Hop.earth – OpenStreetMap based car racing game (hop.earth)

42 points by faebi 2 hours ago

vunderba 11 minutes ago

I’ve seen a few attempts at making procedural racing games based on street map data from Google Maps and other sources [1] [2], but because the maps are often imprecise from a collision standpoint, the results can tend to be pretty janky.

Unfortunately I can't really give any meaningful feedback on this game because every time I try to start a race, it just shows a character parachuting down...

[1] - https://github.com/gre-42/MGame

[2] - https://steamcommunity.com/app/2599450

fassssst 2 hours ago

It’s very easy to vibe code cool three.js OSM things.

Here’s a little N64 style cozy flight sim I’m working on:

https://seattle64.benjasmin.chatgpt.site/

brendanlevy an hour ago

Amazing - I was just working on something like this in Godot for my kids. Would love to collaborate.

fassssst an hour ago

Also making this for my son! I'll add an in-game write up with a prompt guide; it took a lot of guidance and taste to get it to this point, and a few billion tokens.

taude an hour ago

That's pretty neat. Was fun seeing Seattle rendered this way

adamq_q an hour ago

This is super cool!

fodkodrasz 2 hours ago

Buggy to the level of unusable.

danirod 2 hours ago

It seems that the link points to a shared map that is being flooded by visitors, so opening the link is a sensory nightmare. Plus probably triggers some bugs due to the server overload. Visiting the frontpage and creating an empty race result in a still buggy but less buggy experience to at least understand what in the world is this.

sgt 2 hours ago

Where's the car? "F" does nothing. And I can't find any vehicle.

faebi 2 hours ago

It's very buggy. A full reload helps. Don't press too many buttons until you land. Then press F until the car appears. only enter when it stops. That's my experience with it

NSUserDefaults 2 hours ago

I didn't find the buggy.

faebi 2 hours ago

bromuk 16 minutes ago

Feels like a single shot from an AI agent, pretty horrible and buggy

ttamslam 2 hours ago

I'm so primed to enjoy this from what I can tell, but sadly too buggy to use.

Azantys 2 hours ago

Dysfunctional vibeslop

edumucelli 2 hours ago

Too much "vibe" in the code.

andai 2 hours ago

Reminds me of those old multiplayer Shockwave games where there was nothing to do but you'd just hang out.

progx an hour ago

Cool idea, but please make it better!

Double_a_92 2 hours ago

Cursed buggy mess

weezing 26 minutes ago

Prime example why not everyone should make games

transitivebs 2 hours ago

the link should go to the base url, not an overloaded server: https://hop.earth

faebi 2 hours ago

I wanted a nice mountain route on start :-)

Yapping7880 2 hours ago

Interesting idea that seems FUBAR.

sourcecodeplz 2 hours ago

buggy but fun