Hop.earth – OpenStreetMap based car racing game (hop.earth)
42 points by faebi 2 hours ago
vunderba 11 minutes ago
I’ve seen a few attempts at making procedural racing games based on street map data from Google Maps and other sources [1] [2], but because the maps are often imprecise from a collision standpoint, the results can tend to be pretty janky.
Unfortunately I can't really give any meaningful feedback on this game because every time I try to start a race, it just shows a character parachuting down...
fassssst 2 hours ago
It’s very easy to vibe code cool three.js OSM things.
Here’s a little N64 style cozy flight sim I’m working on:
brendanlevy an hour ago
Amazing - I was just working on something like this in Godot for my kids. Would love to collaborate.
fassssst an hour ago
Also making this for my son! I'll add an in-game write up with a prompt guide; it took a lot of guidance and taste to get it to this point, and a few billion tokens.
taude an hour ago
That's pretty neat. Was fun seeing Seattle rendered this way
adamq_q an hour ago
This is super cool!
fodkodrasz 2 hours ago
Buggy to the level of unusable.
danirod 2 hours ago
It seems that the link points to a shared map that is being flooded by visitors, so opening the link is a sensory nightmare. Plus probably triggers some bugs due to the server overload. Visiting the frontpage and creating an empty race result in a still buggy but less buggy experience to at least understand what in the world is this.
sgt 2 hours ago
Where's the car? "F" does nothing. And I can't find any vehicle.
faebi 2 hours ago
It's very buggy. A full reload helps. Don't press too many buttons until you land. Then press F until the car appears. only enter when it stops. That's my experience with it
NSUserDefaults 2 hours ago
I didn't find the buggy.
faebi 2 hours ago
bromuk 16 minutes ago
Feels like a single shot from an AI agent, pretty horrible and buggy
ttamslam 2 hours ago
I'm so primed to enjoy this from what I can tell, but sadly too buggy to use.
Azantys 2 hours ago
Dysfunctional vibeslop
edumucelli 2 hours ago
Too much "vibe" in the code.
andai 2 hours ago
Reminds me of those old multiplayer Shockwave games where there was nothing to do but you'd just hang out.
progx an hour ago
Cool idea, but please make it better!
Double_a_92 2 hours ago
Cursed buggy mess
weezing 26 minutes ago
Prime example why not everyone should make games
transitivebs 2 hours ago
the link should go to the base url, not an overloaded server: https://hop.earth
faebi 2 hours ago
I wanted a nice mountain route on start :-)
Yapping7880 2 hours ago
Interesting idea that seems FUBAR.
sourcecodeplz 2 hours ago
buggy but fun