Why building a Rust LSP is hard (rust-glancer.github.io)

64 points by agluszak 2 days ago

Panzerschrek 3 hours ago

A lot of things described in this article applicable not only for Rust, but for almost any language. Like it's obvious that requests should be handled asynchronously and that conversions from/to UTF-16 are needed. But it's actually not so hard.

I have written a language server for my language too. The hardest thing was to find a way allowing providing useful autocompletion for a document in edited state, when it's not syntactically-correct. This is the trickiest part how to deal with such incorrectness without missing all the context necessary.

rhdunn 3 hours ago

I've not written a language server but have written a language plugin for IntelliJ.

I started with writing a correct recursive descent parser. I then extended it to detect, report, and recover from common syntax errors as I encountered them so that the parser is robust. And adding a parser test case for each of these (e.g. one test for each branch through an EBNF construction).

Some examples are:

1. missing keywords when the keyword can be detected from the current context (e.g. missing semicolon at the end of a statement);

2. using the wrong token (e.g. `:` instead of `::` in a C++ namespace qualified name);

3. detecting and ignoring whitespace in a whitespace-sensitive qualification (e.g. in XML QNames);

4. keeping in the prolog state (where functions are defined) when there are errors so that functions after the error don't get lost;

5. lexing incomplete literals like `10e` so they can be handled as integers in the parser and emitting an error for them.

Panzerschrek 2 hours ago

> recover from common syntax errors

It's a dead-end. Sure, it can work in simple cases, but there will be always a case where such syntax recovery isn't possible. That's why relying only on syntax recovery isn't an option.

Because of that I use a different approach. I do parse on each document editing, but such parsing is guaranteed to produce valid results only up to the point with broken syntax, where editing usually takes place. Such parsing is enough to reconstruct location of the point where editing takes place (namespace/class/function) and to reconstruct local context (local variables declared prior to editing place). This allows to perform almost perfect autocompletion by suggesting global and local names available at the editing point. In order to provide proper suggestion of non-local names declared after the editing point, I do keep a structure for the most recent document state with valid syntax.

With features like "go to definition" I do the same. I store a hash-table with location to definition point mapping, but it's updated only from time to time and only if document syntax is valid. In order to be usable for cases with edits made after building such hash-table I just perform text-based position mapping using accumulated edit events.

mitxela 6 hours ago

Using a JSON TCP connection for what on Windows would be direct function calls (COM) or in Eclipse would be direct function calls between Java modules always felt a bit gross.

bheadmaster 3 hours ago

In order to have direct function calls, you need to load the plugin's code in your own memory. Which means you expose your own memory to the plugin. Any malicious/buggy plugin could wreak havoc on your program - even managed code doesn't solve that problem in general.

IPC is the natural solution to that - run a process in its own address space and communicate with it via I/O. TCP is not most optimal, but it is uniquous. Same thing with JSON.

In LSP, most of the processing happens in the LSP server anyway - communication overhead between client and server is negligible in comparison to it.

Panzerschrek 3 hours ago

TCP isn't really necessary. Usually a language server just uses stdin/stdout, which are just pipes.

And overall overhead for running a language server in a separate process isn't that big. LSP is designed in such a way that only minimal amount of information is needed to be passed, like edits or short responses. Packing/unpacking JSONs isn't a bottleneck, the heaviest job like program analysis is done in the language server itself without interprocess communication overhead involved.

throwaway17_17 5 hours ago

I agree, the only reason LSP exists as it does is for a world running on electron based applications. Plug-ins and application extensions are not new technology and they are nearly universally more efficient in the forms designed and used prior to 2005-ish. I understand why VSCode exists and why it is used so often by developers, but it is certainly a downgrade from more language specific options that could exist.

There are some arguments that do carry water in favor of using a client/server protocol transmitting JSON, in particular, the ability for a nearly complete decoupling of analysis of code and the displaying and editing of that code. Also, LSP was (to my knowledge) the first language/platform/usecase agnostic protocol intended for use in code editors.

I get why this is where a big chunk of developers have ended up, but I do bemoan the lost potential for a language to grab mindshare and popularity on the usability and performance of its tooling and developer experience via-a-vis a custom designed and hyper specific code editor. I mean, Rust and Elm received endless praise for their error messages as a massive boon to developer experience, so it is a facet of language design and implementation that can act as great advertisement. I just hate that the prevalence of LSP at this point precludes custom editors as a first choice in the current zeitgeist.

jiehong an hour ago

LSP helps with not having to develop the same tooling in each editor for each language.

