loloquwowndueo 6 hours ago

internet_points 9 hours ago

OTOH I now have a lot more sympathy for my cpu's, I should give them some slack

ant-kinesthetic 2 hours ago

Oh gosh this reminds me of a college project where we had to build the heap allocator in C. This is giving me nightmares

swiftcoder 9 hours ago

This is not quite as exciting as psDooM [1]

[1]: http://psdoom.coffeefish.org

QuantumNoodle 4 hours ago

Great concept but I did not have a ton of fun playing after the novelty wore off after a few minutes. It would've been more fun if time stood still and I had the opportunity to plan what I do at each cpu cycle. I was looking forward to managing cpu cache hits and ram usage.

monkpit 19 hours ago

SomeHacker44 18 hours ago

Does this game make me MCP? Can I battle Jeff Bridges with discs?

edoceo 17 hours ago

Get Tron to Sark so he can communicate!

nayuki 27 minutes ago

The game got too tedious to play by hand, so I wrote a script to play it automatically. It handles CPU, I/O, and processes quite well - but doesn't recognize a crown on a process and doesn't handle memory management at all.

I found that even on the easy level, the number of processes keeps growing slowly, and there isn't enough CPU time to keep all processes satisfied. I feel like the game is inherently setting you up for failure. Here is the script if anyone wants to play with it:

  // ==UserScript==
  // @name     Auto-play "You're the OS!" game
  // @include  https://plbrault.github.io/youre-the-os/
  // ==/UserScript==

  (async function() {
      const IO_EVENTS = {x: 160, y: 25};
      const CPUS = 4;
      const CPU1 = {x: 50+46, y: 50+42};
      const SQUARE = {w: 64+5, h: 64+5};
      const PROCESS = {x: 50+46, y: 155+42};
      const PROCESS_ROWS = 6;
      const PROCESS_COLS = 7;
      
      let cnv = document.querySelector("body > canvas");
      while (cnv.width != 1280 || cnv.height != 720)
          await new Promise(res => setTimeout(res, 100));
      
      while (true) {
          const pixels = new Uint32Array(cnv.getContext("2d").getImageData(0, 0, cnv.width, cnv.height).data.buffer);
          function getPixel(x, y) { return pixels[y * cnv.width + x]; }
          
          if (getPixel(IO_EVENTS.x, IO_EVENTS.y) == 0xFF808000);
              await pressKey("Space");
          let cpuStatuses = [];
          for (let i = 0; i < CPUS; i++) {
              const p = getPixel(CPU1.x + SQUARE.w * i, CPU1.y);
              cpuStatuses.push(
                  p == 0xFF000000 ? 1 :
                  p == 0xFF9A9B9B ? 2 :
                  p == 0xFF00FF00 ? 3 :
                  p == 0xFFE6D8B0 ? 4 :
                  0);
          }
          let processStatuses = [];
          for (let r = 0; r < PROCESS_ROWS; r++) {
              for (let c = 0; c < PROCESS_COLS; c++) {
                  const p = getPixel(PROCESS.x + SQUARE.w * c, PROCESS.y + SQUARE.h * r);
                  let s =
                      p == 0xFF000000 ? 1 :
                      p == 0xFF9A9B9B ? 2 :
                      p == 0xFF00FF00 ? 3 :
                      p == 0xFF00FFFF ? 4 :
                      p == 0xFF00A5FF ? 5 :
                      p == 0xFF0000FF ? 6 :
                      p == 0xFF00008B ? 7 :
                      p == 0xFF000050 ? 8 :
                      0;
                  if (s >= 3)
                      processStatuses.push({r, c, status: s});
              }
          }
          
          processStatuses.sort((a, b) => a.status - b.status);
          for (let i = 0; i < cpuStatuses.length; i++) {
              if (cpuStatuses[i] < 1)
                  continue;
              if (cpuStatuses[i] >= 2)
                  await pressKey("Digit" + "1234567890".charAt(i));
              const p = processStatuses.pop();
              if (p !== undefined)
                  await clickMouse(PROCESS.x + SQUARE.w * p.c, PROCESS.y + SQUARE.h * p.r);
          }
          
