SimCity, but with Permits (permit.petercai.com)
314 points by pcai 3 hours ago
bruce511 2 hours ago
I suppose this is the result of a hundred years of democracy, aka having to keep everyone happy all the time.
Municipal rules, zoning, community feedback and so on all operate in the space of keeping people happy. No-one wants noise, so we have noise restrictions. Oops, construction is constrained. We all want no traffic, and lots of parking, so low density please, but that creates housing shortages and limits the usefulness of public transport.
So a rule is added here, a process there, and everyone is fighting everything all the time. Can't build this because traffic. Can't build that because impact on the neighborhood.
But yay, democracy? We can do anything as long as no one is subjectivly harmed.
And when nothing at all gets done, we blame politicians for being lazy, incompetent, or corrupt.
mbesto 41 minutes ago
I have a house in Costa Rica where there a lot of expats living in communities need to self organize because zoning and permit laws are slow, bureaucratic, and basically unenforced.
I cannot tell you how insanely inefficient and impossible it is to get 40 different families who all live on the same street to unanimously agree on something like a communal security system or a communal garbage can where all participants all fairly contribute and consume those services. And this is all done on a WhatsApp group over txt messages where nuance gets lost.
People complain about governments being slow, but until you experience the alternative (I have) you will simply never understand why its the lesser of two evils.
mc32 24 minutes ago
The issue I’ve seen with these lowest levels of governance is pettiness. Why did do and do get a break and not me five years ago? I don’t like plants why do we need a watering system? I’m allergic to mosquito foggers, can people just stay in at night, etc., etc.
BeetleB 22 minutes ago
> People complain about governments being slow, but until you experience the alternative (I have) you will simply never understand why its the lesser of two evils.
A point that comes up over and over again when discussing HOA's. See the recent submission:
paimapi 2 hours ago
Right, it was so much better during the Robert Moses era where urban planners bulldozed over predominantly Black communities and built interstate highways while locating all of the toxic pollution producing manufacturing to the remaining lower-income minority neighborhoods, obliterating walkability and pedestrian safety everywhere.
I think if you follow actual development stories, you'll see a lot of this continuing to hold true. Seeing NPUs as being actually effective at curbing development is very naive. NPUs rarely push back against development, and it takes a lot of organizing to even get something up for a vote at City Council. And even then, most councilmembers are taking campaign funds from private-equity backed developers.
A lot has been written about this. In my city, we call it the Atlanta Way (derogatroy). There's a recent book covering this that's a great read: https://www.ucpress.edu/books/red-hot-city/paper
hamdingers an hour ago
The irony is our reaction to the Urban Renewal era was to introduce so many veto points and red tape to projects (both public infrastructure and private property) that we are nearly incapable of fixing the problems that era introduced.
When the NIMBYs of today work to protect and even double down on the bad decisions of that era it makes you wonder whether we've really moved on from it.
paimapi 24 minutes ago
GaryBluto 6 minutes ago
Just because somebody suggests one extreme is a bad idea doesn't mean they are advocating for the other. The framing of this response, especially the "bulldozed over predominantly Black communities" line very much feels like an attempt at character assassination, as if you were trying to connect opposition to the status quo with racism.
hylaride 26 minutes ago
Robert Moses (ab)used eminent domain. If somebody buys a piece of land and can't build on it, that's not the same problem. Most rules now in place encourage far lower and less walkable development. Even a massive chunk of Manhattan has height restrictions that are lower than what's currently built and grandfathered in.
epistasis 12 minutes ago
There are many ways to stop what happened with urban renewal, and we've chosen pretty much the worst one.
Community process results in bad outcomes for the community, it is inherently undemocratic, yet it's been put on a pedestal as the goal of all planning.
Take for example this ridiculous article from a transit planner bemoaning how Amsterdam may have wonderful transit outcomes, far more fair and equitable than anything in the US, but dangit where's all the process??
https://mass.streetsblog.org/2022/08/10/guest-column-europes...
