Game of Life – But Multiplayer, Hypermedia and Python (stario.dev)

38 points by bobowski a day ago

hmartin 35 minutes ago

Neat! I implemented something similar (real time playing along with GoL) for desktop:

https://github.com/hbmartin/openrndr-game-of-life

bobowski 33 minutes ago

That's a desktop app only, right?

io84 4 hours ago

Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc.

What’s the Hypermedia reference? On mobile your About button is unclickable.

bobowski 4 hours ago

App is written in Stario + datastar (realtime hypermedia) Fairly cool poc of what’s possible and extreamly simple

bobowski 4 hours ago

Just Explaining the controls - you probably figured it out already :P

andersmurphy an hour ago

Great stuff! What's it running on?

bobowski an hour ago

It's on Stario (python web framework of my making) Works really well with realtime apps based on Datastar

Or if you asked about a machine - then probably a potato :D

andersmurphy an hour ago

What kind of potato?

bobowski an hour ago

fisher-brett 4 hours ago

My browser froze up so fast when I visited your page. Had to restart my machine.

bobowski 4 hours ago

Oh, no! That was not my intention. Any better after restart?

If you can hint at what I should try to fix I’ll look int it

sudodevnull an hour ago

very cool!

bobowski an hour ago

Thank YOU!

TZubiri 5 hours ago

How crazy that I started working on something similar a week ago.

Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding

bobowski 4 hours ago

Trial and error. Single cell was kind of dull and did not really produce enough „chaos”

zahlman 3 hours ago

It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily.

bobowski 3 hours ago