          await new Promise(res => setTimeout(res, 300));
      }
      
      async function clickMouse(x, y) {
          const rect = cnv.getBoundingClientRect();
          const opts = {
              bubbles: true,
              clientX: rect.left + x * rect.width / 1280,
              clientY: rect.top + y * rect.height / 720,
          };
          cnv.dispatchEvent(new MouseEvent("mousemove", {...opts, buttons: 0}));
          cnv.dispatchEvent(new MouseEvent("mousedown", {...opts, buttons: 1}));
          cnv.dispatchEvent(new MouseEvent("mouseup", {...opts, buttons: 0}));
          await new Promise(res => requestAnimationFrame(res));
      }
      
      async function pressKey(code) {
          cnv.dispatchEvent(new KeyboardEvent("keydown", {code, bubbles: true}));
          cnv.dispatchEvent(new KeyboardEvent("keyup", {code, bubbles: true}));
          await new Promise(res => requestAnimationFrame(res));
      }
  })();

gabrielhidasy 3 hours ago

Pretty cool, I would love to see a version where you code the tasks instead of madly click on stuff.

drfreckles 42 minutes ago

It's possible. Look for "Run with an automated script" in the README.

triangleman83 5 hours ago

14 minutes and 533,000 pts. I unlocked the auto sort option which helped immensely

Retr0id 7 hours ago

Tangentially reminds me of https://deadlockempire.github.io/ where you play the role of the scheduler, but your job is to make vulnerable programs misbehave.

rizsyed1 2 hours ago

This looks like a lot of fun

degurechaff 12 hours ago

Need OOM Killer button to kill nasty process

mephage 19 hours ago

Maybe that's what the Linux scheduler is actually - humans' consciousness stuck inside the computer managing the processes.

Sounds like that black mirror multi-part episode "White Christmas".

fragmede 18 hours ago

So that's why the Matrix needed humans to power their systems!

cortesoft 2 hours ago

The original idea of the Matrix was for the humans to be processors, but they changed it because they thought people wouldn’t understand that.

wing-_-nuts 2 hours ago

mrkstu 18 hours ago

Master Control Program

cubano 10 hours ago

I can think of very few things that I'd rather not do then to be an OS. Talk about a thankless "game"...and I'm glad this came up.

Since when have games become more about just completing boring tasks and not about using your mind and dexterity to kill evildoers? Hell, the original Space Invaders was 100x more fun then this, and all we had to do was press a button to kill advancing aliens.

Hugsbox 7 hours ago

My wife plays a game where you use a pressure washer to clean areas up. Also plays a lawn mowing simulator. Oh, and a game where you run a supermarket, where you maintain inventory, stock shelves, and operate the checkout. Some people just like these types of things.

theflyingelvis 5 hours ago

I have a pressure washer and a mower. I am happy to let her come to my house and use them on my house. I’ll even let her pick up my groceries!

LelouBil 10 hours ago

Games are just something someone finds enjoyable to do.

You have all kind of games, some that are actual programming, some that are purely reflexes and dexterity, some that are in between.

> Since when have games become more about just completing boring tasks and not about using your mind and dexterity to kill evildoers

I encourage you to browse Steam a bit if you are asking this.

fragmede 7 hours ago

benj111 9 hours ago

I kind of agree, but on the other hand many boring, meaningless things are gamified with the addition of points.

Is Monopoly about skill? Chance? Or just scratching that itch of getting more tokens than the other person?

yiyingzhang 14 hours ago

This is cool! I may introduce it to the undergrad OS course I teach at UCSD. Does it have memory hierarchy?

armdave 15 hours ago

Cool stuff! Would love to see this recommended in introductory OS classes to give an intuition

butz 11 hours ago

Easy, just give all RAM to Chrome.

NietTim 6 hours ago

What a fun idea for a game!

Affric 19 hours ago

Played this originally, glad to see scripting included

aranelsurion 17 hours ago

got rebooted at 332k @ normal. maybe being an OS wasn't my calling :)

fragmede 18 hours ago

This didn't get a lot of traction the other time I saw it, but one easily imagines this as part of a a game to teach operating systems, starting from no MMU all the way to how we manage distributed supercomputers like a DGX GB300, or Google's borg.

benj111 9 hours ago

Have any useful algorithms emerged from these kinds of games?

Like has someone invented a novel scheduler or sorting algorithm?

drfunk 3 days ago

sounds a lot like a tweet from the parody account @PeterMolydeux !

keyle 17 hours ago

What's he doing these days?

dmaginas 3 days ago

Great idea!