It's self-parody.
m1keil an hour ago
Have you considered that not all places have the emotional baggage like your Atlanta?
macrael an hour ago
lifeisloving an hour ago
mlsu 25 minutes ago
flanz_10 an hour ago
them: "hey this is a problem"
> Right, it was so much better during the Robert Moses era where urban planners bulldozed over predominantly Black communities and built interstate highways
you: "hey have you considered that actually you're a piece of shit?"
yes, these rules exist for a reason. some places (like Atlanta) are still guilty. i'm not saying we should plow down Chesterson's fence, but your hostile tone also sucks
porkshoe 23 minutes ago
hungryhobbit an hour ago
HDThoreaun 6 minutes ago
Unironically yes Moses is a national hero who created some of the greatest public infrastructure in this country
tqi 2 hours ago
but do you think restrictive zoning and onerous permitting requirements would have prevented that? It's not like laws against murder prevented lynchings, I think in most cases these rules would have just been ignored by municipalities because they largely exist to protect monied interests not vulnerable populations.
Procrastes an hour ago
jerlam 24 minutes ago
vkou an hour ago
lern_too_spel 31 minutes ago
These policies that allow locals to push back against state or federal government overreach were made with good intentions, but the reality on the ground is that the people who take advantage of these policies are not the poor and disenfranchised but the wealthy, and the way they wield their power is to slow down development that would help the masses. https://yimbyaction.org/chapters/peninsula-for-everyone/post...
paimapi 5 minutes ago
vovavili an hour ago
Gibbon1 an hour ago
Also worth mentioning architects have spent so long intentionally designing ugly modernist crap that the public reflexively assumes anything new will be an eyesore.
kspacewalk2 2 hours ago
There are multiple ways of imposing this structure, laws, and trade-offs between various stakeholders. For example, Japan has a national top-down system where municipalities have little control over development, and therefore by necessity the system is mostly rules-based - if you meet the hopefully well-crafted requirements, you build. Whereas in North America, housing is a top-down and centrally planned economy at the municipal level. In Britain and a lot of North America, decisions are 'discretionary' and subject to reviews and debates and NIMBY tantrums (otherwise known as democratic control by taxpayers). Various bandaids are applied over the North American system to attempt to stop it from becoming a Kafkaesque bureaucratic mess where nothing gets built, and at times those efforts even partially succeed, even if the whole thing has an air of reforming the Gosplan.
immibis2 32 minutes ago
At least in North America if you build something, it exists. In Germany they have a system where the government will bulldoze a completed skyscraper if you did the paperwork wrong. As a result it takes years to start construction because they don't want that risk. Just the other week there was a protest in central Berlin because a bunch of families were forced out of their homes they've lived in for 30 years because of some paperwork technicalities. 30 years ago was just after the wall fell and of course the paperwork from that era is all messed up, but the system doesn't care.
solidsnack9000 2 hours ago
Maybe we would be better off in the US if zoning, permitting, &c was hoisted up to the state level.
scottious 2 hours ago
SOLAR_FIELDS an hour ago
CobrastanJorji an hour ago
mixdup 2 hours ago
cortesoft 2 hours ago
guelo an hour ago
bethekidyouwant 43 minutes ago
intrasight an hour ago
hydrogen7800 9 minutes ago
I first heard this on the Omega Tau Podcast [0], where the guest discusses an article he wrote [1] discussing, in part, the book "The Collapse of Complex Societies" by Joseph Tainter [2].
> [1] Human societies historically act as problem-solving organisations that tend to develop ever-greater organisational and technical complexity in order to solve the social, economic and political problems they are confronted with. As their complexity increases, the problems they have to deal with become more difficult to solve, requiring growing investment in further economic and societal complexity. According to Tainter, however, investment in socio-political complexity eventually tends to reach a point of diminishing returns, where the marginal beneficial returns (i.e. problems solved) of additional complexity begin to decline, leading to a lowered capacity to solve the new problems that arise and to deal with their consequences. These returns may even turn negative, at which point societies struggle to uphold the level of complexity they have reached and may have to move down to a lower complexity level. This, says Tainter, is the pattern behind the rise and fall of most civilizations in human history.
[0]https://ota.skadi.cloud/en/episodes/040O0P0C0P2C180H2B3z1W1N...
[1]https://paularbair.wordpress.com/2017/03/06/the-crisis-of-co...
[2]https://www.goodreads.com/en/book/show/477.The_Collapse_of_C...
giantg2 4 minutes ago
"But yay, democracy? We can do anything as long as no one is subjectivly harmed."
Seems more like a flaw of high density than democracy if you look at democracy in low density areas and citizen happiness in other types of government in high density areas.
slashdave 6 minutes ago
I guess you prefer this: https://en.wikipedia.org/wiki/United_States_Triumphal_Arch
consumer451 an hour ago
> But yay, democracy?
“Many forms of Government have been tried, and will be tried in this world of sin and woe. No one pretends that democracy is perfect or all-wise. Indeed it has been said that democracy is the worst form of Government except for all those other forms that have been tried from time to time…” – Winston Churchill
It's very easy to throw stones through windows. But before discounting one of our greatest creations, one which is so annoying and yet has brought us so much prosperity, what alternative do you propose?
sheikhnbake 2 hours ago
In the US we have insane bureaucracy as well as lazy, incompetent, and corrupt politicians. Never let them say you can't have both
gamblor956 an hour ago
Anyone that thinks the US has an insane bureaucracy has never tried to deal with French, German, Chinese, Indonesian, Malaysian, Greek, Italian, or Indian bureaucracy. For those last 6, bribes are a mandatory part of of the process.
kspacewalk2 2 hours ago
And a centrally planned housing economy in the self-described capitalist free-market paradise.
chrisco255 2 hours ago
xnx 2 hours ago
It evolves. Laws, rules, regulations accrue but are very rarely re-evaluated to see if they serve their original purpose. It's easier for most lawmakers to leave things alone. Eventually, the state declines or fails under the weight of a century of well-intentioned (maybe) laws that have outlived their usefullness.
Knowing human nature, the best plan for a state that wants to survive is to set a 20 year expiration on laws. Broadly accepted laws would easily be renewed, but obsolete ones would be allowed to die.
jltsiren an hour ago
That's a matter of political culture and state institutions. Finland is largely governed by rewriting laws. Each government coalition has a few focus areas, where they try to do a major rewrite of all relevant laws and regulations. And then there smaller changes to many other laws. The initial drafts almost always come from career civil servants, and there are processes that try to ensure that all relevant viewpoints have been heard before the proposed changes go to the parliament.
phaistra 19 minutes ago
Not a new idea but its a good one. Its basically garbage collection but for laws. Another term for it is "sunset clauses" where a law must have reasonable conditions for expiring instead of being on the books for the rest of time.
chrisco255 2 hours ago
That would be chaos. Imagine needing to sign a 10, 20 or 30 year agreement 6 months before a law expires.
sdeframond 2 hours ago
> to set a 20 year expiration on laws
Wait, do we need to pass a law for this?
TedDoesntTalk 2 hours ago
gamblor956 an hour ago
This is like cryptocurrencies.
Every new generation is convinced that all the cruft of the existing system is useless or obsolete so they create a new system without the cruft based on "first principles" or somesuch bullshit. And then through pain and loss they rediscover why all that cruft was there in the original system in the first place. What seems "obsolete" is many times a bedrock principle of the old system that only seems obsolete now because it is/was so effective that the problem it is intended to address/prevent no longer occurs.
Also, legislators review the existing laws all the time. Most "new" laws are just amendments to existing laws.
immibis2 31 minutes ago
SimianSci 2 hours ago
Everyone wants to be the one with the power to remake the world according to their own designs. Everyone also doesn't want to be the one being remade according to the designs of others.
nayuki an hour ago
> But yay, democracy? We can do anything as long as no one is subjectivly harmed.
Prospective residents and transit riders are harmed.
Rules and hearings overwhelmingly favor existing residents. If an existing resident opposes construction nearby due to noise, traffic, etc., the city will probably grant his wish. Because that piece of land is off limits for denser housing, now prospective residents face a smaller housing supply, higher prices, and longer commutes.
ako an hour ago
It's not just democracy, but also huge population growth and population clustering. People moving from the country to the city as jobs increasingly moved into the city.
weitendorf 2 hours ago
This is a particularly Western democratic trend. Japan and Singapore both have their own models for democracy. Each builds differently, in their own way, and gets it done.
cortesoft 2 hours ago
We still build lots of things here in the United States, too. While many people can point to examples of projects that couldn't get off the ground due to red tape, you can also look around and see a lot of projects that are being built.
teeray 2 hours ago
> No-one wants noise, so we have noise restrictions. Oops, construction is constrained.
I spent the last couple years trying to get contractors out to pave our private road. They'd either no-show, or ghost. It didn't make any sense since these were all 5-figure jobs. I'm trying to give you money, what gives? I learned from the contractor who did end up taking the job that our city is absolutely brutal with contractors... which can be a good thing for quality of work, but too much in this case means many contractors just refuse all work in the city. They're big enough that it's no great loss.
pbhjpbhj 39 minutes ago
Because the contractors can be arseholes and still make enough money?
Why bother heeding requirements not to run heavy machinery outside people's houses at 4am?
Why bother getting proper utility surveys done, just yolo it and if a few thousand people end up without water/power it's fine because the people profiting from the work live elsewhere and can just blame the workers?
butlike an hour ago
The point is to slow things down, so only the things that truly matter get done. Otherwise growth for growth's sake leads to chaotic hellscapes where no one is at rest, everyone is confused and scared. Slower is better.
phendrenad2 an hour ago
Reminds me of a book I read, The Master of Harmlessness, by Ingo Swann. The book is supposed to be this treatise on how to live peacefully, but it accidentally serves as a demonstration of how any rule, taken to an extreme, becomes absurd.
blobbers 2 hours ago
Or when things get done it is because of corruption? And the constraints are put in place to protect $, aka not democracy but actually plutocracy.
We don't live in a democratic country. We live in a plutocracy. We explicitly allow money to influence our democratic process.
wat10000 2 hours ago
It's really weird that in "the last of the free" it's considered completely normal for the government to tell you that you can't build a shed bigger than a certain size.
chrisco255 2 hours ago
Yeah well you can imagine it would be a problem if I built a 20 story shed in my suburban backyard.
wat10000 an hour ago
cyberax 2 hours ago
> We all want no traffic, and lots of parking, so low density please, but that creates housing shortages and limits the usefulness of public transport.
Sigh. Democracy is going to hang itself with the bike lanes and public transit, isn't it?
Density increases and ubiquitous transit result in HIGHER levels of housing shortages. Just ask France.
BugsJustFindMe 2 hours ago
I'm pretty sure you just said "If you make a place nicer to live, then more people will want to live there, so we should stop making places nicer to live."
Anyway, nobody who has ever been to a major French city believes that they've tried to increase core density. They famously have building height restrictions all over the place. Pretty much the entire city of Paris caps out at 7 stories.
alskdfqlkj an hour ago
clickety_clack 2 hours ago
cyberax 2 hours ago
fortzi an hour ago
> Density increases and ubiquitous transit result in HIGHER levels of housing shortages.
Density doesn’t cause housing shortage. A housing shortage creates motivation to increase density.
webdood90 2 hours ago
> Density increases and ubiquitous transit result in HIGHER levels of housing shortages.
Wow, that's a new one
cyberax 2 hours ago
scottious 2 hours ago
that seems like complete BS claim. What can be asserted without evidence can be dismissed without evidence
increased density and transit increases demand for that area. high demand != shortage.
What are you suggesting exactly? low density and car-dependency is the solution to our housing problems?
cyberax 2 hours ago
Der_Einzige 2 hours ago
"but that creates housing shortages and limits the usefulness of public transport."
The only people who don't like low density are the poor, and this is why most of America is car culture, and owns their own houses. "Housing shortages" is another way of saying that existing home owners are earning strong equity.
Yeah, I do want no traffic and lots of parking, so low density please!
Xirdus 17 minutes ago
And oil shortage is another way of saying that existing oil owners are earning strong income. Why is either of those things the desired state? (Other than self-interest, if you happen to be sitting on a stockpile of oil.)
alskdfqlkj an hour ago
That makes no sense. The most expensive property in the world is in high density cities.
Personally I want no traffic but also little parking. Car infrastructure is a general blight on public spaces.
hungryhobbit 26 minutes ago
tikhonj an hour ago
Yes. Which is why it's so much cheaper to live in Manhattan than in the suburbs.
esafak 2 hours ago
High density urban housing, coupled with public transportation, would reduce traffic by removing cars from roads and the distance commuted. I like low density too, but not car culture.
immibis2 30 minutes ago
gtrplyrjimi an hour ago
Communities should have a say in their community. The issue is lack of new towns being built with high speed rail / transportation to bring people into central hubs. All the good land is taken. Build further out with tiny homes and build public transportation lines. Let people build affordable communities that suit them. No, they aren't going to have beach views or anything like that. But YOU will own it. We already know from the mouse utopia experiments that increasing density is a terrible idea for humans. Expand out.
tptacek 43 minutes ago
Local communities should not have plenary authority over what gets built, otherwise society devolves to a series of gated communities designed to keep new residents out. Gated communities are probably fine in exurbs, but when they're in the inner rings of cities, benefiting from urban economic opportunity, they're a pathology.
zabriel_goss 2 hours ago
The original EPCOT as imagined by Walt Disney was a master-planned city, with all the pleasant amenities and cleverest design you could imagine in the 1960's: Walkable areas, clean public transit, no traffic congestion, homes furnished with the latest in technology and appliances. It was his greatest ambition at the end of his life to make it a reality.
But it didn't happen. Namely, because of how much central control would be given to one man and/or his company to pull it off. The plan in its early iterations essentially meant that if you lived in EPCOT, you forfeited certain freedoms, such as what goes in your home, where you worked, and so on.
This game gave me a good chuckle as a Sim City fan. I'm guilty of complaining about politicians of all levels. But I don't envy their position of having to cut through the vines of competing motives and regulations. And at the same time, as a citizen, I'm not sure I would opt for the Utopian alternative.
turbocon an hour ago
Disney (the company) did eventually make a kind of Epcot - Celebration, Florida[1]
crooked-v 2 hours ago
I think the bigger reason the original "EPCOT as a city" didn't happen is that once Walt passed, everyone else in the company looked at the plan and knew it would be a bottomless money pit from day 1.
chrisco255 an hour ago
I think EPCOT could have been quite successful. The Villages, Florida was centrally planned and designed by many Disney architects (among others) and it is hugely successful and profitable.
Walt's brother, Roy (who remained after Walt's passing), was not the same visionary that Walt was. Simple as that. Most people would never have taken the risks Walt did with the company. Even the idea of a theme park that has tens of thousands of employees and requires millions of people to fly in from all over the world to be profitable sustainably, was quite a bold idea in the 1950s.
I regret that Walt passed too young. Florida would probably be covered in a large monorail network had he lived a couple more decades. And Epcot as a city would have been a tourist destination in its own right, and might have influenced urban development elsewhere.
pbhjpbhj 32 minutes ago
BatmansMom 2 hours ago
A little too much going on all at once in the beginning. For a complex game like this I think you have to start small and slowly introduce functionality. Why are so many buttons available to me from minute 1? I'm not using them.
proggy 2 hours ago
I think the overwhelm is kind of the point. If you want a well-balanced video game, where everything is optimized to help you learn the ropes and to get you into a flow state, the classic versions of SimCity provide exactly that. But this game's implementation of a full-fledged city builder is quickly drowned out by the fact that it's shoving resident petitions and requests for variances in your face every 20 seconds. It's an attempt to put the player into the shoes of an actual city planner, mayor, or city councilor that is drowning in interruptions and paperwork.
lelandfe an hour ago
Alternatively, AI.
ryandrake 2 hours ago
Kind of like this one[1] which made the rounds on HN a few weeks ago. Looks like the social commentary from them are similar: "Real life is worse than SimCity because of rules and the public getting a say." and/or "Why can't we in real life let the mayor use the Bulldozer Tool to just wipe out any property he doesn't like and put up whatever property he likes in its place?"
blobbers 2 hours ago
I haven't tried the game, but this is slightly hilarious and awesome.
I've often wondered about this kind of thing. When I go to an airport, it seems strange to me that each one is different with some of them having elaborate train systems, or multiple runways.
The engineer in me says "surely there is an optimal solution, so why are they all so different?". Is there a simulator?
Sim City was a fantastic simulation from the stand point of a game, but I'm curious; if you build a city simulator and let it grow organically (game of life style) can you put in sufficient regulation/parameters that get you to where we are today?
And if so, is there a simulation that shows us a way to get us to a better tomorrow?
buildsjets an hour ago
Every airport is different because every local geography, existing land use, and weather pattern is different.
Seattle has generally ether north or south winds depending on season, and the airport is located on the only buildable flat plateau for miles around, so has 3 runways all going the same direction, N/S.
https://wrcc-archive.dri.edu/cgi-bin/wea_windroseclim.pl?laK...
Denver built an all-new airport way outside of town where there was unlimited buildable land. Their winds are highly variable even within one season, so they have 6 runways in a crossing configuration.
https://wrcc-archive.dri.edu/cgi-bin/wea_windroseclim.pl?laK...
nkrisc 2 hours ago
> The engineer in me says "surely there is an optimal solution, so why are they all so different?". Is there a simulator?
Optimistically, because each one has a different optimal solution given all the unique constraints for each airport project.
Also, airports aren't just built and then done. Often the cities around them will grow and the airports will need to expand and adapt to new constraints, sometimes many decades after they were first built.
boringg an hour ago
Is there the opposite side of the problem of too much permitting? Unpermitted rapid growth with bad construction controls -- so the supply of stock becomes dilapidated or the building goes bananas and you have an oversupply of junky condos nobody wants?
This is beautiful rage bait of a game.
wilbo an hour ago
I recommend reading Abundance by Ezra Klein and Derek Thompson. This permitting we have today is in response to very real problems of unrestricted growth in the past. It led to horrible pollution and squalor.
The pendulum has swung so far we cannot build anymore. We can't solve the problems of today because our regulations that are responding to the problems of yesterday. I'm hopeful there's a better way but I haven't seen it yet.
kccqzy 36 minutes ago
It’s not really a pendulum because it never really swings back.
Nevermark 2 hours ago
I would actually love a Sim City designed for realistic economic experimentation. A population of 1000’s of professions all acting self-interestedly with their various characteristics, motives, social and economic arrangements.
With a proper SimCity interface and the full complement of fun natural disasters of course!
bombcar 2 hours ago
SimDwarfCity, basically.
I've heard the soviet one is closer to what you're looking for - https://www.sovietrepublic.net
2OEH8eoCRo0 2 hours ago
Dwarf City
Songs of Syx is closer but still too micro
zamadatix 2 hours ago
Screen turns largely black after a short bit of loading the city with these errors:
.WebGL-0x15bc15784800] GL_INVALID_OPERATION: glRenderbufferStorageMultisample: Texture total allocation size is too large.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glClear: Framebuffer is incomplete: Attachment has zero size.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawArraysInstanced: Framebuffer is incomplete: Attachment has zero size.
228[.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawElementsInstanced: Framebuffer is incomplete: Attachment has zero size.
11[.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawElements: Framebuffer is incomplete: Attachment has zero size.
10[.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawArrays: Framebuffer is incomplete: Attachment has zero size.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawArraysInstanced: Framebuffer is incomplete: Attachment has zero size.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glBlitFramebuffer: Framebuffer is incomplete: Attachment has zero size.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glClear: Framebuffer is incomplete: Attachment has zero size.
play/:1 [.WebGL-0x15bc15784800] GL_INVALID_FRAMEBUFFER_OPERATION: glDrawArraysInstanced: Framebuffer is incomplete: Attachment has zero size.
play/:1 WebGL: too many errors, no more errors will be reported to the console for this context.goda90 2 hours ago
The various decisions/petitions that pop up can break the immersion by mentioning details that don't fit the city(petitions with signatures from >250% of the town population, traffic issues at the "4-way intersection in front of the feed store" when no such place exists, or the new building causing shadows when there's nothing around it). It would be great if more text was turned into templates that pull game data for accuracy, and if the simulation were able to feed definitive descriptions of the town layout into generative AI prompts to make the text talk about scenarios reflected in the game.
adastra22 28 minutes ago
All I get is "City Hall can't load here. Error loading the game: PP-LOAD-1C59."
I can't tell if this is a real error or satire, lol
bel8 2 hours ago
For those who are curious, this is what I could gather:
- Three.js for rendering
- react 18+ UI built with Vite
- charts are custom, no libs
- main bundle size is a js file of 1MB (290KB gziped)
- No router, no redux/zustand
- saves using indexedDB + service-workerniemandhier an hour ago
It’s interesting to see so many people demanding that home owners have less influence.
My observation is, that whenever residents have little say in how their area develops they dissociate. Trash on the streets and decay and follow.
pbhjpbhj 28 minutes ago
Perhaps we hn-ers tend to be rule followers? So we'd naturally fall into thinking "well, just make a rule that you can't dump trash", problem solved!
solyin 2 hours ago
Couldn't get past the new city screen where I'm choosing "Blank Slate" or the other one. I assume theres a button to press odd I scroll down, but scrolling is locked. Fun idea tho. There's a Factorio Mod where the biters attack you with paperwork instead of trying to kill you directly that this makes me think of.
Aaargh20318 32 minutes ago
I’m able to scroll but the submit button is behind the address bar so I can’t press it.
doublerabbit 2 hours ago
Same issue, can't scroll nor locate a button to play.
sdellis 2 hours ago
This is brilliant, but I can't imagine anyone wanting to spend time playing it as a game. No one in my town wants to run for mayor since it is a thankless and impossible job that pays a fraction of the cost of living here. There is no fun or joy or escapism in being hated by everyone and not being able to please anyone.
selecsosi 16 minutes ago
Parks and rec, the video game
pat2man 2 hours ago
Reminds me of the North Berkeley board game [1]
[1] https://boardgamegeek.com/boardgame/347552/north-berkeley
usern20260720 2 hours ago
I was daydreaming about building sandcastles on the beach or the playground but with heavy machinery, strong concrete foundations and, of course, permits. Signed by the townhall
Kim_Bruning an hour ago
Why is it that many of these games have continuous popups. I get enough approval fatigue during the day!
Aboutplants 2 hours ago
Idea, digitize a town/city and apply all current codes, permits restrictions etc, and then run simulations based on permitting changes
rozap 22 minutes ago
We have done this internally at our company (link in bio). We have an internal simulation game, kind of like the OP. The game was vibecoded, but it can run using the same rules as a city in our actual system. The simulation game is really just a toy that is fun to mess around with, but the rules engine is an actual thing in our product.
jstummbillig 2 hours ago
"free, because you are loved"
And because LLMs are making love cheaper.
netsharc an hour ago
Ah yeah, AI, the digital fleshlight...
bob1029 2 hours ago
nodesocket an hour ago
They should add a LA mode where you spend $9,000 in permits for a home extension only to have it burn down in a wildfire.
JamesCoyne 2 hours ago
Am i missing something? How do you add power poles?
richardfey 2 hours ago
Was it inspired by this?
jlarocco an hour ago
I think I read somewhere that they kept that type of thing out of SimCity to make it fun.
And TBH they were right! I watch a bunch of city meetings that Boulder posts online (https://www.youtube.com/@CityofBoulderGov/videos) and it's exhausting the amount of back and forth nitpicking and NIMBYism that goes on. It's surprising anything gets done at all. The cynic in me thinks the rich get their way because they can pay people to keep fighting for them - everybody else gets fed up with it and stops participating.
pinevale 2 hours ago
We had another person vibecode a very similar thing few weeks back: https://news.ycombinator.com/item?id=50036864
Both are similarly unplayable, but I guess it's the thought that counts.
rootlocus 2 hours ago
How do I turn off the music?
tomaytotomato 2 hours ago
Great, now could someone revive the old Command and Conquer Javascript project to life?
yieldcrv an hour ago
New game scroll broken on mobile safari
ramesh31 2 hours ago
Guys please just add a line to your Claude.md "never use bordered cards" to avoid the vibe look
ajkjk 2 hours ago
seriously
Angus_Sugna 2 hours ago
Brilliant idea. Welcome to the real world and your annoying neighbours.
darksim905 2 hours ago
Please god stop making the x to close windows on the middle or the left. Majority of people who using computers are using Linux or Windows where it's on the upper right and it's a muscle memory. You aren't being clever or helping. I get that in some cases you may want people to read the information you have and pause a bit more, but it just irritates me and does not make me want to engage with whatever it is if I have to waste so much more time closing every window as a result. It literally wastes an exponential amount of time.
If this was an installable, moddable game, this would be cool. Further, I'm not sure why they could not add this as an existing module or feature within SimCity 3000 itself. It's a nice little wanna be clone. But playing a browser game just doesn't feel like a game.
chem83 2 hours ago
Cool project!
Tangential: Elon was tweeting recently about how he blames bureaucracy for the NY-DC Hyperloop corridor's failure (https://x.com/elonmusk/status/2112102304782680107). Whether that is ignoring other major problems with the plan or not, there's been bi-partisan criticism of how the traditional western democracy has severely slowed down infrastructure investment (see, for example https://en.wikipedia.org/wiki/Abundance_(Klein_and_Thompson_...). I see a lot of people going to China after being oblivious to it for years mostly due to western propaganda and being in awe with how fast the country has advanced its industry and public infrastructure with superior high speed rail, power grid, and other investments. I wonder if the west will ever find a way to adapt the dynamism that an autocracy affords to its system of government (which sadly has been increasingly described as an aristocracy/plutocracy/corporatocracy/kleptocracy).
owenthejumper 2 hours ago
I'll get downvoted by the Musk fans, but the NY-DC Hyperloop corridor failed because Hyperloop doesn't work, is non existent, and that corridor is already served by the only profitable train line in the US, the Amtrak DC -> Boston train. It made no financial sense to do this. Bureaucracy is just an excuse for yet another Musk pipe dream to pump stock.