This isn’t for Electron app only, but is also helpful for Emacs, vim or helix (especially when they lack said language plugins).

Now, some IDEs provide capabilities for a language far exceeding what can even be implemented in a LSP.

pjmlp 4 hours ago

It only makes sense in the context of host security and stability, as proven by plugin issues in those IDEs.

However, to come back to your point, there are much better high performance OS IPC mechanisms for inter process communication than sending JSON down through a TCP wire.

As others point out, Electron.

klodolph 3 hours ago

The particulars of Rust make this a little more difficult, I think. There’s a certain tension between making your language more concise and adding useful redundancies, and Rust has generally gone to the “concise” side, with some redundancies that can make the tooling a little more painful. Like with imports.

  impl std::fmt::Display for Blah {
  }
If your language makes you qualify your imports (like above) then your LSP can, delightfully, still reliably do certain ops like renaming, even when chunks of your project aren’t parsing. But if you glob import std::fmt, and glob import something else, you are fucked. Display could come from anywhere (maybe from a module that has a parse error at the moment). I really appreciate languages where glob imports (or their equivalent) are either disallowed entirely or where typical code doesn’t use it.

Meanwhile, if you add a new file, there’s this little dance where you say:

  mod mycoolmod;
And then you create mycoolmod.rs. Or you do it the other way around. A little redundancy (the file exists and it is declared), that seems to just create a little friction in the LSP because mycoolmod doesn’t get a working LSP until it’s declared in the parent (you have to create both, and then you get a transient diagnostic that your module is unused for a while yet). A small issue, just another little bit of friction in the tooling of Rust that has nothing to do with the type system.

octoberfranklin 6 hours ago

Enter hell: LSP assumes that it's the source of truth, but you still need to access the filesystem yourself, and do it in a synchronized way

LSP is an example of utterly horrid technical design.

Stop letting Microsoft design protocols and APIs. They are so. bad. at. it.

tredre3 5 hours ago

> Stop letting Microsoft design protocols and APIs.

Unfortunately nobody else stepped up to do it.

I'm glad that the code editors out there didn't wait for your theoretical better designed protocol and decided to adopt LSP. Otherwise we'd still have editor that only support one language properly, and the rest is treated like text. If the price to pay is that it sucks for the handful of people who have to work with it, so be it. For every LSP developer that suffers there are tens of thousands of downstream users who benefit from better language support in their favorite editor!

octoberfranklin 2 hours ago

we'd still have editor that only support one language properly

Emacs supported zillions of languages before LSP.

Zoom out.

throwaway7356 37 minutes ago

pjmlp 2 hours ago

shakow an hour ago

ivanjermakov an hour ago

LSP is not that bad. They tried to decouple IDE features from a language features.

Resolving file paths is not trivial because it's language specific.

Syncing source changes on the LSP server side is necessary to keep packet side small and patching is trivial (span, new text).

(I made an LSP-powered text editor)

duttish 6 hours ago

I've never looked into LSP, how would you design it?

packetlost 6 hours ago

Well for one I wouldn't design it so both the LSP and the editor need a synchronized view of the underlying file.

kuschku an hour ago

One of the largest issues of LSP is that each language implementation needs to do everything separately, and that means each language will work differently.

Imagine if all the editing tools in microsoft word were specific to the language you used, and if you mixed German and English, each had different tooling.

Now if you mix Rust, HTML, JS, and CSS, they'll all have separate tooling, seperate "go to definition", and separate refactoring. Worst of all, none of them can see the definitions of the other ones.

So what you'd actually want to do is parse each language into your AST, with proper annotations as to what is what, and have all the "go to definition", the UI rendering, highlighting, refactoring, etc all done generically by the IDE ontop.

Which is much much closer to how Jetbrains IntelliJ does it, and why their tooling can handle "find usages" on an HTML element to find matching querySelector in .js files and matching selectors in .css

And if you subscribe to the AI stuff, you'd also want your AI to operate on this AST so it can learn skills that generalize across all languages.

lenkite 2 hours ago

Wouldn't a normalized protocol based on AST vocabulary and tree operations make more sense ?

mitxela 6 hours ago

Start with synchronous function calls instead of JSON. Microsoft knows how to do that - they invented COM and OLE. Function calls enable whatever data sharing is necessary to maintain a coherent view. Imagine trying to do OLE with JSON - just wouldn't work. (Does OLE still exist?)

jcranmer 4 hours ago

rspeele 4 hours ago

pjmlp 4 hours ago

throwaway7356 35 minutes ago

cyberax 5 hours ago

cyberax 5 hours ago