Game of Life – But Multiplayer, Hypermedia and Python (stario.dev)
38 points by bobowski a day ago
hmartin 35 minutes ago
Neat! I implemented something similar (real time playing along with GoL) for desktop:
bobowski 33 minutes ago
That's a desktop app only, right?
io84 4 hours ago
Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc.
What’s the Hypermedia reference? On mobile your About button is unclickable.
bobowski 4 hours ago
App is written in Stario + datastar (realtime hypermedia) Fairly cool poc of what’s possible and extreamly simple
bobowski 4 hours ago
Just Explaining the controls - you probably figured it out already :P
andersmurphy an hour ago
Great stuff! What's it running on?
bobowski an hour ago
It's on Stario (python web framework of my making) Works really well with realtime apps based on Datastar
Or if you asked about a machine - then probably a potato :D
andersmurphy an hour ago
What kind of potato?
bobowski an hour ago
fisher-brett 4 hours ago
My browser froze up so fast when I visited your page. Had to restart my machine.
bobowski 4 hours ago
Oh, no! That was not my intention. Any better after restart?
If you can hint at what I should try to fix I’ll look int it
sudodevnull an hour ago
very cool!
bobowski an hour ago
Thank YOU!
TZubiri 5 hours ago
How crazy that I started working on something similar a week ago.
Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding
bobowski 4 hours ago
Trial and error. Single cell was kind of dull and did not really produce enough „chaos”
zahlman 3 hours ago
It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily.